Player Matchup

Amaterasu
Amaterasu
JacketedSphinx
Amaterasu
Level 77
God Stats
3W - 0L
1,475 SR
Queue Stats
20W - 9L
1,500 Elo+
Party 1
Discordia
Discordia
MrsBubbIez
Discordia
Level 66
God Stats
21W - 14L
1,618 SR
Queue Stats
61W - 56L
1,592 Elo+
Party 1
Fenrir
Fenrir
Seibon
Fenrir
Level 129
God Stats
1W - 0L
1,525 SR
Queue Stats
10W - 3L
1,779 Elo+
Party 1
Team Averages
Level 91
1,539 SR
1,624 Elo+

VS

Team Averages
Level 55
1,401 SR
1,497 Elo+
Aphrodite
Aphrodite
Hannahrak
Aphrodite
Level 27
God Stats
12W - 22L
1,335 SR
Queue Stats
88W - 100L
1,441 Elo+
Solo
Anhur
Anhur
Sir RuntAlot
Anhur
Level 107
God Stats
0W - 3L
1,310 SR
Queue Stats
251W - 311L
1,453 Elo+
Solo
Fafnir
Fafnir
SneakiestGnome7
Fafnir
Level 31
God Stats
16W - 11L
1,558 SR
Queue Stats
100W - 69L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JacketedSphinx
Amaterasu
17
5 / 3 / 18
13,935
664
7,542
22,725
22,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
MrsBubbIez
Discordia
19
7 / 1 / 15
14,348
683
26,133
10,650
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Seibon
Fenrir
18
12 / 4 / 9
14,821
706
16,014
19,706
19,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hannahrak
Aphrodite
15
1 / 10 / 2
12,452
593
7,088
21,798
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 9 / 1
12,952
617
14,471
17,054
5,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 5 / 4
12,950
617
11,979
21,318
24,616
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
24
Kills
8
8
Deaths
24
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Hannahrak
Aphrodite
1
10
2
0.2
W
Amaterasu
JacketedSphinx
Amaterasu
5
3
18
4.67
W
Discordia
MrsBubbIez
Discordia
7
1
15
14.5
W
Fenrir
Seibon
Fenrir
12
4
9
4.13
L
5
9
1
0.61
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,689
Damage
33,538
53,081
Taken
60,170
44,493
Mitigated
40,800
10,243
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Hannahrak
Aphrodite
7,088
1,390
5,316
7,915
21,798
10,524
670
10,076
11,226
73,175
0
W
Amaterasu
JacketedSphinx
Amaterasu
7,542
3,084
0
3,145
22,725
22,043
1,182
7,051
15,674
0
20,005
W
Discordia
MrsBubbIez
Discordia
26,133
521
0
0
10,650
3,168
886
3,058
7,592
90,978
0
W
Fenrir
Seibon
Fenrir
16,014
5,668
0
7,098
19,706
19,282
1,304
9,123
10,583
0
70,849
L
14,471
6,436
0
55
17,054
5,660
162
6,385
10,360
0
54,461
L
11,979
2,002
0
1,840
21,318
24,616
406
8,444
12,302
33,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
38,354
222
Minions Killed
208
0
Camps Cleared
0
1,141,506
Distance Traveled
953,094
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,452
593
110
5
0
299,045
1
W
Amaterasu
13,935
664
16
1
0
390,808
0
W
Discordia
14,348
683
138
7
0
366,486
0
W
Fenrir
14,821
706
68
3
0
384,212
1
L
Anhur
12,952
617
62
3
0
311,533
1
L
Fafnir
12,950
617
36
2
0
342,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role