Player Matchup

Cthulhu
Cthulhu
Bloodspire
Cthulhu
Level 5
God Stats
0W - 3L
1,212 SR
Queue Stats
0W - 6L
1,126 Elo+
Solo
Ah Puch
Ah Puch
Spuushyman
Ah Puch
Level 23
God Stats
0W - 3L
1,292 SR
Queue Stats
36W - 34L
1,309 Elo+
Party 2
Bellona
Bellona
Supernoveh
Bellona
Level 20
God Stats
5W - 11L
1,340 SR
Queue Stats
13W - 23L
1,320 Elo+
Solo
Kukulkan
Kukulkan
Y0RGY
Kukulkan
Level 14
God Stats
8W - 8L
1,516 SR
Queue Stats
24W - 23L
1,101 Elo+
Party 2
Ullr
Ullr
movieduck108
Ullr
Level 27
God Stats
4W - 8L
1,259 SR
Queue Stats
18W - 20L
1,303 Elo+
Party 2
Team Averages
Level 18
1,324 SR
1,232 Elo+

VS

Team Averages
Level 42
1,455 SR
1,439 Elo+
Khepri
Khepri
GorramPanda
Khepri
Level 88
God Stats
25W - 19L
1,599 SR
Queue Stats
50W - 89L
1,417 Elo+
Party 1
Sol
Sol
LovelyLilsis3
Sol
Level 9
God Stats
20W - 15L
1,500 SR
Queue Stats
59W - 84L
1,460 Elo+
Party 1
Discordia
Discordia
Suxr
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
fieldbarren
Artemis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 51L
1,358 Elo+
Party 1
Bellona
Bellona
like 50 koalas
Bellona
Level 102
God Stats
5W - 8L
1,178 SR
Queue Stats
49W - 65L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodspire
Cthulhu
10
0 / 3 / 0
5,745
958
865
3,918
2,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Spuushyman
Ah Puch
12
2 / 2 / 3
7,449
1,242
6,348
6,840
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Supernoveh
Bellona
12
0 / 4 / 5
6,608
1,101
4,393
9,357
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Y0RGY
Kukulkan
12
0 / 6 / 3
6,630
1,105
6,033
7,405
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 5 / 2
8,323
1,387
4,519
9,923
3,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

258

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 0 / 10
7,192
1,199
2,883
5,284
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 10
7,350
1,225
4,102
3,015
1,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Suxr
Discordia
12
2 / 3 / 9
7,330
1,222
3,658
4,570
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
fieldbarren
Artemis
14
8 / 1 / 9
8,895
1,483
11,781
4,869
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 2 / 8
8,567
1,428
11,714
7,945
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
6
Kills
20
20
Deaths
6
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bloodspire
Cthulhu
0
3
0
0
W
Khepri
0
0
10
5
W
2
0
10
7
L
Ah Puch
Spuushyman
Ah Puch
2
2
3
1.75
L
Bellona
Supernoveh
Bellona
0
4
5
0.63
W
Discordia
Suxr
Discordia
2
3
9
2.17
L
Kukulkan
Y0RGY
Kukulkan
0
6
3
0.25
W
Artemis
fieldbarren
Artemis
8
1
9
12.5
W
8
2
8
6
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
34,138
37,443
Taken
25,683
18,559
Mitigated
15,913
2,644
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bloodspire
Cthulhu
865
235
0
75
3,918
2,409
0
1,303
2,590
1,755
0
W
Khepri
2,883
210
0
764
5,284
4,190
0
1,824
3,332
7,770
0
W
4,102
1,360
0
1,473
3,015
1,268
0
2,682
308
17,758
0
L
Ah Puch
Spuushyman
Ah Puch
6,348
786
0
348
6,840
2,218
0
990
5,775
20,467
0
L
Bellona
Supernoveh
Bellona
4,393
1,041
0
376
9,357
7,200
0
3,746
5,511
32
9,497
W
Discordia
Suxr
Discordia
3,658
1,522
0
0
4,570
1,563
0
2,020
2,500
6,883
0
L
Kukulkan
Y0RGY
Kukulkan
6,033
991
0
746
7,405
2,786
0
1,789
5,516
23,076
0
W
Artemis
fieldbarren
Artemis
11,781
7,202
0
1,789
4,869
2,088
0
2,891
1,928
0
24,668
W
11,714
4,394
0
425
7,945
6,804
0
3,805
4,040
0
19,978
L
4,519
2,960
438
661
9,923
3,946
0
2,815
7,033
0
13,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,755
Gold Earned
39,334
99
Minions Killed
121
3
Camps Cleared
3
488,457
Distance Traveled
577,311
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,745
958
6
1
0
40,718
2
W
Khepri
7,192
1,199
15
3
0
122,743
0
W
Sol
7,350
1,225
42
7
1
116,419
0
L
Ah Puch
7,449
1,242
28
5
0
110,838
0
L
Bellona
6,608
1,101
16
3
1
121,427
0
W
Discordia
7,330
1,222
2
0
0
106,179
0
L
Kukulkan
6,630
1,105
32
5
2
91,346
0
W
Artemis
8,895
1,483
43
7
1
98,985
0
W
Bellona
8,567
1,428
19
3
1
132,985
0
L
Ullr
8,323
1,387
17
3
0
124,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role