Player Matchup

Chronos
Chronos
Alluroe
Chronos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,543 Elo+
Solo
Mercury
Mercury
CDuzzy
Mercury
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 95L
1,507 Elo+
Party 1
Scylla
Scylla
Itstickleqt
Scylla
Level 5
God Stats
24W - 22L
1,801 SR
Queue Stats
149W - 154L
1,830 Elo+
Party 1
Kuzenbo
Kuzenbo
Miamiphins13
Kuzenbo
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 39L
1,830 Elo+
Party 1
Sun Wukong
Sun Wukong
Rawombat
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,683 Elo+
Solo
Team Averages
Level 14
1,560 SR
1,678 Elo+

VS

Team Averages
Level 21
1,606 SR
1,562 Elo+
Olorun
Olorun
DarkNess150921
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,511 Elo+
Solo
Chiron
Chiron
Invisible98
Chiron
Level 23
God Stats
87W - 55L
1,398 SR
Queue Stats
445W - 367L
1,594 Elo+
Party 2
Sun Wukong
Sun Wukong
MuffMaster707
Sun Wukong
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 13L
1,430 Elo+
Solo
Cabrakan
Cabrakan
RataKing
Cabrakan
Level 16
God Stats
8W - 7L
1,936 SR
Queue Stats
283W - 247L
1,630 Elo+
Party 2
Arachne
Arachne
gbaby730
Arachne
Level 25
God Stats
4W - 2L
1,696 SR
Queue Stats
128W - 105L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alluroe
Chronos
10
2 / 1 / 2
5,721
572
1,432
4,535
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
CDuzzy
Mercury
9
2 / 2 / 3
5,442
544
5,425
5,895
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Scylla
7
0 / 2 / 0
4,378
438
1,141
3,303
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Miamiphins13
Kuzenbo
8
0 / 0 / 0
5,102
510
1,180
2,627
1,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Rawombat
Sun Wukong
11
3 / 0 / 0
6,333
633
3,590
6,893
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,756
476
3,887
6,648
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
9
2 / 0 / 1
5,522
552
3,007
3,828
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
MuffMaster707
Sun Wukong
11
0 / 1 / 0
5,730
573
4,031
6,230
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
RataKing
Cabrakan
8
1 / 0 / 1
5,592
559
1,123
2,955
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
gbaby730
Arachne
5
0 / 1 / 0
4,164
416
678
3,313
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
5
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
Alluroe
Chronos
2
1
2
3
W
Mercury
CDuzzy
Mercury
2
2
3
1.75
L
1
5
0
0.2
L
Chiron
2
0
1
2.5
W
Scylla
0
2
0
0
W
Kuzenbo
Miamiphins13
Kuzenbo
0
0
0
0
L
Sun Wukong
MuffMaster707
Sun Wukong
0
1
0
0
L
Cabrakan
RataKing
Cabrakan
1
0
1
1.5
W
Sun Wukong
Rawombat
Sun Wukong
3
0
0
3
L
Arachne
gbaby730
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,768
Damage
12,726
23,253
Taken
22,974
8,880
Mitigated
8,305
7,236
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Alluroe
Chronos
1,432
737
0
2,249
4,535
1,410
1,237
2,577
1,958
23,486
0
W
Mercury
CDuzzy
Mercury
5,425
2,808
0
1,341
5,895
1,744
0
853
5,042
0
26,341
L
3,887
1,845
0
1,644
6,648
2,088
833
1,314
5,309
18,057
0
L
Chiron
3,007
1,254
559
2,832
3,828
1,140
0
559
3,269
0
31,587
W
Scylla
1,141
35
0
134
3,303
731
0
599
2,704
16,905
0
W
Kuzenbo
Miamiphins13
Kuzenbo
1,180
710
0
512
2,627
1,248
0
478
2,149
13,045
0
L
Sun Wukong
MuffMaster707
Sun Wukong
4,031
1,691
0
1,798
6,230
2,500
259
0
5,930
0
33,643
L
Cabrakan
RataKing
Cabrakan
1,123
188
0
795
2,955
1,833
0
1,762
1,193
8,195
0
W
Sun Wukong
Rawombat
Sun Wukong
3,590
904
0
3,000
6,893
3,747
0
503
6,390
0
34,700
L
Arachne
gbaby730
Arachne
678
516
0
1,183
3,313
744
0
118
3,170
0
7,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,976
Gold Earned
25,764
254
Minions Killed
204
0
Camps Cleared
0
967,489
Distance Traveled
859,439
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,721
572
49
5
0
160,696
1
W
Mercury
5,442
544
50
5
0
211,686
0
L
Olorun
4,756
476
27
3
0
179,201
1
L
Chiron
5,522
552
61
6
0
169,674
3
W
Scylla
4,378
438
46
5
0
182,462
4
W
Kuzenbo
5,102
510
24
2
0
202,747
1
L
Sun Wukong
5,730
573
80
8
0
196,703
0
L
Cabrakan
5,592
559
19
2
0
188,416
1
W
Sun Wukong
6,333
633
85
9
0
209,898
3
L
Arachne
4,164
416
17
2
0
125,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role