Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Jake72104
Tyr
Level 120
God Stats
6W - 6L
1,443 SR
Queue Stats
198W - 171L
1,547 Elo+
Party 1
Freya
Freya
ShyBunn
Freya
Level 81
God Stats
8W - 20L
1,195 SR
Queue Stats
658W - 703L
1,264 Elo+
Solo
Danzaburou
Danzaburou
SnipezIz
Danzaburou
Level 93
God Stats
1W - 2L
1,298 SR
Queue Stats
99W - 81L
1,572 Elo+
Party 1
Cabrakan
Cabrakan
vietnam_sapa
Cabrakan
Level 78
God Stats
9W - 6L
1,219 SR
Queue Stats
770W - 817L
1,382 Elo+
Solo
Team Averages
Level 95
1,331 SR
1,453 Elo+

VS

Team Averages
Level 74
1,528 SR
1,310 Elo+
Hades
Hades
BSinclair__
Hades
Level 52
God Stats
6W - 7L
1,708 SR
Queue Stats
40W - 60L
1,301 Elo+
Solo
Cernunnos
Cernunnos
RuthlessRussian1
Cernunnos
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 14L
1,122 Elo+
Solo
Nu Wa
Nu Wa
Tomasams
Nu Wa
Level 103
God Stats
1W - 2L
1,679 SR
Queue Stats
39W - 49L
1,392 Elo+
Solo
Horus
Horus
bearsonunicycle
Horus
Level 85
God Stats
6W - 8L
1,508 SR
Queue Stats
130W - 192L
1,360 Elo+
Solo
Nemesis
Nemesis
chykuu
Nemesis
Level 62
God Stats
4W - 6L
1,244 SR
Queue Stats
176W - 200L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
6 / 1 / 6
12,997
650
9,886
9,336
13,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 0 / 2
10,703
535
8,848
13,837
12,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
ShyBunn
Freya
18
6 / 3 / 5
11,322
566
16,194
14,825
7,162
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
SnipezIz
Danzaburou
15
6 / 1 / 10
10,735
537
13,620
12,428
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
vietnam_sapa
Cabrakan
14
1 / 5 / 5
9,447
472
3,271
15,590
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,902
445
5,681
12,133
6,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
10
5 / 5 / 1
7,860
393
5,119
11,979
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Tomasams
Nu Wa
13
1 / 5 / 2
8,276
414
9,518
11,539
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 4 / 4
8,359
418
4,190
18,886
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
chykuu
Nemesis
13
0 / 5 / 3
8,502
425
7,494
18,405
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
23
Kills
9
10
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
6
9
L
2
4
1
0.63
W
4
0
2
5
L
Cernunnos
5
5
1
1.1
W
Freya
ShyBunn
Freya
6
3
5
2.83
W
Danzaburou
SnipezIz
Danzaburou
6
1
10
11
L
Nu Wa
Tomasams
Nu Wa
1
5
2
0.4
L
1
4
4
0.75
L
Nemesis
chykuu
Nemesis
0
5
3
0.3
W
Cabrakan
vietnam_sapa
Cabrakan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,819
Damage
32,002
66,016
Taken
72,942
48,921
Mitigated
41,988
29,991
Healing
20,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,886
919
90
5,829
9,336
13,084
1,866
2,716
6,490
70,011
0
L
5,681
235
139
3,542
12,133
6,690
1,654
4,276
7,784
49,061
0
W
8,848
769
0
8,308
13,837
12,223
574
5,854
7,941
0
62,245
L
Cernunnos
5,119
2,664
414
2,485
11,979
4,097
588
6,374
5,605
0
24,122
W
Freya
ShyBunn
Freya
16,194
5,791
0
8,526
14,825
7,162
2,619
1,983
12,842
65,472
0
W
Danzaburou
SnipezIz
Danzaburou
13,620
4,913
0
4,057
12,428
4,269
2,956
1,646
10,776
0
52,361
L
Nu Wa
Tomasams
Nu Wa
9,518
3,845
277
2,571
11,539
3,893
0
4,672
6,577
42,140
0
L
4,190
2,920
939
4,865
18,886
19,717
414
8,833
10,028
0
19,695
L
Nemesis
chykuu
Nemesis
7,494
2,285
0
5,415
18,405
7,591
360
5,196
13,034
0
50,485
W
Cabrakan
vietnam_sapa
Cabrakan
3,271
0
513
2,668
15,590
12,183
0
2,808
12,768
37,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,204
Gold Earned
41,899
476
Minions Killed
350
0
Camps Cleared
0
1,922,286
Distance Traveled
1,471,550
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,997
650
130
7
0
389,317
5
L
Hades
8,902
445
116
6
0
262,387
0
W
Tyr
10,703
535
110
6
0
419,699
2
L
Cernunnos
7,860
393
40
2
0
219,675
4
W
Freya
11,322
566
108
5
0
379,441
0
W
Danzaburou
10,735
537
67
3
0
408,562
0
L
Nu Wa
8,276
414
70
4
0
259,217
0
L
Horus
8,359
418
30
2
0
364,050
0
L
Nemesis
8,502
425
94
5
0
366,221
3
W
Cabrakan
9,447
472
61
3
0
325,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role