Player Matchup

Sun Wukong
Sun Wukong
PrInKl3s
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,251 Elo+
Party 1
Nemesis
Nemesis
Swampdonkey2400
Nemesis
Level 5
God Stats
0W - 7L
1,113 SR
Queue Stats
15W - 28L
934 Elo+
Party 1
Kukulkan
Kukulkan
UN TRAGO
Kukulkan
Level 29
God Stats
4W - 11L
1,422 SR
Queue Stats
16W - 25L
1,247 Elo+
Solo
Chernobog
Chernobog
blooddrinksblood
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 81L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
brimel31
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,239 Elo+
Party 1
Team Averages
Level 16
1,407 SR
1,192 Elo+

VS

Team Averages
Level 21
1,489 SR
1,303 Elo+
Kukulkan
Kukulkan
Haungqui
Kukulkan
Level 25
God Stats
88W - 75L
1,417 SR
Queue Stats
222W - 214L
1,208 Elo+
Solo
Vamana
Vamana
KwaiChangCaine1
Vamana
Level 19
God Stats
274W - 316L
1,808 SR
Queue Stats
402W - 500L
1,498 Elo+
Party 2
Bellona
Bellona
Kwantinkus
Bellona
Level 15
God Stats
13W - 20L
1,445 SR
Queue Stats
411W - 521L
1,244 Elo+
Party 2
Pele
Pele
Lunar_vauge
Pele
Level 28
God Stats
9W - 3L
1,516 SR
Queue Stats
27W - 24L
1,364 Elo+
Solo
Bakasura
Bakasura
Reaper_13urtal
Bakasura
Level 18
God Stats
19W - 28L
1,258 SR
Queue Stats
226W - 277L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PrInKl3s
Sun Wukong
18
4 / 9 / 3
12,667
905
17,148
30,997
26,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 9 / 4
11,904
850
11,565
24,216
11,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
UN TRAGO
Kukulkan
17
0 / 6 / 2
10,875
777
1,631
10,822
4,124
Chernobog
19
3 / 11 / 5
13,089
935
25,686
25,259
10,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
brimel31
Jormungandr
19
1 / 12 / 5
12,113
865
9,137
25,523
40,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Haungqui
Kukulkan
14
0 / 1 / 0
10,040
717
0
907
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

20
5 / 3 / 26
13,798
986
23,446
17,042
14,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kwantinkus
Bellona
20
7 / 2 / 23
14,462
1,033
24,443
20,439
21,845
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
26 / 0 / 10
18,710
1,336
41,759
14,194
6,710
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
9 / 3 / 18
14,226
1,016
18,132
19,356
11,400
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
124
9
Kills
47
47
Deaths
9
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Haungqui
Kukulkan
0
1
0
0
W
5
3
26
6
W
Bellona
Kwantinkus
Bellona
7
2
23
9.25
W
26
0
10
31
L
Sun Wukong
PrInKl3s
Sun Wukong
4
9
3
0.61
W
Bakasura
9
3
18
6
L
1
9
4
0.33
L
Kukulkan
UN TRAGO
Kukulkan
0
6
2
0.17
L
Chernobog
3
11
5
0.5
L
Jormungandr
brimel31
Jormungandr
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,167
Damage
107,780
116,817
Taken
71,938
93,290
Mitigated
54,903
12,945
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Haungqui
Kukulkan
0
0
0
0
907
260
0
0
907
480
0
W
23,446
12,096
0
4,223
17,042
14,688
0
1,997
14,720
389
41,604
W
Bellona
Kwantinkus
Bellona
24,443
12,375
0
1,307
20,439
21,845
0
3,303
16,636
14
40,904
W
41,759
19,632
402
7,274
14,194
6,710
0
1,884
12,110
0
72,052
L
Sun Wukong
PrInKl3s
Sun Wukong
17,148
4,941
0
3,275
30,997
26,166
0
0
30,415
0
41,861
W
Bakasura
18,132
12,899
0
3,987
19,356
11,400
0
2,909
15,872
0
31,438
L
11,565
5,972
0
4,110
24,216
11,981
0
0
23,832
0
26,647
L
Kukulkan
UN TRAGO
Kukulkan
1,631
71
0
0
10,822
4,124
0
0
10,422
6,001
0
L
Chernobog
25,686
15,852
0
5,020
25,259
10,442
0
365
24,602
0
61,679
L
Jormungandr
brimel31
Jormungandr
9,137
2,984
0
540
25,523
40,577
0
24
24,903
37,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,648
Gold Earned
71,236
213
Minions Killed
196
2
Camps Cleared
6
1,162,932
Distance Traveled
1,031,494
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,040
717
0
0
0
6,629
0
W
Vamana
13,798
986
35
3
0
234,961
0
W
Bellona
14,462
1,033
46
3
1
276,258
0
W
Pele
18,710
1,336
65
5
5
255,194
1
L
Sun Wukong
12,667
905
60
4
1
305,254
0
W
Bakasura
14,226
1,016
50
4
0
258,452
2
L
Nemesis
11,904
850
27
2
0
284,391
0
L
Kukulkan
10,875
777
4
0
0
166,465
0
L
Chernobog
13,089
935
84
6
0
214,802
0
L
Jormungandr
12,113
865
38
3
1
192,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role