Player Matchup

Thanatos
Thanatos
Blitzburrgh
Thanatos
Level 22
God Stats
7W - 5L
1,724 SR
Queue Stats
7W - 7L
1,737 Elo+
Party 1
Cthulhu
Cthulhu
PIKMINSTEVE
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,521 Elo+
Party 1
Ares
Ares
Pepsikid8131
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
illKillHarpo
Vulcan
Level 16
God Stats
22W - 12L
1,733 SR
Queue Stats
51W - 35L
1,677 Elo+
Solo
Tsukuyomi
Tsukuyomi
ilyPantsu
Tsukuyomi
Level 4
God Stats
3W - 2L
1,657 SR
Queue Stats
4W - 6L
1,521 Elo+
Party 1
Team Averages
Level 14
1,623 SR
1,592 Elo+

VS

Team Averages
Level 27
1,613 SR
1,578 Elo+
Bacchus
Bacchus
DozenStew331535
Bacchus
Level 33
God Stats
5W - 4L
1,473 SR
Queue Stats
159W - 134L
1,638 Elo+
Party 2
Nemesis
Nemesis
NixNax123
Nemesis
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
201W - 183L
1,500 Elo+
Party 2
Arachne
Arachne
Smoove sama
Arachne
Level 28
God Stats
47W - 39L
1,647 SR
Queue Stats
424W - 445L
1,577 Elo+
Solo
Tiamat
Tiamat
daze_day3
Tiamat
Level 29
God Stats
9W - 4L
1,944 SR
Queue Stats
65W - 65L
1,780 Elo+
Solo
Nu Wa
Nu Wa
imabeastho
Nu Wa
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blitzburrgh
Thanatos
13
1 / 6 / 2
7,509
939
3,055
10,220
3,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
PIKMINSTEVE
Cthulhu
14
1 / 2 / 4
8,048
1,006
8,592
12,046
6,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 6 / 0
7,440
930
1,441
10,289
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
13
1 / 4 / 1
7,506
938
10,543
8,987
3,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ilyPantsu
Tsukuyomi
13
2 / 4 / 1
7,692
962
3,799
7,733
3,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

209

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
9,343
1,168
4,750
9,649
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
NixNax123
Nemesis
15
7 / 0 / 7
9,002
1,125
5,687
4,505
1,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Smoove sama
Arachne
13
5 / 1 / 6
8,561
1,070
7,258
8,417
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
daze_day3
Tiamat
15
5 / 0 / 12
9,732
1,217
11,012
4,026
5,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
15
3 / 1 / 11
8,996
1,125
13,764
4,563
1,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
5
Kills
22
22
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blitzburrgh
Thanatos
1
6
2
0.33
W
2
3
9
2.17
W
Nemesis
NixNax123
Nemesis
7
0
7
10.5
L
Cthulhu
PIKMINSTEVE
Cthulhu
1
2
4
1.5
L
0
6
0
0
W
Arachne
Smoove sama
Arachne
5
1
6
8
W
Tiamat
daze_day3
Tiamat
5
0
12
11
L
Vulcan
1
4
1
0.38
L
Tsukuyomi
ilyPantsu
Tsukuyomi
2
4
1
0.63
W
Nu Wa
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,430
Damage
42,471
49,275
Taken
31,160
21,991
Mitigated
21,183
3,841
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blitzburrgh
Thanatos
3,055
999
0
1,461
10,220
3,576
0
6,041
4,179
0
12,270
W
4,750
729
0
925
9,649
9,685
0
4,795
4,854
12,869
0
W
Nemesis
NixNax123
Nemesis
5,687
2,985
0
537
4,505
1,675
0
3,174
1,331
0
11,234
L
Cthulhu
PIKMINSTEVE
Cthulhu
8,592
638
717
525
12,046
6,422
0
8,827
3,219
28,995
0
L
1,441
250
0
614
10,289
5,826
0
5,702
4,587
7,334
0
W
Arachne
Smoove sama
Arachne
7,258
5,107
0
3,353
8,417
3,077
0
5,934
2,483
0
11,424
W
Tiamat
daze_day3
Tiamat
11,012
1,612
0
1,174
4,026
5,219
0
3,242
784
26,654
0
L
Vulcan
10,543
3,123
0
329
8,987
3,094
0
4,270
4,717
30,382
0
L
Tsukuyomi
ilyPantsu
Tsukuyomi
3,799
1,075
0
195
7,733
3,073
0
4,686
3,047
0
15,544
W
Nu Wa
13,764
6,217
204
639
4,563
1,527
0
3,431
1,132
35,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
45,634
139
Minions Killed
138
3
Camps Cleared
7
734,760
Distance Traveled
802,163
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,509
939
24
3
0
150,462
1
W
Bacchus
9,343
1,168
20
3
0
153,223
0
W
Nemesis
9,002
1,125
14
2
2
171,881
0
L
Cthulhu
8,048
1,006
46
6
2
170,802
0
L
Ares
7,440
930
8
1
0
98,570
0
W
Arachne
8,561
1,070
8
1
1
172,658
0
W
Tiamat
9,732
1,217
44
6
4
175,008
0
L
Vulcan
7,506
938
44
6
1
173,433
1
L
Tsukuyomi
7,692
962
17
2
0
141,493
1
W
Nu Wa
8,996
1,125
52
7
0
129,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role