Player Matchup

Apollo
Apollo
CoM_HeAdSHOT
Apollo
Level 98
God Stats
0W - 1L
1,308 SR
Queue Stats
86W - 101L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
Com_ApoIIo
Kuzenbo
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 63L
1,485 Elo+
Party 2
Tiamat
Tiamat
xBracEyoSeLF
Tiamat
Level 68
God Stats
1W - 1L
1,676 SR
Queue Stats
33W - 25L
1,551 Elo+
Solo
Team Averages
Level 73
1,495 SR
1,514 Elo+

VS

Team Averages
Level 47
1,682 SR
1,557 Elo+
Vulcan
Vulcan
RainbowDash2515
Vulcan
Level 8
God Stats
18W - 5L
1,714 SR
Queue Stats
22W - 9L
1,646 Elo+
Solo
Danzaburou
Danzaburou
SpecialButton
Danzaburou
Level 67
God Stats
52W - 36L
1,524 SR
Queue Stats
352W - 407L
1,475 Elo+
Party 1
Tiamat
Tiamat
richa_c10
Tiamat
Level 67
God Stats
13W - 13L
1,809 SR
Queue Stats
274W - 298L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 5 / 2
10,259
603
6,916
18,778
7,490
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Com_ApoIIo
Kuzenbo
12
2 / 4 / 0
10,284
605
2,673
17,680
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
12
0 / 8 / 2
9,155
539
5,587
15,531
7,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
11,462
674
19,748
8,866
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SpecialButton
Danzaburou
15
5 / 1 / 10
11,928
702
12,990
11,567
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
richa_c10
Tiamat
15
7 / 1 / 10
11,903
700
10,045
7,336
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
17
17
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
5
2
0.6
L
Kuzenbo
Com_ApoIIo
Kuzenbo
2
4
0
0.5
W
5
2
10
5
W
Danzaburou
SpecialButton
Danzaburou
5
1
10
10
W
Tiamat
richa_c10
Tiamat
7
1
10
12
L
Tiamat
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
42,783
51,989
Taken
27,769
35,961
Mitigated
13,881
7,562
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,916
2,624
0
3,751
18,778
7,490
961
11,453
7,029
0
51,630
L
Kuzenbo
Com_ApoIIo
Kuzenbo
2,673
1,182
0
1,413
17,680
20,917
189
8,014
9,365
17,420
0
W
19,748
7,323
339
3,231
8,866
3,242
648
2,710
6,156
69,723
0
W
Danzaburou
SpecialButton
Danzaburou
12,990
4,833
697
5,081
11,567
4,497
168
3,127
8,440
0
59,444
W
Tiamat
richa_c10
Tiamat
10,045
826
492
2,343
7,336
6,142
290
2,484
4,852
36,976
0
L
Tiamat
5,587
541
0
2,398
15,531
7,554
490
9,437
5,762
30,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
35,293
152
Minions Killed
223
0
Camps Cleared
0
811,528
Distance Traveled
970,746
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,259
603
82
5
0
294,967
3
L
Kuzenbo
10,284
605
18
1
0
243,816
0
W
Vulcan
11,462
674
86
5
0
349,020
3
W
Danzaburou
11,928
702
79
5
0
306,396
2
W
Tiamat
11,903
700
58
3
0
315,330
3
L
Tiamat
9,155
539
52
3
0
272,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role