Player Matchup

Ra
Ra
BlackPython82
Ra
Level 107
God Stats
4W - 6L
1,483 SR
Queue Stats
50W - 34L
1,545 Elo+
Party 2
Serqet
Serqet
Ishy611
Serqet
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 64L
1,528 Elo+
Party 2
Tiamat
Tiamat
ItsBoneyPantsGuy
Tiamat
Level 99
God Stats
4W - 2L
1,690 SR
Queue Stats
48W - 51L
1,491 Elo+
Solo
Danzaburou
Danzaburou
KxDMonst3r
Danzaburou
Level 49
God Stats
11W - 8L
1,781 SR
Queue Stats
55W - 43L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
TNR_Squash
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 59L
1,522 Elo+
Party 2
Team Averages
Level 77
1,591 SR
1,534 Elo+

VS

Team Averages
Level 100
1,661 SR
1,497 Elo+
Tiamat
Tiamat
CaptCuc
Tiamat
Level 140
God Stats
12W - 12L
1,562 SR
Queue Stats
374W - 348L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
Nani Jonny
Danzaburou
Level 89
God Stats
19W - 12L
1,506 SR
Queue Stats
46W - 46L
1,522 Elo+
Party 1
Hercules
Hercules
QuesoNova
Hercules
Level 75
God Stats
30W - 29L
1,940 SR
Queue Stats
383W - 341L
1,572 Elo+
Party 3
Awilix
Awilix
Sutokkingu
Awilix
Level 90
God Stats
10W - 13L
1,556 SR
Queue Stats
743W - 686L
1,465 Elo+
Party 3
Ganesha
Ganesha
rinzlaer
Ganesha
Level 108
God Stats
3W - 1L
1,740 SR
Queue Stats
217W - 189L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,922
496
9,726
11,960
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Ishy611
Serqet
12
2 / 11 / 3
7,840
436
6,699
16,975
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 6 / 1
10,601
589
10,603
13,410
7,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
KxDMonst3r
Danzaburou
13
2 / 6 / 3
8,533
474
8,137
13,206
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TNR_Squash
Cthulhu
13
1 / 6 / 2
8,212
456
6,805
16,153
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CaptCuc
Tiamat
17
11 / 1 / 12
11,172
621
13,474
12,928
9,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Nani Jonny
Danzaburou
16
6 / 2 / 7
10,711
595
8,189
10,127
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
QuesoNova
Hercules
17
6 / 3 / 8
10,799
600
6,857
19,656
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Sutokkingu
Awilix
17
11 / 3 / 10
11,305
628
12,220
12,497
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
rinzlaer
Ganesha
14
0 / 2 / 21
9,308
517
9,166
13,408
7,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
11
Kills
34
34
Deaths
11
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Tiamat
CaptCuc
Tiamat
11
1
12
17
L
Serqet
Ishy611
Serqet
2
11
3
0.32
L
5
6
1
0.92
L
Danzaburou
KxDMonst3r
Danzaburou
2
6
3
0.58
W
Danzaburou
Nani Jonny
Danzaburou
6
2
7
4.75
W
Hercules
QuesoNova
Hercules
6
3
8
3.33
W
Awilix
Sutokkingu
Awilix
11
3
10
5.33
L
Cthulhu
TNR_Squash
Cthulhu
1
6
2
0.33
W
Ganesha
rinzlaer
Ganesha
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
49,906
71,704
Taken
68,616
34,255
Mitigated
38,055
17,259
Healing
26,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,726
1,676
483
3,851
11,960
5,999
1,024
2,023
9,602
49,377
0
W
Tiamat
CaptCuc
Tiamat
13,474
1,220
0
6,339
12,928
9,131
476
5,592
6,933
68,844
0
L
Serqet
Ishy611
Serqet
6,699
2,760
0
3,746
16,975
5,573
0
2,632
14,173
0
37,222
L
10,603
669
0
3,729
13,410
7,847
428
4,544
8,535
64,125
0
L
Danzaburou
KxDMonst3r
Danzaburou
8,137
3,644
0
2,347
13,206
4,214
150
5,112
7,988
0
48,180
W
Danzaburou
Nani Jonny
Danzaburou
8,189
4,055
0
3,485
10,127
3,486
3,074
4,866
5,205
0
64,653
W
Hercules
QuesoNova
Hercules
6,857
2,471
0
10,354
19,656
12,697
0
9,922
8,607
0
51,418
W
Awilix
Sutokkingu
Awilix
12,220
5,885
0
360
12,497
4,846
0
5,022
7,027
0
59,612
L
Cthulhu
TNR_Squash
Cthulhu
6,805
477
234
2,869
16,153
10,622
228
7,637
8,149
40,738
0
W
Ganesha
rinzlaer
Ganesha
9,166
1,626
1,723
4,724
13,408
7,895
0
4,030
9,075
40,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
53,295
390
Minions Killed
465
0
Camps Cleared
0
1,524,885
Distance Traveled
1,797,534
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,922
496
84
5
0
297,661
0
W
Tiamat
11,172
621
110
6
0
367,812
0
L
Serqet
7,840
436
63
4
0
317,776
4
L
Tiamat
10,601
589
108
6
0
308,405
3
L
Danzaburou
8,533
474
77
4
0
301,801
1
W
Danzaburou
10,711
595
109
6
0
312,277
1
W
Hercules
10,799
600
111
6
0
364,577
6
W
Awilix
11,305
628
100
6
0
373,258
4
L
Cthulhu
8,212
456
58
3
0
299,242
2
W
Ganesha
9,308
517
35
2
0
379,610
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role