Player Matchup

Mercury
Mercury
Blanko OG
Mercury
Level 80
God Stats
16W - 15L
1,500 SR
Queue Stats
474W - 439L
1,500 Elo+
Party 3
Janus
Janus
Helsinki OG
Janus
Level 68
God Stats
22W - 26L
1,250 SR
Queue Stats
469W - 467L
1,420 Elo+
Party 3
Tiamat
Tiamat
Taza--86
Tiamat
Level 46
God Stats
6W - 2L
1,893 SR
Queue Stats
219W - 194L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
Zargonai24
Danzaburou
Level 120
God Stats
22W - 23L
1,546 SR
Queue Stats
875W - 850L
1,534 Elo+
Party 2
Tyr
Tyr
jonasguerrero
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 297L
1,417 Elo+
Party 3
Team Averages
Level 68
1,538 SR
1,485 Elo+

VS

Team Averages
Level 94
1,545 SR
1,475 Elo+
Apollo
Apollo
Daoyin-_-lll
Apollo
Level 85
God Stats
16W - 26L
1,549 SR
Queue Stats
246W - 274L
1,473 Elo+
Party 1
Awilix
Awilix
LiTcH-iQ
Awilix
Level 127
God Stats
2W - 7L
1,255 SR
Queue Stats
418W - 397L
1,431 Elo+
Solo
Ymir
Ymir
NextGenBandz86
Ymir
Level 22
God Stats
23W - 25L
1,500 SR
Queue Stats
25W - 31L
1,488 Elo+
Party 1
Bellona
Bellona
assassin-1431
Bellona
Level 89
God Stats
44W - 40L
1,732 SR
Queue Stats
579W - 588L
1,453 Elo+
Solo
Tiamat
Tiamat
josmile59810
Tiamat
Level 146
God Stats
1W - 3L
1,689 SR
Queue Stats
108W - 105L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blanko OG
Mercury
16
3 / 2 / 6
9,546
502
4,687
15,477
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 5
9,818
517
7,100
8,800
2,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Taza--86
Tiamat
12
1 / 1 / 3
7,295
384
4,758
12,307
10,908
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Zargonai24
Danzaburou
18
9 / 0 / 2
10,623
559
13,503
12,746
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 1
7,644
402
4,348
15,107
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 5 / 0
7,350
387
6,253
12,901
6,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
LiTcH-iQ
Awilix
10
0 / 2 / 1
6,943
365
3,219
7,171
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 2
7,534
397
3,188
12,674
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
16
5 / 2 / 0
9,552
503
14,816
17,456
13,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
15
2 / 2 / 0
9,508
500
9,919
7,838
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
8
8
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
Blanko OG
Mercury
3
2
6
3
L
Apollo
1
5
0
0.2
W
3
2
5
2.75
L
Awilix
LiTcH-iQ
Awilix
0
2
1
0.25
L
0
5
2
0.2
W
Tiamat
Taza--86
Tiamat
1
1
3
2.5
W
Danzaburou
Zargonai24
Danzaburou
9
0
2
10
L
Bellona
5
2
0
2.5
W
0
3
1
0.17
L
Tiamat
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,396
Damage
37,395
64,437
Taken
58,040
34,463
Mitigated
37,404
28,582
Healing
19,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Blanko OG
Mercury
4,687
1,761
0
7,301
15,477
5,458
0
1,705
13,772
0
57,952
L
Apollo
6,253
4,214
0
3,058
12,901
6,178
0
2,188
10,679
0
45,876
W
7,100
292
0
2,496
8,800
2,548
480
6,267
2,533
60,240
0
L
Awilix
LiTcH-iQ
Awilix
3,219
1,115
0
3,388
7,171
2,309
0
1,280
5,746
0
31,398
L
3,188
1,087
0
696
12,674
10,327
0
3,560
9,048
21,464
0
W
Tiamat
Taza--86
Tiamat
4,758
585
456
2,833
12,307
10,908
63
2,514
9,793
31,684
0
W
Danzaburou
Zargonai24
Danzaburou
13,503
7,298
0
9,852
12,746
4,864
576
1,963
10,783
0
83,864
L
Bellona
14,816
7,526
0
8,691
17,456
13,410
353
1,660
15,365
0
55,422
W
4,348
1,764
0
5,644
15,107
10,685
0
658
14,449
0
34,044
L
Tiamat
9,919
911
0
3,178
7,838
5,180
18
2,831
4,844
62,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,926
Gold Earned
40,887
529
Minions Killed
404
0
Camps Cleared
0
1,755,469
Distance Traveled
1,547,752
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,546
502
107
6
0
418,672
3
L
Apollo
7,350
387
73
4
0
309,912
3
W
Janus
9,818
517
164
9
0
371,019
2
L
Awilix
6,943
365
53
3
0
233,585
1
L
Ymir
7,534
397
37
2
0
305,901
3
W
Tiamat
7,295
384
36
2
0
338,824
3
W
Danzaburou
10,623
559
151
8
0
329,434
3
L
Bellona
9,552
503
98
5
0
336,282
0
W
Tyr
7,644
402
71
4
0
297,520
0
L
Tiamat
9,508
500
143
8
0
362,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role