Player Matchup

Kukulkan
Kukulkan
PizaHoot
Kukulkan
Level 2
God Stats
6W - 5L
1,317 SR
Queue Stats
6W - 6L
1,269 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PokeBomb5000
Tsukuyomi
Level 8
God Stats
2W - 1L
1,317 SR
Queue Stats
6W - 4L
1,451 Elo+
Party 2
Sobek
Sobek
godadgogo
Sobek
Level 23
God Stats
9W - 8L
1,521 SR
Queue Stats
51W - 36L
1,562 Elo+
Party 2
Osiris
Osiris
pingyuhsu11
Osiris
Level 26
God Stats
5W - 3L
1,521 SR
Queue Stats
26W - 18L
1,413 Elo+
Party 2
Neith
Neith
xcqcfx
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,269 Elo+
Party 2
Team Averages
Level 13
1,435 SR
1,393 Elo+

VS

Team Averages
Level 17
1,527 SR
1,461 Elo+
Arachne
Arachne
CheshireChelsea
Arachne
Level 16
God Stats
32W - 32L
1,570 SR
Queue Stats
156W - 186L
1,496 Elo+
Party 1
Fenrir
Fenrir
JamesAlmighty
Fenrir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Tyr
Tyr
Jokisima
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Cthulhu
Cthulhu
Kellsom
Cthulhu
Level 20
God Stats
2W - 3L
1,565 SR
Queue Stats
96W - 105L
1,510 Elo+
Party 1
Hera
Hera
ShinkiroYaiba
Hera
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 240L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PizaHoot
Kukulkan
10
6 / 5 / 2
6,433
643
5,265
4,984
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PokeBomb5000
Tsukuyomi
10
3 / 4 / 4
6,286
629
3,103
7,710
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
godadgogo
Sobek
10
3 / 0 / 8
6,415
642
2,579
5,021
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
11
6 / 1 / 0
7,154
715
3,449
4,508
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
xcqcfx
Neith
9
7 / 0 / 2
5,994
599
3,279
3,503
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 4
5,363
536
2,949
5,561
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 5 / 4
5,182
518
697
5,226
1,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 3 / 0
3,491
349
308
3,228
1,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Kellsom
Cthulhu
4
0 / 9 / 0
3,729
373
681
8,273
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
8 / 4 / 2
6,319
632
5,777
4,913
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
25
Kills
10
10
Deaths
25
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
1
5
4
0.6
L
0
3
0
0
L
Cthulhu
Kellsom
Cthulhu
0
9
0
0
W
Kukulkan
PizaHoot
Kukulkan
6
5
2
1.4
W
Tsukuyomi
PokeBomb5000
Tsukuyomi
3
4
4
1.25
L
8
4
2
2.25
W
Sobek
godadgogo
Sobek
3
0
8
7
W
Osiris
6
1
0
6
W
Neith
xcqcfx
Neith
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,675
Damage
10,412
25,726
Taken
27,201
13,148
Mitigated
9,775
8,316
Healing
1,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,949
1,968
0
475
5,561
2,843
0
1,090
4,471
0
19,288
L
697
222
0
620
5,226
1,490
0
1,207
4,019
0
10,996
L
308
68
0
162
3,228
1,234
0
1,275
1,953
0
2,564
L
Cthulhu
Kellsom
Cthulhu
681
420
0
36
8,273
2,794
0
2,025
6,248
4,916
0
W
Kukulkan
PizaHoot
Kukulkan
5,265
728
0
143
4,984
1,745
248
2,848
1,861
29,156
0
W
Tsukuyomi
PokeBomb5000
Tsukuyomi
3,103
924
0
2,335
7,710
2,855
0
1,297
6,364
0
33,472
L
5,777
1,725
0
490
4,913
1,414
0
2,247
2,666
15,120
0
W
Sobek
godadgogo
Sobek
2,579
1,115
0
2,520
5,021
3,756
285
791
4,183
14,742
0
W
Osiris
3,449
1,351
0
910
4,508
3,734
1,528
827
3,644
0
31,144
W
Neith
xcqcfx
Neith
3,279
1,859
0
2,408
3,503
1,058
363
337
3,166
0
31,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
24,084
287
Minions Killed
105
0
Camps Cleared
0
882,433
Distance Traveled
713,970
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,363
536
39
4
0
147,617
2
L
Fenrir
5,182
518
27
3
0
152,758
2
L
Tyr
3,491
349
2
0
0
93,550
1
L
Cthulhu
3,729
373
6
1
0
178,405
1
W
Kukulkan
6,433
643
55
6
0
155,875
0
W
Tsukuyomi
6,286
629
68
7
0
197,677
0
L
Hera
6,319
632
31
3
0
141,640
0
W
Sobek
6,415
642
21
2
0
180,162
1
W
Osiris
7,154
715
82
8
0
186,138
0
W
Neith
5,994
599
61
6
0
162,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role