Player Matchup

Chang'e
Chang'e
GiaaGunn
Chang'e
Level 17
God Stats
11W - 8L
1,612 SR
Queue Stats
24W - 25L
1,553 Elo+
Party 1
Loki
Loki
GuiSwaank
Loki
Level 42
God Stats
2W - 3L
1,634 SR
Queue Stats
35W - 28L
1,553 Elo+
Party 1
Anubis
Anubis
Riskiner
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Skírnir
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 107L
1,380 Elo+
Party 1
Neith
Neith
UnbrokenKurama
Neith
Level 6
God Stats
1W - 0L
1,300 SR
Queue Stats
15W - 6L
1,475 Elo+
Party 1
Team Averages
Level 30
1,509 SR
1,492 Elo+

VS

Team Averages
Level 20
1,553 SR
1,577 Elo+
Ratatoskr
Ratatoskr
Cocun_2
Ratatoskr
Level 15
God Stats
1W - 7L
1,156 SR
Queue Stats
60W - 61L
1,554 Elo+
Solo
Hera
Hera
RAAH GAMER2043
Hera
Level 28
God Stats
7W - 8L
1,707 SR
Queue Stats
18W - 20L
1,516 Elo+
Party 2
Izanami
Izanami
Sayntx
Izanami
Level 5
God Stats
2W - 1L
1,453 SR
Queue Stats
2W - 1L
1,730 Elo+
Solo
Ares
Ares
ShuuyaFIRE
Ares
Level 26
God Stats
6W - 3L
1,744 SR
Queue Stats
109W - 87L
1,609 Elo+
Party 2
Vulcan
Vulcan
xXZombieXx6591
Vulcan
Level 26
God Stats
10W - 14L
1,703 SR
Queue Stats
96W - 130L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GiaaGunn
Chang'e
13
3 / 3 / 6
8,250
550
4,810
9,867
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
15
9 / 2 / 2
9,227
615
7,803
8,971
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Riskiner
Anubis
12
4 / 6 / 4
8,301
553
8,654
14,333
7,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Skírnir
Bellona
14
7 / 2 / 1
9,006
600
8,046
11,512
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 3
6,343
423
2,499
5,820
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cocun_2
Ratatoskr
1
0 / 0 / 0
2,811
187
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

11
2 / 7 / 3
7,046
470
5,180
8,339
2,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Sayntx
Izanami
13
8 / 3 / 3
8,798
587
8,788
10,148
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 4
6,880
459
5,927
13,122
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 8 / 2
7,685
512
8,780
10,034
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
23
Kills
16
17
Deaths
23
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Cocun_2
Ratatoskr
0
0
0
0
W
Chang'e
GiaaGunn
Chang'e
3
3
6
2
W
Loki
9
2
2
5
L
2
7
3
0.5
W
Anubis
Riskiner
Anubis
4
6
4
1
L
Izanami
Sayntx
Izanami
8
3
3
3.17
L
2
5
4
0.8
W
Bellona
Skírnir
Bellona
7
2
1
3.75
W
0
4
3
0.38
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
28,675
50,503
Taken
41,643
23,220
Mitigated
18,694
19,339
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Cocun_2
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
GiaaGunn
Chang'e
4,810
556
2,204
4,759
9,867
3,532
568
3,132
6,652
35,715
0
W
Loki
7,803
1,368
0
2,313
8,971
3,002
1,970
1,744
7,176
0
44,040
L
5,180
2,144
0
565
8,339
2,455
288
3,029
5,310
24,384
0
W
Anubis
Riskiner
Anubis
8,654
686
0
4,809
14,333
7,021
647
8,474
5,443
43,279
0
L
Izanami
Sayntx
Izanami
8,788
6,594
0
4,484
10,148
3,586
1,301
1,849
8,299
0
53,780
L
5,927
296
0
1,698
13,122
9,546
182
3,371
9,751
22,537
0
W
Bellona
Skírnir
Bellona
8,046
3,094
0
4,084
11,512
8,189
1,502
2,284
9,228
0
47,638
W
2,499
1,088
0
1,170
5,820
1,476
789
3,703
2,117
0
21,693
L
8,780
1,883
0
144
10,034
3,107
0
5,215
4,819
39,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
33,220
323
Minions Killed
243
0
Camps Cleared
0
1,350,093
Distance Traveled
978,417
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
2,811
187
0
0
0
0
0
W
Chang'e
8,250
550
53
4
0
312,526
4
W
Loki
9,227
615
73
5
0
344,799
1
L
Hera
7,046
470
50
3
0
223,494
1
W
Anubis
8,301
553
76
5
0
212,747
0
L
Izanami
8,798
587
104
7
0
230,491
0
L
Ares
6,880
459
26
2
0
264,507
4
W
Bellona
9,006
600
86
6
0
303,382
0
W
Neith
6,343
423
35
2
0
176,639
0
L
Vulcan
7,685
512
63
4
0
259,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role