Player Matchup

Scylla
Scylla
Acefunk13
Scylla
Level 18
God Stats
5W - 4L
1,644 SR
Queue Stats
24W - 23L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
BlazinRazin420
Amaterasu
Level 20
God Stats
17W - 22L
1,553 SR
Queue Stats
28W - 36L
1,466 Elo+
Party 2
Chang'e
Chang'e
Cotlynk
Chang'e
Level 28
God Stats
0W - 1L
1,290 SR
Queue Stats
4W - 12L
1,431 Elo+
Solo
Fenrir
Fenrir
JamesAlmighty
Fenrir
Level 17
God Stats
1W - 2L
1,246 SR
Queue Stats
1W - 6L
1,207 Elo+
Solo
Skadi
Skadi
YeezusTheSavior
Skadi
Level 44
God Stats
17W - 17L
1,510 SR
Queue Stats
38W - 49L
1,443 Elo+
Party 2
Team Averages
Level 25
1,448 SR
1,403 Elo+

VS

Team Averages
Level 26
1,586 SR
1,459 Elo+
Xbalanque
Xbalanque
Cashor
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 95L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sardon01
Cu Chulainn
Level 12
God Stats
7W - 5L
1,579 SR
Queue Stats
24W - 19L
1,472 Elo+
Solo
Janus
Janus
Sevengal
Janus
Level 47
God Stats
16W - 11L
1,555 SR
Queue Stats
22W - 22L
1,415 Elo+
Party 1
Ymir
Ymir
Themeatall24
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,473 Elo+
Party 1
Set
Set
lilrover
Set
Level 25
God Stats
4W - 0L
1,795 SR
Queue Stats
14W - 18L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acefunk13
Scylla
16
3 / 3 / 1
9,064
477
10,854
8,444
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
BlazinRazin420
Amaterasu
16
5 / 8 / 2
10,092
531
12,604
20,332
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
Cotlynk
Chang'e
11
0 / 11 / 4
6,978
367
5,921
14,695
10,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 10 / 4
7,658
403
1,992
14,759
4,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 11 / 1
6,313
332
4,540
12,119
2,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cashor
Xbalanque
19
15 / 0 / 9
12,423
654
17,887
13,293
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Sardon01
Cu Chulainn
16
6 / 2 / 4
11,064
582
7,103
11,391
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Sevengal
Janus
18
9 / 3 / 4
12,026
633
17,348
10,791
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 19
11,354
598
5,807
17,533
15,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 3 / 3
11,149
587
7,435
13,328
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
9
Kills
43
43
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
Acefunk13
Scylla
3
3
1
1.17
L
Amaterasu
BlazinRazin420
Amaterasu
5
8
2
0.75
W
Xbalanque
Cashor
Xbalanque
15
0
9
19.5
L
Chang'e
Cotlynk
Chang'e
0
11
4
0.18
L
1
10
4
0.3
W
Cu Chulainn
Sardon01
Cu Chulainn
6
2
4
4
W
Janus
Sevengal
Janus
9
3
4
3.67
W
4
2
19
6.75
L
0
11
1
0.05
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,911
Damage
55,580
70,349
Taken
66,336
30,079
Mitigated
43,802
14,709
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Acefunk13
Scylla
10,854
624
0
1,282
8,444
2,521
0
4,372
3,777
46,869
0
L
Amaterasu
BlazinRazin420
Amaterasu
12,604
6,226
0
7,076
20,332
9,413
504
5,337
14,522
0
61,117
W
Xbalanque
Cashor
Xbalanque
17,887
13,216
801
5,986
13,293
6,285
8,040
3,920
9,173
0
103,673
L
Chang'e
Cotlynk
Chang'e
5,921
1,398
790
1,903
14,695
10,311
0
5,538
9,017
26,353
0
L
1,992
214
0
2,258
14,759
4,913
0
5,151
9,373
396
26,669
W
Cu Chulainn
Sardon01
Cu Chulainn
7,103
1,250
0
4,047
11,391
10,793
2,220
1,653
9,626
5,940
45,392
W
Janus
Sevengal
Janus
17,348
1,961
328
2,171
10,791
4,012
1,394
2,615
8,004
85,655
0
W
5,807
948
0
443
17,533
15,919
1,174
6,248
11,007
18,710
0
L
4,540
1,576
147
1,253
12,119
2,921
0
2,480
9,572
0
24,694
W
7,435
3,371
0
3,994
13,328
6,793
1,276
1,897
11,359
0
63,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,105
Gold Earned
58,016
345
Minions Killed
599
0
Camps Cleared
0
1,419,074
Distance Traveled
1,782,559
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,064
477
98
5
0
361,114
6
L
Amaterasu
10,092
531
112
6
0
289,119
0
W
Xbalanque
12,423
654
166
9
0
324,320
0
L
Chang'e
6,978
367
45
2
0
297,601
2
L
Fenrir
7,658
403
56
3
0
300,782
3
W
Cu Chulainn
11,064
582
114
6
0
356,871
2
W
Janus
12,026
633
162
9
0
411,103
0
W
Ymir
11,354
598
30
2
0
329,235
2
L
Skadi
6,313
332
34
2
0
170,458
2
W
Set
11,149
587
127
7
0
361,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role