Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
KillerBuddahE
Skadi
Level 89
God Stats
1W - 1L
1,340 SR
Queue Stats
3W - 2L
1,656 Elo+
Party 1
Khepri
Khepri
pyrotechnic18
Khepri
Level 32
God Stats
1W - 2L
1,540 SR
Queue Stats
16W - 21L
1,311 Elo+
Party 1
Team Averages
Level 82
1,460 SR
1,489 Elo+

VS

Team Averages
Level 90
1,440 SR
1,401 Elo+
Neith
Neith
KoUnTrY2445
Neith
Level 63
God Stats
21W - 21L
1,528 SR
Queue Stats
88W - 109L
1,378 Elo+
Party 2
Sobek
Sobek
OshunMann
Sobek
Level 82
God Stats
26W - 29L
1,344 SR
Queue Stats
297W - 312L
1,469 Elo+
Party 2
Tiamat
Tiamat
youngreal187
Tiamat
Level 125
God Stats
12W - 8L
1,447 SR
Queue Stats
384W - 475L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 0
7,775
555
6,679
7,268
5,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 0
7,946
568
9,406
8,329
2,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 2 / 0
7,559
540
2,474
7,112
7,015
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
8,288
592
4,502
8,050
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
OshunMann
Sobek
12
1 / 0 / 3
8,069
576
5,225
10,984
5,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
11
2 / 0 / 2
8,438
603
8,292
7,926
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
0
2
0
0
W
1
0
3
2.5
W
Sobek
OshunMann
Sobek
1
0
3
2.5
L
0
2
0
0
W
Tiamat
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
18,019
22,709
Taken
26,960
15,292
Mitigated
13,944
6,890
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,679
645
560
2,306
7,268
5,314
124
5,113
2,155
29,765
0
L
9,406
1,908
0
3,221
8,329
2,963
0
4,979
3,350
0
44,217
W
4,502
1,798
819
5,470
8,050
2,830
0
2,956
5,094
0
26,383
W
Sobek
OshunMann
Sobek
5,225
490
1,620
6,994
10,984
5,468
0
3,194
7,790
15,002
0
L
2,474
0
476
327
7,112
7,015
0
3,518
3,594
13,454
0
W
Tiamat
8,292
599
0
1,438
7,926
5,646
0
3,081
4,845
40,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,280
Gold Earned
24,795
156
Minions Killed
124
0
Camps Cleared
0
751,350
Distance Traveled
696,018
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,775
555
63
5
0
259,912
0
L
Skadi
7,946
568
66
5
0
245,903
1
W
Neith
8,288
592
47
3
0
209,276
0
W
Sobek
8,069
576
12
1
0
262,315
4
L
Khepri
7,559
540
27
2
0
245,535
0
W
Tiamat
8,438
603
65
5
0
224,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role