Player Matchup

Arachne
Arachne
PlebasaurusRekt9
Arachne
Level 102
God Stats
15W - 9L
1,611 SR
Queue Stats
103W - 108L
1,515 Elo+
Party 2
Merlin
Merlin
Reaperfishy
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,584 Elo+
Party 2
Osiris
Osiris
drunkenacid102
Osiris
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 89L
1,450 Elo+
Party 2
Team Averages
Level 70
1,537 SR
1,517 Elo+

VS

Team Averages
Level 88
1,466 SR
1,609 Elo+
Ymir
Ymir
Gojemba
Ymir
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
kidfraser
Baron Samedi
Level 108
God Stats
5W - 7L
1,398 SR
Queue Stats
166W - 214L
1,463 Elo+
Party 1
Artemis
Artemis
texascutie18
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
13,141
692
16,493
19,264
8,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
15
1 / 7 / 6
11,343
597
12,753
14,263
5,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 5
11,331
596
9,709
13,153
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gojemba
Ymir
16
2 / 3 / 12
13,277
699
9,727
26,449
28,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
kidfraser
Baron Samedi
17
6 / 3 / 8
13,255
698
13,986
13,220
11,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
texascutie18
Artemis
17
7 / 3 / 6
12,836
676
15,907
13,320
5,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
15
15
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
Gojemba
Ymir
2
3
12
2.67
L
6
3
3
2.5
L
Merlin
1
7
6
0.57
L
2
5
5
0.9
W
Baron Samedi
kidfraser
Baron Samedi
6
3
8
3.33
W
Artemis
texascutie18
Artemis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,955
Damage
39,620
46,680
Taken
52,989
26,798
Mitigated
46,183
12,150
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Gojemba
Ymir
9,727
2,208
0
6,731
26,449
28,776
392
6,912
19,224
30,218
0
L
16,493
11,151
0
8,565
19,264
8,478
0
10,561
8,703
0
69,219
L
Merlin
12,753
772
0
2,944
14,263
5,469
0
8,623
5,640
62,470
0
L
9,709
2,613
0
641
13,153
12,851
0
4,741
8,412
0
28,424
W
Baron Samedi
kidfraser
Baron Samedi
13,986
681
4,352
7,329
13,220
11,526
800
3,623
9,382
57,864
0
W
Artemis
texascutie18
Artemis
15,907
6,969
0
4,228
13,320
5,881
2,180
2,434
10,665
0
60,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
39,368
208
Minions Killed
200
0
Camps Cleared
0
982,767
Distance Traveled
960,119
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,277
699
44
2
0
320,238
3
L
Arachne
13,141
692
83
4
0
357,894
1
L
Merlin
11,343
597
87
5
0
279,387
1
L
Osiris
11,331
596
38
2
0
345,486
3
W
Baron Samedi
13,255
698
72
4
0
332,253
2
W
Artemis
12,836
676
84
4
0
307,628
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role