Player Matchup

Yemoja
Yemoja
Hamthew
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,356 Elo+
Party 3
Danzaburou
Danzaburou
derokujaki
Danzaburou
Level 4
God Stats
1W - 3L
1,182 SR
Queue Stats
7W - 8L
1,381 Elo+
Party 3
Scylla
Scylla
iPraised
Scylla
Level 6
God Stats
7W - 13L
1,285 SR
Queue Stats
223W - 226L
1,247 Elo+
Solo
Pele
Pele
maxlum123
Pele
Level 28
God Stats
4W - 2L
1,688 SR
Queue Stats
128W - 209L
1,243 Elo+
Party 2
Izanami
Izanami
xldavid98
Izanami
Level 29
God Stats
33W - 44L
1,428 SR
Queue Stats
112W - 169L
1,329 Elo+
Party 2
Team Averages
Level 15
1,417 SR
1,311 Elo+

VS

Team Averages
Level 10
1,384 SR
1,245 Elo+
Neith
Neith
Adrianzinho7
Neith
Level 6
God Stats
21W - 27L
1,445 SR
Queue Stats
319W - 309L
1,394 Elo+
Solo
Nemesis
Nemesis
Aiding07
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,240 Elo+
Party 1
Yemoja
Yemoja
BridalSaturn30
Yemoja
Level 29
God Stats
9W - 9L
1,337 SR
Queue Stats
103W - 156L
1,292 Elo+
Solo
Erlang Shen
Erlang Shen
HuyRua
Erlang Shen
Level 6
God Stats
1W - 3L
1,137 SR
Queue Stats
9W - 13L
1,080 Elo+
Solo
Kukulkan
Kukulkan
MySchmeatLil
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hamthew
Yemoja
9
0 / 0 / 3
6,428
459
2,237
5,386
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
derokujaki
Danzaburou
10
3 / 2 / 3
6,742
482
2,764
6,444
2,177
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
iPraised
Scylla
14
6 / 1 / 1
8,144
582
8,803
5,392
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
4 / 1 / 3
8,200
586
5,634
11,298
3,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
xldavid98
Izanami
12
3 / 1 / 4
7,882
563
8,138
6,169
2,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,431
459
4,263
7,402
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Aiding07
Nemesis
12
1 / 4 / 0
5,923
423
3,994
7,928
2,484
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,458
390
4,131
6,198
2,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
HuyRua
Erlang Shen
10
2 / 5 / 1
6,520
466
4,615
10,144
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MySchmeatLil
Kukulkan
10
0 / 2 / 1
6,084
435
2,608
6,847
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Nemesis
Aiding07
Nemesis
1
4
0
0.25
L
0
2
0
0
W
Yemoja
Hamthew
Yemoja
0
0
3
1.5
L
Erlang Shen
HuyRua
Erlang Shen
2
5
1
0.5
L
Kukulkan
MySchmeatLil
Kukulkan
0
2
1
0.25
W
Danzaburou
derokujaki
Danzaburou
3
2
3
2.25
W
Scylla
iPraised
Scylla
6
1
1
6.5
W
Pele
4
1
3
5.5
W
Izanami
xldavid98
Izanami
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,576
Damage
19,611
34,689
Taken
38,519
12,646
Mitigated
15,857
10,168
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,263
1,177
0
2,396
7,402
2,269
0
2,132
5,254
0
31,262
L
Nemesis
Aiding07
Nemesis
3,994
1,407
0
2,056
7,928
2,484
0
0
7,928
0
25,290
L
4,131
320
619
1,169
6,198
2,037
0
2,365
3,785
22,799
0
W
Yemoja
Hamthew
Yemoja
2,237
244
352
1,245
5,386
2,669
580
1,141
4,245
11,548
0
L
Erlang Shen
HuyRua
Erlang Shen
4,615
1,991
0
1,933
10,144
5,667
0
2,364
7,711
0
28,881
L
Kukulkan
MySchmeatLil
Kukulkan
2,608
306
0
894
6,847
3,400
186
3,714
2,801
22,609
0
W
Danzaburou
derokujaki
Danzaburou
2,764
1,036
0
1,020
6,444
2,177
609
1,476
4,968
0
24,012
W
Scylla
iPraised
Scylla
8,803
608
0
250
5,392
1,855
869
1,770
3,622
44,149
0
W
Pele
5,634
1,637
331
5,122
11,298
3,879
1,232
765
10,533
0
40,067
W
Izanami
xldavid98
Izanami
8,138
4,902
0
1,848
6,169
2,066
3,045
1,587
4,582
0
52,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
30,416
308
Minions Killed
208
0
Camps Cleared
0
1,303,921
Distance Traveled
1,315,790
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,431
459
58
4
0
278,393
0
L
Nemesis
5,923
423
28
2
0
285,103
0
L
Yemoja
5,458
390
40
3
0
241,238
1
W
Yemoja
6,428
459
15
1
0
284,017
0
L
Erlang Shen
6,520
466
46
3
0
265,569
0
L
Kukulkan
6,084
435
36
3
0
245,487
0
W
Danzaburou
6,742
482
43
3
0
222,490
0
W
Scylla
8,144
582
71
5
0
247,242
3
W
Pele
8,200
586
83
6
0
307,764
3
W
Izanami
7,882
563
96
7
0
242,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role