Player Matchup

Ganesha
Ganesha
Afromaine
Ganesha
Level 105
God Stats
4W - 4L
1,756 SR
Queue Stats
390W - 273L
1,561 Elo+
Solo
Set
Set
Txz SnOppy
Set
Level 147
God Stats
3W - 5L
1,526 SR
Queue Stats
386W - 377L
1,490 Elo+
Solo
He Bo
He Bo
WhiteBear92
He Bo
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 77L
1,687 Elo+
Solo
Sol
Sol
Whywhat
Sol
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
388W - 413L
1,541 Elo+
Solo
Terra
Terra
jake0109
Terra
Level 89
God Stats
0W - 1L
1,273 SR
Queue Stats
31W - 53L
1,420 Elo+
Solo
Team Averages
Level 124
1,511 SR
1,540 Elo+

VS

Team Averages
Level 113
1,690 SR
1,591 Elo+
Guan Yu
Guan Yu
Artaise
Guan Yu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 120L
1,723 Elo+
Solo
Tiamat
Tiamat
OpticWobbler1010
Tiamat
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 47L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
SharkI3ait
Tsukuyomi
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
69W - 44L
1,628 Elo+
Solo
Fafnir
Fafnir
SummonedBruhhhhh
Fafnir
Level 126
God Stats
1W - 0L
1,818 SR
Queue Stats
32W - 34L
1,548 Elo+
Solo
Zeus
Zeus
Tepfor123
Zeus
Level 48
God Stats
9W - 11L
1,914 SR
Queue Stats
472W - 494L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Afromaine
Ganesha
14
0 / 3 / 10
7,692
769
5,540
12,301
12,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 6 / 4
8,057
806
9,069
12,853
7,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 6 / 5
7,140
714
8,416
10,245
4,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
14
2 / 4 / 8
7,748
775
10,073
14,319
5,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
jake0109
Terra
13
0 / 1 / 7
6,961
696
1,020
8,920
7,771
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Artaise
Guan Yu
15
3 / 3 / 13
9,268
927
7,083
13,910
15,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 9
9,023
902
9,115
7,982
7,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SharkI3ait
Tsukuyomi
15
4 / 3 / 8
8,869
887
12,602
8,664
8,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 2 / 13
9,775
978
5,871
11,787
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zeus
16
7 / 2 / 7
9,306
931
17,172
7,880
4,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
11
Kills
20
20
Deaths
12
34
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Afromaine
Ganesha
0
3
10
1.67
W
Guan Yu
Artaise
Guan Yu
3
3
13
3.17
W
3
2
9
3.75
W
Tsukuyomi
SharkI3ait
Tsukuyomi
4
3
8
2.67
W
3
2
13
4.75
W
Zeus
7
2
7
5.25
L
7
6
4
1.5
L
2
6
5
0.75
L
Sol
2
4
8
1.5
L
Terra
jake0109
Terra
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,118
Damage
51,843
58,638
Taken
50,223
37,440
Mitigated
50,562
25,802
Healing
25,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Afromaine
Ganesha
5,540
315
0
2,486
12,301
12,341
94
6,493
5,808
12,731
0
W
Guan Yu
Artaise
Guan Yu
7,083
1,103
3,378
3,380
13,910
15,887
567
6,943
6,967
0
11,473
W
9,115
685
1,743
2,563
7,982
7,926
982
3,734
4,248
22,450
0
W
Tsukuyomi
SharkI3ait
Tsukuyomi
12,602
2,471
389
867
8,664
8,179
522
3,983
4,681
0
24,626
W
5,871
1,496
1,611
4,368
11,787
14,172
473
6,642
5,145
9,095
0
W
Zeus
17,172
1,422
3,715
3,673
7,880
4,398
2,334
3,747
4,133
29,779
0
L
9,069
3,579
860
3,754
12,853
7,581
129
8,140
4,713
0
13,746
L
8,416
613
1,220
816
10,245
4,289
222
5,921
4,324
15,710
0
L
Sol
10,073
2,182
1,529
5,824
14,319
5,458
532
5,951
8,368
26,738
0
L
Terra
jake0109
Terra
1,020
146
5,796
3,517
8,920
7,771
0
5,653
3,267
2,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
46,241
93
Minions Killed
113
0
Camps Cleared
0
896,118
Distance Traveled
1,012,809
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,692
769
0
0
0
164,001
0
W
Guan Yu
9,268
927
8
1
0
205,362
0
W
Tiamat
9,023
902
46
5
0
190,873
1
W
Tsukuyomi
8,869
887
19
2
0
205,565
0
W
Fafnir
9,775
978
3
0
0
209,541
4
W
Zeus
9,306
931
37
4
0
201,468
5
L
Set
8,057
806
16
2
0
162,255
3
L
He Bo
7,140
714
22
2
0
156,067
0
L
Sol
7,748
775
44
4
0
197,664
0
L
Terra
6,961
696
11
1
0
216,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role