Player Matchup

Cupid
Cupid
Daniel20201
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 2
Nemesis
Nemesis
Hardok19
Nemesis
Level 23
God Stats
26W - 41L
1,327 SR
Queue Stats
155W - 185L
1,471 Elo+
Party 2
Olorun
Olorun
PenguMengu
Olorun
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Mulan
Mulan
kiritouzamaki
Mulan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,502 Elo+
Party 3
Discordia
Discordia
narutokirigaya
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,600 Elo+
Party 3
Team Averages
Level 9
1,465 SR
1,562 Elo+

VS

Team Averages
Level 42
1,616 SR
1,592 Elo+
Baron Samedi
Baron Samedi
Djdoir
Baron Samedi
Level 14
God Stats
23W - 21L
1,800 SR
Queue Stats
65W - 41L
1,809 Elo+
Party 1
Scylla
Scylla
Ragenllama
Scylla
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 7L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Shiani
Amaterasu
Level 127
God Stats
1W - 0L
1,867 SR
Queue Stats
14W - 18L
1,592 Elo+
Party 1
Artemis
Artemis
adeadzombie
Artemis
Level 15
God Stats
1W - 1L
1,596 SR
Queue Stats
3W - 4L
1,592 Elo+
Party 1
Kuzenbo
Kuzenbo
aosalt
Kuzenbo
Level 27
God Stats
4W - 5L
1,317 SR
Queue Stats
29W - 38L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 4
10,500
875
7,613
20,560
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Hardok19
Nemesis
17
4 / 7 / 3
11,873
989
12,095
27,225
11,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
PenguMengu
Olorun
17
0 / 10 / 5
10,482
874
9,899
23,000
9,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 12 / 5
11,690
974
13,111
28,232
30,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
narutokirigaya
Discordia
17
4 / 7 / 3
11,570
964
22,177
12,007
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

25

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Djdoir
Baron Samedi
19
4 / 3 / 28
12,112
1,009
15,373
11,862
14,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Ragenllama
Scylla
20
15 / 1 / 18
13,824
1,152
31,673
8,922
3,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Shiani
Amaterasu
20
13 / 0 / 25
14,010
1,168
24,069
19,162
16,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
adeadzombie
Artemis
19
9 / 5 / 14
12,690
1,058
17,399
12,607
5,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
aosalt
Kuzenbo
20
2 / 1 / 34
13,498
1,125
14,855
18,163
28,981
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
162
10
Kills
43
43
Deaths
10
20
Assists
119
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Baron Samedi
Djdoir
Baron Samedi
4
3
28
6
L
Nemesis
Hardok19
Nemesis
4
7
3
0.79
L
Olorun
PenguMengu
Olorun
0
10
5
0.25
W
Scylla
Ragenllama
Scylla
15
1
18
24
W
Amaterasu
Shiani
Amaterasu
13
0
25
25.5
W
Artemis
adeadzombie
Artemis
9
5
14
3.2
W
Kuzenbo
aosalt
Kuzenbo
2
1
34
19
L
2
12
5
0.38
L
Discordia
narutokirigaya
Discordia
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,895
Damage
103,369
111,024
Taken
70,716
62,883
Mitigated
69,291
21,028
Healing
22,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,613
4,376
243
3,128
20,560
7,490
0
12,238
8,322
0
23,286
W
Baron Samedi
Djdoir
Baron Samedi
15,373
1,571
4,717
4,133
11,862
14,137
0
5,182
6,247
38,684
0
L
Nemesis
Hardok19
Nemesis
12,095
6,070
0
2,206
27,225
11,242
0
14,355
12,870
0
41,646
L
Olorun
PenguMengu
Olorun
9,899
4,638
3,519
6,792
23,000
9,429
0
14,988
8,012
36,683
0
W
Scylla
Ragenllama
Scylla
31,673
1,226
679
3,997
8,922
3,599
0
4,238
4,409
50,934
0
W
Amaterasu
Shiani
Amaterasu
24,069
12,565
0
6,811
19,162
16,885
0
7,224
11,594
710
33,376
W
Artemis
adeadzombie
Artemis
17,399
12,480
0
839
12,607
5,689
0
7,161
5,084
0
39,057
W
Kuzenbo
aosalt
Kuzenbo
14,855
4,344
0
1,401
18,163
28,981
0
6,805
10,764
23,028
0
L
13,111
2,747
0
5,140
28,232
30,272
0
14,664
13,568
0
37,052
L
Discordia
narutokirigaya
Discordia
22,177
926
0
0
12,007
4,450
0
6,335
5,672
39,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,115
Gold Earned
66,134
244
Minions Killed
197
7
Camps Cleared
3
991,254
Distance Traveled
1,116,949
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,500
875
26
2
1
175,681
0
W
Baron Samedi
12,112
1,009
52
4
0
218,383
1
L
Nemesis
11,873
989
90
8
1
235,529
0
L
Olorun
10,482
874
38
3
0
175,138
0
W
Scylla
13,824
1,152
40
3
1
217,829
1
W
Amaterasu
14,010
1,168
23
2
1
264,894
0
W
Artemis
12,690
1,058
69
6
0
176,800
0
W
Kuzenbo
13,498
1,125
13
1
1
239,043
1
L
Mulan
11,690
974
45
4
5
203,366
0
L
Discordia
11,570
964
45
4
0
201,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role