Player Matchup

Xing Tian
Xing Tian
Gold II
ChaacOr I Throw
Xing Tian
Gold II
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,776 MMR
Party 2
Ullr
Ullr
Gold II
Hel or i throw
Ullr
Gold II
Level 67
God Stats
9W - 1L
1,786 SR
Queue Stats
50W - 17L
1,776 MMR
Party 2
Agni
Agni
Gold I
SIR BIGGLESNARF
Agni
Gold I
Level 160
God Stats
2W - 0L
1,314 SR
Queue Stats
106W - 54L
1,917 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 90
1,533 SR
1,823 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,643 SR
1,786 MMR
Cerberus
Cerberus
Gold V
LiftedStagge
Cerberus
Gold V
Level 113
God Stats
5W - 4L
1,660 SR
Queue Stats
110W - 102L
1,702 MMR
Party 1
Hades
Hades
Platinum V
MmmmTheKhan
Hades
Platinum V
Level 144
God Stats
93W - 67L
1,685 SR
Queue Stats
297W - 305L
1,726 MMR
Party 1
Mercury
Mercury
Platinum III
WillieWilliamss
Mercury
Platinum III
Level 152
God Stats
122W - 109L
1,583 SR
Queue Stats
252W - 267L
1,931 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChaacOr I Throw
Xing Tian
15
2 / 1 / 12
11,406
634
7,656
11,069
10,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 2 / 7
12,655
703
15,873
12,187
4,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 2 / 9
12,622
701
16,568
10,187
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SobekCthulhuThothAphroditeTsukuyomi

VS

Bans
ScyllaGaneshaGuan YuCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LiftedStagge
Cerberus
15
1 / 6 / 2
11,514
640
7,551
20,144
15,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 3
10,535
585
7,106
14,443
10,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 1
11,210
623
7,997
14,172
6,239
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
5
5
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChaacOr I Throw
Xing Tian
2
1
12
8
W
7
2
7
5.25
L
Cerberus
LiftedStagge
Cerberus
1
6
2
0.33
L
1
5
3
0.5
W
7
2
9
5.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,097
Damage
22,654
33,443
Taken
48,759
18,861
Mitigated
32,280
7,952
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChaacOr I Throw
Xing Tian
7,656
299
0
1,799
11,069
10,193
240
5,768
5,301
23,880
0
W
15,873
6,283
0
4,227
12,187
4,889
1,705
4,588
7,599
0
87,232
L
Cerberus
LiftedStagge
Cerberus
7,551
161
0
3,364
20,144
15,174
623
10,332
9,400
35,606
0
L
7,106
143
578
3,315
14,443
10,867
636
6,479
7,556
50,714
0
W
16,568
1,270
0
1,926
10,187
3,779
445
4,465
5,722
62,015
0
L
7,997
3,692
0
296
14,172
6,239
157
6,239
7,537
0
44,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
33,259
227
Minions Killed
212
0
Camps Cleared
0
1,008,797
Distance Traveled
980,245
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,406
634
25
1
0
355,832
4
W
Ullr
12,655
703
96
5
0
332,979
5
L
Cerberus
11,514
640
64
4
0
324,026
1
L
Hades
10,535
585
93
5
0
305,780
3
W
Agni
12,622
701
106
6
0
319,986
5
L
Mercury
11,210
623
55
3
0
350,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role