Player Matchup

Amaterasu
Amaterasu
GreatGreyShibe
Amaterasu
Level 118
God Stats
9W - 8L
1,308 SR
Queue Stats
422W - 278L
1,598 Elo+
Party 1
Tiamat
Tiamat
QuiveringMeat69
Tiamat
Level 68
God Stats
33W - 28L
1,531 SR
Queue Stats
166W - 147L
1,550 Elo+
Party 3
Nox
Nox
RoYaL P1ayz
Nox
Level 67
God Stats
5W - 2L
1,502 SR
Queue Stats
27W - 37L
1,338 Elo+
Party 3
Bacchus
Bacchus
SMITE888
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Shgiryu
Izanami
Level 18
God Stats
33W - 13L
1,308 SR
Queue Stats
606W - 455L
1,642 Elo+
Party 1
Team Averages
Level 75
1,430 SR
1,525 Elo+

VS

Team Averages
Level 64
1,497 SR
1,523 Elo+
Hades
Hades
SkinnyGaming12
Hades
Level 63
God Stats
4W - 4L
1,513 SR
Queue Stats
9W - 21L
1,351 Elo+
Party 4
Medusa
Medusa
VRegalis
Medusa
Level 27
God Stats
7W - 10L
1,489 SR
Queue Stats
8W - 15L
1,377 Elo+
Party 4
Odin
Odin
Zinshadow
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 2
Tiamat
Tiamat
nonsense1999
Tiamat
Level 119
God Stats
11W - 18L
1,486 SR
Queue Stats
117W - 105L
1,533 Elo+
Solo
Vulcan
Vulcan
samw1segamgee
Vulcan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GreatGreyShibe
Amaterasu
16
6 / 0 / 24
10,146
1,127
9,609
8,011
5,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
11 / 0 / 25
11,216
1,246
17,928
8,783
8,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 1 / 23
9,909
1,101
9,649
7,941
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SMITE888
Bacchus
17
7 / 0 / 32
10,180
1,131
13,120
10,805
14,735
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Shgiryu
Izanami
17
11 / 0 / 21
10,169
1,130
15,131
4,603
1,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

375

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 0
8,342
927
14,191
18,231
9,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
VRegalis
Medusa
13
0 / 6 / 1
7,701
856
5,440
10,785
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
13
0 / 10 / 0
7,482
831
3,548
15,003
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
13
0 / 6 / 0
7,556
840
7,361
12,159
6,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 9 / 1
7,801
867
5,544
12,800
7,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
3
43
Kills
1
1
Deaths
43
125
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GreatGreyShibe
Amaterasu
6
0
24
18
W
11
0
25
23.5
W
8
1
23
19.5
W
Bacchus
SMITE888
Bacchus
7
0
32
23
W
Izanami
Shgiryu
Izanami
11
0
21
21.5
L
1
12
0
0.08
L
Medusa
VRegalis
Medusa
0
6
1
0.08
L
Odin
0
10
0
0
L
Tiamat
0
6
0
0
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,437
Damage
36,084
40,143
Taken
68,978
33,676
Mitigated
36,554
7,060
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GreatGreyShibe
Amaterasu
9,609
5,227
188
352
8,011
5,269
0
5,115
2,801
0
21,175
W
17,928
2,253
0
3,357
8,783
8,676
0
6,913
1,850
36,343
0
W
9,649
525
0
250
7,941
3,021
0
6,075
1,841
20,167
0
W
Bacchus
SMITE888
Bacchus
13,120
1,043
1,108
908
10,805
14,735
0
6,226
4,451
18,248
0
W
Izanami
Shgiryu
Izanami
15,131
10,031
0
897
4,603
1,975
0
2,767
1,811
0
40,569
L
14,191
1,137
187
2,751
18,231
9,535
0
11,008
6,984
30,114
0
L
Medusa
VRegalis
Medusa
5,440
1,721
0
724
10,785
3,525
0
5,623
5,045
0
17,858
L
Odin
3,548
808
0
419
15,003
9,352
0
8,245
6,539
0
7,751
L
Tiamat
7,361
648
0
1,509
12,159
6,310
0
5,814
6,203
23,790
0
L
5,544
2,636
798
916
12,800
7,832
0
9,135
3,510
20,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,620
Gold Earned
38,882
187
Minions Killed
116
7
Camps Cleared
4
889,899
Distance Traveled
674,830
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,146
1,127
16
2
4
178,458
2
W
Tiamat
11,216
1,246
56
6
1
180,265
3
W
Nox
9,909
1,101
25
3
0
178,962
0
W
Bacchus
10,180
1,131
9
1
0
187,372
0
W
Izanami
10,169
1,130
81
9
2
164,842
0
L
Hades
8,342
927
30
3
1
101,823
0
L
Medusa
7,701
856
25
3
3
139,287
0
L
Odin
7,482
831
8
1
0
131,761
0
L
Tiamat
7,556
840
21
2
0
164,257
2
L
Vulcan
7,801
867
32
4
0
137,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role