Player Matchup

Thanatos
Thanatos
Alert139
Thanatos
Level 19
God Stats
1W - 4L
1,171 SR
Queue Stats
54W - 38L
1,581 Elo+
Solo
Cupid
Cupid
CirWilyam
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,631 Elo+
Solo
Kuzenbo
Kuzenbo
Edggaarr
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Party 2
Bellona
Bellona
EdwinDLuffy
Bellona
Level 28
God Stats
28W - 29L
1,579 SR
Queue Stats
683W - 651L
1,555 Elo+
Party 2
Hel
Hel
lloydbigshot
Hel
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,694 Elo+
Solo
Team Averages
Level 14
1,450 SR
1,606 Elo+

VS

Team Averages
Level 18
1,543 SR
1,475 Elo+
Bellona
Bellona
Handledraptor
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,542 Elo+
Solo
Neith
Neith
KayteeKay
Neith
Level 26
God Stats
19W - 20L
1,641 SR
Queue Stats
138W - 158L
1,618 Elo+
Solo
Tyr
Tyr
Omnifire
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 1
Bakasura
Bakasura
SuperShishkebab
Bakasura
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 1
Hera
Hera
Ziberyan
Hera
Level 16
God Stats
3W - 5L
1,788 SR
Queue Stats
37W - 32L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alert139
Thanatos
14
9 / 2 / 9
9,144
610
10,779
14,909
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
CirWilyam
Cupid
9
0 / 8 / 5
6,534
436
4,189
11,420
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Edggaarr
Kuzenbo
14
6 / 0 / 5
8,774
585
7,691
10,804
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
EdwinDLuffy
Bellona
14
8 / 3 / 6
8,809
587
8,049
11,049
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
8 / 2 / 8
9,679
645
14,541
15,018
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
7 / 5 / 5
8,167
544
13,452
15,878
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
KayteeKay
Neith
11
2 / 7 / 1
6,976
465
5,763
12,469
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 6
7,022
468
5,920
12,209
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
11
3 / 6 / 2
7,194
480
4,451
12,746
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
10
0 / 8 / 4
6,551
437
11,018
9,008
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
31
Kills
14
15
Deaths
31
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alert139
Thanatos
9
2
9
6.75
W
Cupid
CirWilyam
Cupid
0
8
5
0.31
W
Kuzenbo
Edggaarr
Kuzenbo
6
0
5
8.5
W
Bellona
EdwinDLuffy
Bellona
8
3
6
3.67
L
Bellona
7
5
5
1.9
L
Neith
KayteeKay
Neith
2
7
1
0.36
L
2
5
6
1
L
Bakasura
3
6
2
0.67
L
Hera
0
8
4
0.25
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,249
Damage
40,604
63,200
Taken
62,310
33,509
Mitigated
31,408
39,068
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alert139
Thanatos
10,779
3,359
0
11,967
14,909
5,414
0
2,390
11,905
0
43,888
W
Cupid
CirWilyam
Cupid
4,189
2,222
318
2,152
11,420
3,243
688
3,222
7,822
0
24,160
W
Kuzenbo
Edggaarr
Kuzenbo
7,691
2,795
0
4,106
10,804
11,791
481
1,413
9,135
45,083
0
W
Bellona
EdwinDLuffy
Bellona
8,049
3,705
0
3,803
11,049
7,213
2,595
1,384
9,002
0
45,816
L
Bellona
13,452
3,866
0
3,576
15,878
13,664
266
4,300
11,578
10,625
21,636
L
Neith
KayteeKay
Neith
5,763
3,441
0
4,564
12,469
3,977
0
5,021
7,448
0
32,621
L
5,920
1,583
0
2,346
12,209
6,634
53
4,535
7,674
0
17,571
L
Bakasura
4,451
2,984
0
4,562
12,746
4,160
0
3,596
9,150
0
23,622
L
Hera
11,018
2,318
0
60
9,008
2,973
264
4,780
4,228
40,489
0
W
14,541
867
5,197
11,525
15,018
5,848
445
5,346
9,005
68,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
35,910
374
Minions Killed
245
0
Camps Cleared
0
1,398,313
Distance Traveled
1,392,822
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,144
610
68
5
0
281,077
0
W
Cupid
6,534
436
32
2
0
240,551
0
W
Kuzenbo
8,774
585
66
4
0
289,622
0
W
Bellona
8,809
587
89
6
0
278,513
0
L
Bellona
8,167
544
39
3
0
282,952
1
L
Neith
6,976
465
51
3
0
256,648
1
L
Tyr
7,022
468
32
2
0
314,010
0
L
Bakasura
7,194
480
68
5
0
271,351
0
L
Hera
6,551
437
55
4
0
267,861
0
W
Hel
9,679
645
119
8
0
308,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role