Player Matchup

Medusa
Medusa
BluEagle8
Medusa
Level 115
God Stats
3W - 2L
1,693 SR
Queue Stats
126W - 85L
1,604 Elo+
Party 1
Mercury
Mercury
GiggleHoro
Mercury
Level 76
God Stats
8W - 2L
1,572 SR
Queue Stats
116W - 50L
1,626 Elo+
Party 1
Yemoja
Yemoja
Maurobeast
Yemoja
Level 30
God Stats
17W - 5L
1,828 SR
Queue Stats
185W - 107L
1,663 Elo+
Party 1
King Arthur
King Arthur
ichealmay
King Arthur
Level 126
God Stats
8W - 4L
1,760 SR
Queue Stats
135W - 87L
1,661 Elo+
Party 1
Tiamat
Tiamat
isolatepls
Tiamat
Level 14
God Stats
4W - 3L
1,766 SR
Queue Stats
8W - 5L
1,744 Elo+
Party 1
Team Averages
Level 72
1,724 SR
1,659 Elo+

VS

Team Averages
Level 82
1,621 SR
1,519 Elo+
Khepri
Khepri
EnderKitten25
Khepri
Level 104
God Stats
36W - 21L
1,631 SR
Queue Stats
317W - 347L
1,473 Elo+
Party 2
Odin
Odin
Rehji110
Odin
Level 37
God Stats
1W - 3L
1,526 SR
Queue Stats
49W - 46L
1,350 Elo+
Solo
Izanami
Izanami
Tenebrias
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ThatGiraffe
Fenrir
Level 126
God Stats
8W - 9L
1,564 SR
Queue Stats
166W - 142L
1,554 Elo+
Party 2
Aphrodite
Aphrodite
kbeansprout
Aphrodite
Level 26
God Stats
4W - 3L
1,886 SR
Queue Stats
97W - 46L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BluEagle8
Medusa
17
3 / 0 / 8
10,926
1,093
20,285
7,443
3,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
GiggleHoro
Mercury
17
9 / 4 / 6
11,994
1,199
21,386
12,784
5,173
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Maurobeast
Yemoja
16
0 / 1 / 10
10,090
1,009
3,620
5,240
6,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ichealmay
King Arthur
16
2 / 4 / 8
9,888
989
15,835
16,384
11,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
isolatepls
Tiamat
17
3 / 0 / 12
10,489
1,049
10,371
5,270
4,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

236

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
10,830
1,083
4,459
14,492
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
16
1 / 6 / 7
9,594
959
6,192
18,258
16,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Tenebrias
Izanami
16
2 / 4 / 6
9,979
998
11,996
12,569
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
3 / 3 / 6
9,856
986
14,434
21,536
22,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
kbeansprout
Aphrodite
16
2 / 3 / 6
9,838
984
5,541
8,179
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
17
Kills
9
9
Deaths
17
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
BluEagle8
Medusa
3
0
8
7
L
1
1
7
4.5
W
Mercury
GiggleHoro
Mercury
9
4
6
3
W
Yemoja
Maurobeast
Yemoja
0
1
10
5
L
Odin
1
6
7
0.75
L
Izanami
Tenebrias
Izanami
2
4
6
1.25
L
Fenrir
3
3
6
2
W
King Arthur
ichealmay
King Arthur
2
4
8
1.5
W
Tiamat
isolatepls
Tiamat
3
0
12
9
L
Aphrodite
kbeansprout
Aphrodite
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,497
Damage
42,622
47,121
Taken
75,034
30,843
Mitigated
67,575
10,437
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BluEagle8
Medusa
20,285
10,227
0
1,317
7,443
3,638
0
1,038
6,230
0
60,239
L
4,459
297
0
2,802
14,492
16,593
0
2,564
11,928
21,304
0
W
Mercury
GiggleHoro
Mercury
21,386
13,986
0
1,486
12,784
5,173
0
2,916
9,428
0
41,987
W
Yemoja
Maurobeast
Yemoja
3,620
175
3,699
1,060
5,240
6,005
0
1,065
4,111
7,396
0
L
Odin
6,192
1,219
0
0
18,258
16,470
0
4,372
13,886
0
19,287
L
Izanami
Tenebrias
Izanami
11,996
8,146
0
1,432
12,569
5,522
0
2,499
10,070
0
41,461
L
Fenrir
14,434
1,715
0
921
21,536
22,990
0
2,846
18,690
167
23,724
W
King Arthur
ichealmay
King Arthur
15,835
2,171
0
1,777
16,384
11,429
0
4,244
11,770
0
28,084
W
Tiamat
isolatepls
Tiamat
10,371
537
0
1,098
5,270
4,598
0
447
4,763
19,986
0
L
Aphrodite
kbeansprout
Aphrodite
5,541
980
8,075
2,858
8,179
6,000
0
1,710
6,469
20,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,387
Gold Earned
50,097
220
Minions Killed
208
9
Camps Cleared
5
1,046,236
Distance Traveled
1,086,981
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,926
1,093
97
10
2
211,056
0
L
Khepri
10,830
1,083
47
5
0
197,004
0
W
Mercury
11,994
1,199
47
5
6
221,241
1
W
Yemoja
10,090
1,009
13
1
1
164,582
0
L
Odin
9,594
959
25
3
0
230,591
1
L
Izanami
9,979
998
64
6
2
200,227
2
L
Fenrir
9,856
986
21
2
2
245,445
0
W
King Arthur
9,888
989
33
3
0
209,456
0
W
Tiamat
10,489
1,049
30
3
0
239,901
0
L
Aphrodite
9,838
984
51
5
1
213,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role