Player Matchup

Bellona
Bellona
MsKaycee
Bellona
Level 16
God Stats
2W - 2L
1,628 SR
Queue Stats
4W - 2L
1,703 Elo+
Solo
Raijin
Raijin
Puddler57
Raijin
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
96W - 112L
1,521 Elo+
Solo
Ymir
Ymir
Xjoelx2000
Ymir
Level 15
God Stats
7W - 4L
1,884 SR
Queue Stats
32W - 23L
1,449 Elo+
Party 2
Izanami
Izanami
ewal
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
youarebeans
Da Ji
Level 24
God Stats
2W - 4L
1,516 SR
Queue Stats
87W - 89L
1,483 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,531 Elo+

VS

Team Averages
Level 21
1,419 SR
1,549 Elo+
Pele
Pele
NlNEELEVEN
Pele
Level 28
God Stats
6W - 11L
1,439 SR
Queue Stats
262W - 285L
1,435 Elo+
Solo
Cupid
Cupid
ShuangShengZi
Cupid
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
44W - 43L
1,475 Elo+
Party 1
Chronos
Chronos
Terminator丶ADC
Chronos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
UhYeuEm
Ymir
Level 8
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 1L
1,771 Elo+
Solo
Neith
Neith
idrialite
Neith
Level 17
God Stats
7W - 4L
1,584 SR
Queue Stats
12W - 8L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MsKaycee
Bellona
10
1 / 4 / 0
6,131
472
3,766
8,175
5,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Puddler57
Raijin
12
0 / 5 / 4
7,015
540
3,497
7,173
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 4
6,894
530
5,172
10,169
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ewal
Izanami
8
1 / 3 / 0
5,329
410
1,284
3,658
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 4 / 0
7,858
604
8,944
9,499
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 2
8,267
636
7,238
10,414
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 1
8,108
624
5,361
10,408
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 4
7,266
559
5,079
7,563
2,218
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
UhYeuEm
Ymir
14
2 / 1 / 2
8,316
640
4,150
8,475
4,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
idrialite
Neith
11
2 / 2 / 5
7,028
541
4,658
8,030
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
19
19
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
MsKaycee
Bellona
1
4
0
0.25
W
8
4
2
2.25
L
Raijin
Puddler57
Raijin
0
5
4
0.4
W
4
2
1
2.25
W
3
2
4
2.5
W
Ymir
UhYeuEm
Ymir
2
1
2
3
L
2
3
4
1.33
L
Izanami
ewal
Izanami
1
3
0
0.33
W
Neith
idrialite
Neith
2
2
5
2.25
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
26,486
38,674
Taken
44,890
17,951
Mitigated
16,509
6,404
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
MsKaycee
Bellona
3,766
1,120
0
1,124
8,175
5,832
368
3,895
4,280
0
24,253
W
7,238
2,828
294
4,262
10,414
3,360
0
1,383
8,936
0
39,627
L
Raijin
Puddler57
Raijin
3,497
360
0
306
7,173
2,416
117
573
6,600
34,293
0
W
5,361
3,305
0
4,797
10,408
3,583
936
3,305
6,859
0
49,896
W
5,079
943
0
1,216
7,563
2,218
459
2,382
5,181
24,205
0
W
Ymir
UhYeuEm
Ymir
4,150
1,424
0
5,418
8,475
4,943
338
0
8,300
56,619
0
L
5,172
1,672
0
1,394
10,169
4,794
0
1,976
8,193
25,201
0
L
Izanami
ewal
Izanami
1,284
769
0
250
3,658
1,521
0
1,510
2,148
0
20,069
W
Neith
idrialite
Neith
4,658
2,055
0
4,030
8,030
2,405
410
1,285
6,745
0
31,376
L
8,944
2,173
0
3,330
9,499
3,388
205
1,275
8,224
0
36,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
38,985
295
Minions Killed
382
0
Camps Cleared
0
1,113,900
Distance Traveled
1,189,079
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,131
472
51
4
0
257,595
0
W
Pele
8,267
636
76
6
0
265,106
0
L
Raijin
7,015
540
95
7
0
212,006
2
W
Cupid
8,108
624
94
7
0
224,651
2
W
Chronos
7,266
559
56
4
0
232,941
0
W
Ymir
8,316
640
105
8
0
243,701
5
L
Ymir
6,894
530
34
3
0
257,675
6
L
Izanami
5,329
410
49
4
0
156,200
0
W
Neith
7,028
541
51
4
0
222,680
0
L
Da Ji
7,858
604
66
5
0
230,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role