Player Matchup

Neith
Neith
BoFields
Neith
Level 46
God Stats
12W - 5L
1,599 SR
Queue Stats
19W - 7L
1,697 Elo+
Party 2
Cerberus
Cerberus
Colbyywya
Cerberus
Level 101
God Stats
6W - 8L
1,469 SR
Queue Stats
122W - 116L
1,544 Elo+
Party 2
Cabrakan
Cabrakan
SuspectCentipede
Cabrakan
Level 87
God Stats
4W - 4L
1,630 SR
Queue Stats
303W - 278L
1,580 Elo+
Party 2
Chang'e
Chang'e
nickwya
Chang'e
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
324W - 297L
1,556 Elo+
Party 2
Fenrir
Fenrir
tsunamiback
Fenrir
Level 119
God Stats
11W - 6L
1,586 SR
Queue Stats
554W - 512L
1,563 Elo+
Party 2
Team Averages
Level 95
1,557 SR
1,588 Elo+

VS

Team Averages
Level 83
1,638 SR
1,565 Elo+
Baron Samedi
Baron Samedi
BBOFlash
Baron Samedi
Level 87
God Stats
28W - 9L
1,622 SR
Queue Stats
180W - 151L
1,558 Elo+
Party 1
Awilix
Awilix
BrudeySB
Awilix
Level 44
God Stats
7W - 4L
1,689 SR
Queue Stats
30W - 19L
1,548 Elo+
Party 1
Tiamat
Tiamat
Jonfrompub
Tiamat
Level 130
God Stats
41W - 35L
1,676 SR
Queue Stats
244W - 229L
1,571 Elo+
Party 1
Mulan
Mulan
MR TIGHT79
Mulan
Level 129
God Stats
1W - 2L
1,754 SR
Queue Stats
200W - 168L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
brayden2182
Kukulkan
Level 26
God Stats
2W - 4L
1,449 SR
Queue Stats
56W - 54L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoFields
Neith
16
6 / 0 / 4
9,643
508
7,738
8,211
2,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Colbyywya
Cerberus
17
4 / 0 / 8
10,672
562
9,269
11,788
10,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 2 / 5
9,990
526
5,380
9,906
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
nickwya
Chang'e
17
4 / 1 / 14
10,327
544
16,672
11,625
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
16
7 / 3 / 10
9,821
517
10,699
15,273
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BBOFlash
Baron Samedi
12
1 / 7 / 3
8,000
421
3,774
13,979
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
BrudeySB
Awilix
13
2 / 5 / 2
8,288
436
3,021
15,576
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Jonfrompub
Tiamat
18
1 / 2 / 3
10,020
527
10,750
10,744
9,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
14
0 / 7 / 4
8,350
439
6,781
15,839
13,466
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
brayden2182
Kukulkan
14
2 / 8 / 0
8,778
462
5,872
11,309
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
29
Kills
6
6
Deaths
29
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BBOFlash
Baron Samedi
1
7
3
0.36
W
Neith
BoFields
Neith
6
0
4
8
L
Awilix
BrudeySB
Awilix
2
5
2
0.6
W
Cerberus
Colbyywya
Cerberus
4
0
8
8
L
Tiamat
Jonfrompub
Tiamat
1
2
3
1.25
L
Mulan
0
7
4
0.29
W
8
2
5
5.25
L
Kukulkan
brayden2182
Kukulkan
2
8
0
0.25
W
Chang'e
nickwya
Chang'e
4
1
14
11
W
Fenrir
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,758
Damage
30,198
56,803
Taken
67,447
35,117
Mitigated
40,041
22,773
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BBOFlash
Baron Samedi
3,774
165
361
2,303
13,979
8,534
0
6,262
7,318
21,107
0
W
Neith
BoFields
Neith
7,738
3,290
0
4,692
8,211
2,997
0
5,014
2,867
0
51,381
L
Awilix
BrudeySB
Awilix
3,021
1,239
0
5,496
15,576
5,258
0
5,453
9,888
0
49,387
W
Cerberus
Colbyywya
Cerberus
9,269
593
0
5,354
11,788
10,070
161
2,637
8,700
69,173
0
L
Tiamat
Jonfrompub
Tiamat
10,750
1,095
29
6,437
10,744
9,246
1,014
2,712
7,829
81,228
0
L
Mulan
6,781
490
0
2,776
15,839
13,466
0
7,898
7,588
0
49,647
W
5,380
519
0
1,271
9,906
6,245
59
3,322
6,412
51,096
0
L
Kukulkan
brayden2182
Kukulkan
5,872
1,050
0
0
11,309
3,537
129
7,847
3,134
39,978
0
W
Chang'e
nickwya
Chang'e
16,672
754
1,769
6,055
11,625
5,157
88
4,832
6,629
73,819
0
W
Fenrir
10,699
2,216
0
3,632
15,273
10,648
0
3,677
11,275
0
57,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,453
Gold Earned
43,436
594
Minions Killed
444
0
Camps Cleared
0
1,896,598
Distance Traveled
1,646,942
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,000
421
30
2
0
314,866
0
W
Neith
9,643
508
115
6
0
352,448
0
L
Awilix
8,288
436
89
5
0
383,907
1
W
Cerberus
10,672
562
158
8
0
354,962
5
L
Tiamat
10,020
527
167
9
0
347,468
3
L
Mulan
8,350
439
84
4
0
282,208
0
W
Cabrakan
9,990
526
115
6
0
400,364
2
L
Kukulkan
8,778
462
74
4
0
318,493
1
W
Chang'e
10,327
544
126
7
0
410,236
5
W
Fenrir
9,821
517
80
4
0
378,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role