Player Matchup

Khepri
Khepri
BeardedTokesman
Khepri
Level 122
God Stats
2W - 3L
1,276 SR
Queue Stats
519W - 511L
1,427 Elo+
Party 1
Loki
Loki
Friendan
Loki
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MasterPhart
Neith
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,289 Elo+
Solo
Cu Chulainn
Cu Chulainn
SideBerner
Cu Chulainn
Level 64
God Stats
5W - 4L
1,562 SR
Queue Stats
31W - 30L
1,453 Elo+
Party 1
Agni
Agni
kalata456
Agni
Level 89
God Stats
14W - 10L
1,500 SR
Queue Stats
583W - 585L
1,497 Elo+
Solo
Team Averages
Level 90
1,468 SR
1,433 Elo+

VS

Team Averages
Level 75
1,489 SR
1,420 Elo+
Scylla
Scylla
FajaDeNoir
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MeltedSnail
Neith
Level 70
God Stats
3W - 5L
1,401 SR
Queue Stats
10W - 11L
1,375 Elo+
Party 3
Fenrir
Fenrir
TwilitOkami
Fenrir
Level 47
God Stats
5W - 7L
1,465 SR
Queue Stats
111W - 165L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
mycatwearspants
Sun Wukong
Level 85
God Stats
15W - 14L
1,577 SR
Queue Stats
551W - 585L
1,407 Elo+
Party 2
Khepri
Khepri
myrbattlesphere
Khepri
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
7,001
500
2,884
12,655
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
10
7 / 2 / 5
7,421
530
6,910
8,957
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 6
6,839
489
6,121
9,001
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SideBerner
Cu Chulainn
15
9 / 1 / 2
9,379
670
11,408
9,042
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
14
6 / 1 / 3
8,827
631
9,310
6,056
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FajaDeNoir
Scylla
11
1 / 5 / 2
6,206
443
3,189
5,725
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 4 / 2
7,222
516
12,855
9,212
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
3 / 4 / 1
6,335
453
2,384
9,803
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
mycatwearspants
Sun Wukong
11
1 / 8 / 2
6,849
489
4,074
15,005
6,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 6
6,394
457
4,683
11,610
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
25
Kills
13
13
Deaths
25
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
Scylla
FajaDeNoir
Scylla
1
5
2
0.4
W
Loki
7
2
5
4.75
W
1
4
6
1
L
7
4
2
2
W
Cu Chulainn
SideBerner
Cu Chulainn
9
1
2
10
L
Fenrir
3
4
1
0.88
W
Agni
6
1
3
7.5
L
Sun Wukong
mycatwearspants
Sun Wukong
1
8
2
0.25
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,633
Damage
27,185
45,711
Taken
51,355
21,768
Mitigated
21,367
12,437
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,884
430
0
3,588
12,655
5,816
161
2,803
9,732
18,843
0
L
Scylla
FajaDeNoir
Scylla
3,189
104
0
502
5,725
1,556
192
3,043
2,490
24,383
0
W
Loki
6,910
2,132
0
2,266
8,957
2,547
0
906
8,051
0
21,238
W
6,121
2,845
0
2,879
9,001
2,723
1,419
2,205
6,756
0
35,780
L
12,855
5,900
0
3,627
9,212
3,212
396
2,457
6,656
0
43,464
W
Cu Chulainn
SideBerner
Cu Chulainn
11,408
2,778
0
2,954
9,042
8,745
476
210
8,832
6,929
55,192
L
Fenrir
2,384
428
0
3,529
9,803
3,056
0
1,930
7,783
0
21,216
W
Agni
9,310
691
0
750
6,056
1,937
278
1,450
4,468
48,854
0
L
Sun Wukong
mycatwearspants
Sun Wukong
4,074
602
0
3,989
15,005
6,825
0
3,021
11,876
0
33,071
L
4,683
852
0
612
11,610
6,718
288
2,335
9,254
15,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
33,006
346
Minions Killed
246
0
Camps Cleared
0
1,321,169
Distance Traveled
1,317,094
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,001
500
18
1
0
268,908
2
L
Scylla
6,206
443
52
4
0
258,542
4
W
Loki
7,421
530
28
2
0
280,242
0
W
Neith
6,839
489
72
5
0
229,159
6
L
Neith
7,222
516
74
5
0
235,223
3
W
Cu Chulainn
9,379
670
124
9
0
260,420
2
L
Fenrir
6,335
453
33
2
0
273,360
4
W
Agni
8,827
631
104
7
0
282,440
3
L
Sun Wukong
6,849
489
75
5
0
262,277
1
L
Khepri
6,394
457
12
1
0
287,692
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role