Player Matchup

Hachiman
Hachiman
Geogt3993
Hachiman
Level 75
God Stats
7W - 17L
1,500 SR
Queue Stats
824W - 808L
1,472 Elo+
Party 2
Scylla
Scylla
IIITellesIII
Scylla
Level 63
God Stats
24W - 34L
1,336 SR
Queue Stats
439W - 464L
1,306 Elo+
Party 2
Ymir
Ymir
MauroER99
Ymir
Level 69
God Stats
4W - 3L
1,266 SR
Queue Stats
400W - 399L
1,450 Elo+
Party 3
Nike
Nike
Ustanak95
Nike
Level 90
God Stats
10W - 8L
1,511 SR
Queue Stats
268W - 265L
1,424 Elo+
Party 3
Loki
Loki
yMaroLadiNy
Loki
Level 98
God Stats
10W - 10L
1,362 SR
Queue Stats
462W - 495L
1,308 Elo+
Party 2
Team Averages
Level 79
1,395 SR
1,392 Elo+

VS

Team Averages
Level 94
1,539 SR
1,514 Elo+
Ao Kuang
Ao Kuang
Lord_Kaizen_
Ao Kuang
Level 92
God Stats
7W - 5L
1,500 SR
Queue Stats
55W - 49L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
Pechu_04
Guan Yu
Level 69
God Stats
3W - 3L
1,525 SR
Queue Stats
167W - 154L
1,541 Elo+
Solo
Sylvanus
Sylvanus
R-_-Ronin
Sylvanus
Level 69
God Stats
14W - 14L
1,486 SR
Queue Stats
45W - 51L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
TheKingArcane
Nu Wa
Level 93
God Stats
15W - 8L
1,685 SR
Queue Stats
90W - 78L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
valhezinfirefox
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Geogt3993
Hachiman
15
3 / 3 / 3
8,729
459
10,667
10,378
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
13
2 / 6 / 0
8,091
426
6,936
11,377
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
2 / 5 / 3
8,868
467
8,237
16,840
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
16
1 / 3 / 0
9,044
476
5,313
12,797
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 4
8,501
447
8,163
11,330
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lord_Kaizen_
Ao Kuang
17
8 / 2 / 5
10,242
539
9,186
14,774
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Pechu_04
Guan Yu
15
4 / 1 / 2
9,400
495
8,744
15,398
10,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
R-_-Ronin
Sylvanus
12
0 / 3 / 3
7,791
410
4,312
10,407
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
6 / 1 / 5
10,725
564
13,585
8,772
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
15
1 / 3 / 4
8,895
468
6,779
14,272
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
19
21
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Geogt3993
Hachiman
3
3
3
1.5
L
Scylla
2
6
0
0.33
W
Ao Kuang
Lord_Kaizen_
Ao Kuang
8
2
5
5.25
L
Ymir
2
5
3
0.7
W
Guan Yu
Pechu_04
Guan Yu
4
1
2
5
W
Sylvanus
R-_-Ronin
Sylvanus
0
3
3
0.5
W
6
1
5
8.5
L
Nike
1
3
0
0.33
W
Jing Wei
1
3
4
1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,316
Damage
42,606
62,722
Taken
63,623
30,271
Mitigated
30,980
13,038
Healing
25,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Geogt3993
Hachiman
10,667
6,508
0
3,403
10,378
3,111
442
2,888
7,424
0
50,472
L
Scylla
6,936
475
0
3,753
11,377
3,482
601
8,778
2,285
44,632
0
W
Ao Kuang
Lord_Kaizen_
Ao Kuang
9,186
1,505
0
8,956
14,774
5,857
0
3,023
11,564
55,358
0
L
Ymir
8,237
665
0
1,090
16,840
13,766
476
6,377
10,344
47,693
0
W
Guan Yu
Pechu_04
Guan Yu
8,744
881
336
5,765
15,398
10,230
667
5,027
9,859
0
46,267
W
Sylvanus
R-_-Ronin
Sylvanus
4,312
784
1,836
3,392
10,407
6,519
177
3,077
7,290
18,230
0
W
13,585
4,386
156
2,074
8,772
3,415
849
2,563
5,999
73,830
0
L
Nike
5,313
1,354
0
1,920
12,797
6,474
712
3,491
9,190
0
55,071
W
Jing Wei
6,779
5,991
0
3,380
14,272
4,959
1,220
959
13,288
0
74,786
L
8,163
1,866
0
2,872
11,330
3,438
0
4,726
6,396
0
50,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
47,053
444
Minions Killed
477
0
Camps Cleared
0
1,620,616
Distance Traveled
1,765,976
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,729
459
93
5
0
300,535
4
L
Scylla
8,091
426
83
4
0
312,084
2
W
Ao Kuang
10,242
539
106
6
0
366,958
0
L
Ymir
8,868
467
56
3
0
351,456
3
W
Guan Yu
9,400
495
93
5
0
385,122
0
W
Sylvanus
7,791
410
27
1
0
317,473
7
W
Nu Wa
10,725
564
135
7
0
376,540
6
L
Nike
9,044
476
127
7
0
313,744
1
W
Jing Wei
8,895
468
116
6
0
319,883
2
L
Loki
8,501
447
85
4
0
342,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role