Player Matchup

Tiamat
Tiamat
EnvyWp
Tiamat
Level 49
God Stats
3W - 4L
1,690 SR
Queue Stats
25W - 36L
1,365 Elo+
Party 2
Ymir
Ymir
Fisher WK
Ymir
Level 10
God Stats
6W - 7L
1,622 SR
Queue Stats
14W - 21L
1,520 Elo+
Party 2
Ares
Ares
NZdarkNZ
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,440 Elo+
Solo
Artemis
Artemis
Swazy WK
Artemis
Level 42
God Stats
0W - 1L
1,874 SR
Queue Stats
5W - 17L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
Wardy WK
Danzaburou
Level 111
God Stats
12W - 11L
1,543 SR
Queue Stats
79W - 67L
1,459 Elo+
Party 2
Team Averages
Level 51
1,646 SR
1,421 Elo+

VS

Team Averages
Level 46
1,595 SR
1,527 Elo+
Nemesis
Nemesis
Awoken_Goyim
Nemesis
Level 68
God Stats
10W - 9L
1,563 SR
Queue Stats
224W - 216L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
BrotherNathaniel
Danzaburou
Level 47
God Stats
30W - 22L
1,555 SR
Queue Stats
100W - 81L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
DOOMWAR935
Sun Wukong
Level 21
God Stats
10W - 3L
1,720 SR
Queue Stats
36W - 31L
1,519 Elo+
Party 1
Poseidon
Poseidon
HpumpkinW
Poseidon
Level 47
God Stats
14W - 11L
1,854 SR
Queue Stats
279W - 313L
1,459 Elo+
Solo
Xing Tian
Xing Tian
SmurfAccount713x
Xing Tian
Level 48
God Stats
2W - 0L
1,285 SR
Queue Stats
70W - 56L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EnvyWp
Tiamat
15
2 / 5 / 1
9,183
510
7,928
11,401
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
0 / 7 / 4
7,193
400
3,703
15,706
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
12
0 / 5 / 1
7,324
407
3,749
12,739
8,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Swazy WK
Artemis
12
3 / 7 / 3
7,704
428
8,284
13,557
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Wardy WK
Danzaburou
15
2 / 2 / 4
9,280
516
9,463
11,705
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Awoken_Goyim
Nemesis
16
6 / 0 / 9
10,018
557
8,426
12,631
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
BrotherNathaniel
Danzaburou
16
9 / 3 / 8
10,496
583
14,886
11,212
5,082
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
DOOMWAR935
Sun Wukong
17
3 / 1 / 1
10,297
572
7,417
12,636
9,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
HpumpkinW
Poseidon
18
6 / 2 / 1
10,953
609
8,811
8,582
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
14
2 / 2 / 15
9,477
527
9,157
18,621
16,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
7
Kills
26
26
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Awoken_Goyim
Nemesis
6
0
9
10.5
W
Danzaburou
BrotherNathaniel
Danzaburou
9
3
8
4.33
W
Sun Wukong
DOOMWAR935
Sun Wukong
3
1
1
3.5
L
Tiamat
EnvyWp
Tiamat
2
5
1
0.5
L
Ymir
0
7
4
0.29
W
Poseidon
HpumpkinW
Poseidon
6
2
1
3.25
L
Ares
0
5
1
0.1
W
Xing Tian
2
2
15
4.75
L
Artemis
Swazy WK
Artemis
3
7
3
0.64
L
Danzaburou
Wardy WK
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,127
Damage
48,697
65,108
Taken
63,682
28,741
Mitigated
39,264
12,743
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Awoken_Goyim
Nemesis
8,426
4,032
0
8,299
12,631
6,209
142
3,143
9,288
0
69,774
W
Danzaburou
BrotherNathaniel
Danzaburou
14,886
7,311
0
4,137
11,212
5,082
2,184
1,684
9,528
0
67,224
W
Sun Wukong
DOOMWAR935
Sun Wukong
7,417
2,225
0
4,839
12,636
9,052
1,789
3,264
9,372
0
53,493
L
Tiamat
EnvyWp
Tiamat
7,928
785
0
2,564
11,401
6,614
618
4,437
6,710
47,714
0
L
Ymir
3,703
342
0
486
15,706
6,644
29
4,954
10,729
22,466
0
W
Poseidon
HpumpkinW
Poseidon
8,811
1,158
0
1,231
8,582
2,885
0
2,351
6,035
78,599
0
L
Ares
3,749
391
0
1,100
12,739
8,390
0
0
12,214
26,745
0
W
Xing Tian
9,157
1,127
0
2,081
18,621
16,036
216
4,274
14,079
29,002
0
L
Artemis
Swazy WK
Artemis
8,284
4,572
513
2,974
13,557
3,228
203
4,295
9,199
0
23,860
L
Danzaburou
Wardy WK
Danzaburou
9,463
3,967
0
5,106
11,705
3,865
1,040
3,768
7,738
0
63,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,684
Gold Earned
51,241
309
Minions Killed
500
0
Camps Cleared
0
1,592,364
Distance Traveled
1,688,068
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,018
557
100
6
0
382,452
6
W
Danzaburou
10,496
583
100
6
0
314,655
4
W
Sun Wukong
10,297
572
99
6
0
340,708
5
L
Tiamat
9,183
510
97
5
0
321,498
1
L
Ymir
7,193
400
45
3
0
307,957
0
W
Poseidon
10,953
609
168
9
0
322,253
1
L
Ares
7,324
407
42
2
0
340,226
0
W
Xing Tian
9,477
527
33
2
0
328,000
5
L
Artemis
7,704
428
20
1
0
276,946
0
L
Danzaburou
9,280
516
105
6
0
345,737
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role