Player Matchup

Pele
Pele
Disarmedpanic
Pele
Level 63
God Stats
4W - 8L
1,472 SR
Queue Stats
71W - 98L
1,326 Elo+
Party 1
Cerberus
Cerberus
DoktorFragger
Cerberus
Level 102
God Stats
5W - 3L
1,932 SR
Queue Stats
316W - 330L
1,289 Elo+
Party 1
Discordia
Discordia
Twirlaholic
Discordia
Level 29
God Stats
2W - 2L
1,865 SR
Queue Stats
474W - 482L
1,331 Elo+
Party 1
Freya
Freya
kBorz
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 251L
1,475 Elo+
Party 4
Odin
Odin
lordnesk
Odin
Level 37
God Stats
4W - 11L
1,339 SR
Queue Stats
94W - 100L
1,486 Elo+
Party 4
Team Averages
Level 52
1,622 SR
1,381 Elo+

VS

Team Averages
Level 59
1,473 SR
1,511 Elo+
Bellona
Bellona
EkaAll
Bellona
Level 7
God Stats
9W - 0L
1,500 SR
Queue Stats
201W - 50L
1,583 Elo+
Party 2
Janus
Janus
JCV_7
Janus
Level 127
God Stats
40W - 35L
1,631 SR
Queue Stats
110W - 94L
1,566 Elo+
Party 2
Izanami
Izanami
JohnyR05
Izanami
Level 41
God Stats
14W - 12L
1,386 SR
Queue Stats
123W - 139L
1,422 Elo+
Party 3
Kuzenbo
Kuzenbo
JuicePiler
Kuzenbo
Level 85
God Stats
11W - 4L
1,685 SR
Queue Stats
329W - 159L
1,575 Elo+
Party 2
Awilix
Awilix
NOWYZ-_-
Awilix
Level 33
God Stats
11W - 16L
1,161 SR
Queue Stats
205W - 259L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 1
6,487
432
6,197
12,613
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
DoktorFragger
Cerberus
10
0 / 6 / 1
6,096
406
5,651
14,980
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Twirlaholic
Discordia
12
0 / 5 / 1
6,718
448
4,731
8,521
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
kBorz
Freya
11
0 / 4 / 2
6,223
415
5,248
11,261
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
9
1 / 1 / 2
6,093
406
3,304
8,636
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EkaAll
Bellona
15
9 / 0 / 2
9,553
637
11,443
10,696
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
JCV_7
Janus
15
5 / 0 / 0
9,087
606
5,864
4,870
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JohnyR05
Izanami
15
6 / 0 / 1
8,559
571
8,994
9,819
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
JuicePiler
Kuzenbo
11
1 / 1 / 8
7,566
504
5,390
14,958
9,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
NOWYZ-_-
Awilix
11
1 / 4 / 3
6,788
453
5,640
8,327
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
22
22
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Cerberus
DoktorFragger
Cerberus
0
6
1
0.08
W
Bellona
EkaAll
Bellona
9
0
2
10
W
Janus
JCV_7
Janus
5
0
0
5
W
Izanami
JohnyR05
Izanami
6
0
1
6.5
W
Kuzenbo
JuicePiler
Kuzenbo
1
1
8
5
W
Awilix
NOWYZ-_-
Awilix
1
4
3
0.63
L
Discordia
Twirlaholic
Discordia
0
5
1
0.1
L
Freya
kBorz
Freya
0
4
2
0.25
L
Odin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,131
Damage
37,331
56,011
Taken
48,670
23,688
Mitigated
25,375
15,483
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,197
1,635
0
3,692
12,613
3,566
0
2,306
10,227
0
33,670
L
Cerberus
DoktorFragger
Cerberus
5,651
218
0
3,544
14,980
10,584
0
526
14,454
35,849
0
W
Bellona
EkaAll
Bellona
11,443
5,750
0
4,855
10,696
7,020
0
4,209
6,162
0
55,558
W
Janus
JCV_7
Janus
5,864
292
0
1,613
4,870
1,663
0
1,672
3,198
67,352
0
W
Izanami
JohnyR05
Izanami
8,994
7,011
624
6,125
9,819
4,727
1,589
3,030
6,789
0
68,042
W
Kuzenbo
JuicePiler
Kuzenbo
5,390
2,169
0
6,990
14,958
9,611
724
3,922
11,036
20,755
0
W
Awilix
NOWYZ-_-
Awilix
5,640
2,755
0
1,921
8,327
2,354
0
2,422
5,855
0
30,710
L
Discordia
Twirlaholic
Discordia
4,731
409
0
1,973
8,521
2,601
0
2,732
5,603
44,835
0
L
Freya
kBorz
Freya
5,248
1,913
0
4,385
11,261
2,987
0
1,533
9,728
29,548
0
L
Odin
3,304
943
0
1,889
8,636
3,950
0
3,715
4,745
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
41,553
340
Minions Killed
455
0
Camps Cleared
0
1,293,218
Distance Traveled
1,472,638
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,487
432
57
4
0
272,677
0
L
Cerberus
6,096
406
106
7
0
291,735
2
W
Bellona
9,553
637
113
8
0
316,658
0
W
Janus
9,087
606
144
10
0
301,862
1
W
Izanami
8,559
571
121
8
0
248,603
1
W
Kuzenbo
7,566
504
22
1
0
300,969
3
W
Awilix
6,788
453
55
4
0
304,546
1
L
Discordia
6,718
448
89
6
0
256,049
1
L
Freya
6,223
415
56
4
0
238,393
3
L
Odin
6,093
406
32
2
0
234,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role