Player Matchup

Anhur
Anhur
GSemilio
Anhur
Level 5
God Stats
6W - 18L
1,339 SR
Queue Stats
287W - 302L
1,325 Elo+
Party 3
Kukulkan
Kukulkan
KingEvilSama
Kukulkan
Level 21
God Stats
2W - 0L
1,690 SR
Queue Stats
25W - 20L
1,513 Elo+
Solo
Ra
Ra
MrExistence
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,325 Elo+
Party 3
Apollo
Apollo
NoondayDemon
Apollo
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 12L
1,500 Elo+
Party 1
Sobek
Sobek
NotVitani
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,604 Elo+
Party 1
Team Averages
Level 13
1,506 SR
1,453 Elo+

VS

Team Averages
Level 13
1,570 SR
1,409 Elo+
Susano
Susano
Brandalf
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,517 Elo+
Party 2
Ra
Ra
ElGanso8
Ra
Level 4
God Stats
2W - 1L
1,742 SR
Queue Stats
13W - 20L
1,444 Elo+
Party 2
Neith
Neith
Shirfried
Neith
Level 7
God Stats
0W - 1L
1,796 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 4
Tyr
Tyr
francos57
Tyr
Level 23
God Stats
0W - 2L
1,310 SR
Queue Stats
42W - 50L
1,624 Elo+
Solo
Cthulhu
Cthulhu
synystera87x
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GSemilio
Anhur
13
5 / 4 / 1
7,953
497
2,552
7,245
2,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
KingEvilSama
Kukulkan
13
3 / 6 / 2
8,112
507
8,204
9,620
3,600
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 7
7,525
470
4,108
6,869
2,188
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
16
16 / 1 / 7
10,411
651
22,723
11,454
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
NotVitani
Sobek
14
6 / 1 / 15
9,897
619
6,606
12,868
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Brandalf
Susano
12
2 / 6 / 4
7,509
469
5,924
11,667
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 7 / 3
7,459
466
7,705
10,424
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Shirfried
Neith
11
3 / 6 / 4
7,031
439
7,742
12,835
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 2
8,412
526
5,864
11,703
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
synystera87x
Cthulhu
8
1 / 9 / 2
5,764
360
3,342
13,841
7,197
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
30
Kills
14
14
Deaths
30
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
Brandalf
Susano
2
6
4
0.67
L
2
7
3
0.5
W
Anhur
GSemilio
Anhur
5
4
1
1.38
W
Kukulkan
KingEvilSama
Kukulkan
3
6
2
0.67
W
0
2
7
1.75
W
Apollo
16
1
7
19.5
W
Sobek
NotVitani
Sobek
6
1
15
13.5
L
Neith
Shirfried
Neith
3
6
4
0.83
L
6
2
2
3.5
L
Cthulhu
synystera87x
Cthulhu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,193
Damage
30,577
48,056
Taken
60,470
26,360
Mitigated
26,693
17,787
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Brandalf
Susano
5,924
1,067
553
3,586
11,667
3,854
23
1,662
10,005
0
41,524
L
7,705
1,744
14
707
10,424
3,723
486
6,272
4,152
41,964
0
W
Anhur
GSemilio
Anhur
2,552
940
0
2,172
7,245
2,036
1,683
158
6,862
0
23,880
W
Kukulkan
KingEvilSama
Kukulkan
8,204
2,159
99
1,215
9,620
3,600
641
2,581
6,914
45,072
0
W
4,108
340
836
275
6,869
2,188
205
2,428
4,441
36,913
0
W
Apollo
22,723
14,230
0
8,611
11,454
5,428
2,439
2,582
8,822
0
87,901
W
Sobek
NotVitani
Sobek
6,606
651
0
4,579
12,868
13,108
455
3,298
9,570
22,255
0
L
Neith
Shirfried
Neith
7,742
3,765
0
3,551
12,835
3,784
0
5,018
7,817
0
25,916
L
5,864
984
0
3,673
11,703
8,135
596
2,873
8,830
0
33,663
L
Cthulhu
synystera87x
Cthulhu
3,342
285
0
410
13,841
7,197
0
3,093
10,748
7,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
36,175
367
Minions Killed
249
0
Camps Cleared
0
1,484,453
Distance Traveled
1,375,951
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,509
469
76
5
0
266,221
0
L
Ra
7,459
466
70
4
0
272,989
0
W
Anhur
7,953
497
47
3
0
303,057
1
W
Kukulkan
8,112
507
85
5
0
253,466
0
W
Ra
7,525
470
70
4
0
276,872
0
W
Apollo
10,411
651
131
8
0
311,619
0
W
Sobek
9,897
619
34
2
0
339,439
2
L
Neith
7,031
439
36
2
0
298,571
0
L
Tyr
8,412
526
65
4
0
274,936
2
L
Cthulhu
5,764
360
2
0
0
263,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role