Player Matchup

Cthulhu
Cthulhu
SrRubbrDuckY
Cthulhu
Level 24
God Stats
23W - 36L
1,446 SR
Queue Stats
98W - 114L
1,443 Elo+
Solo
Set
Set
VRxBadBunny
Set
Level 7
God Stats
4W - 1L
1,965 SR
Queue Stats
6W - 3L
1,637 Elo+
Party 1
Susano
Susano
VRxDownUnder
Susano
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
VRxRicch
Kukulkan
Level 7
God Stats
6W - 4L
1,519 SR
Queue Stats
6W - 5L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
VRxWRLD
Danzaburou
Level 104
God Stats
0W - 2L
1,319 SR
Queue Stats
8W - 5L
1,371 Elo+
Party 1
Team Averages
Level 53
1,550 SR
1,497 Elo+

VS

Team Averages
Level 19
1,489 SR
1,513 Elo+
Fenrir
Fenrir
DrDrip1928
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,339 Elo+
Solo
Yemoja
Yemoja
Jai-Tryed-
Yemoja
Level 20
God Stats
3W - 5L
1,296 SR
Queue Stats
132W - 117L
1,501 Elo+
Solo
Scylla
Scylla
TheRealAznAlpha
Scylla
Level 15
God Stats
48W - 30L
1,648 SR
Queue Stats
173W - 158L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
gottaharding
Sun Wukong
Level 22
God Stats
6W - 6L
1,500 SR
Queue Stats
97W - 92L
1,587 Elo+
Party 2
Tyr
Tyr
nobucketrequierd
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 63L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SrRubbrDuckY
Cthulhu
20
2 / 2 / 9
14,792
925
17,867
16,461
21,958
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 16 / 5
13,429
839
9,590
28,847
11,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
20
4 / 7 / 8
15,070
942
23,256
21,822
9,262
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
VRxRicch
Kukulkan
20
3 / 6 / 6
14,438
902
22,923
19,106
8,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VRxWRLD
Danzaburou
20
6 / 8 / 9
15,822
989
25,126
34,027
14,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrDrip1928
Fenrir
20
10 / 4 / 17
16,613
1,038
23,631
25,032
17,836
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
Jai-Tryed-
Yemoja
20
0 / 3 / 26
16,362
1,023
18,270
18,047
18,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 3 / 8
14,579
911
20,724
13,755
5,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
gottaharding
Sun Wukong
20
18 / 2 / 12
18,623
1,164
35,204
24,594
25,519
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 6 / 11
13,852
866
12,791
26,553
23,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
113
18
Kills
39
39
Deaths
18
37
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DrDrip1928
Fenrir
10
4
17
4.63
W
Yemoja
Jai-Tryed-
Yemoja
0
3
26
4.33
L
Cthulhu
SrRubbrDuckY
Cthulhu
2
2
9
3.25
W
9
3
8
4.33
L
3
16
5
0.34
L
Susano
4
7
8
1.14
L
Kukulkan
VRxRicch
Kukulkan
3
6
6
1
L
Danzaburou
VRxWRLD
Danzaburou
6
8
9
1.31
W
Sun Wukong
gottaharding
Sun Wukong
18
2
12
12
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,762
Damage
110,620
120,263
Taken
107,981
65,417
Mitigated
90,348
12,690
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DrDrip1928
Fenrir
23,631
7,048
0
3,550
25,032
17,836
0
8,344
16,513
0
48,417
W
Yemoja
Jai-Tryed-
Yemoja
18,270
4,982
2,741
130
18,047
18,786
0
8,797
8,966
34,711
0
L
Cthulhu
SrRubbrDuckY
Cthulhu
17,867
1,540
1,086
690
16,461
21,958
0
5,127
11,134
60,340
0
W
20,724
2,634
0
665
13,755
5,010
0
4,791
8,914
59,798
0
L
9,590
4,684
0
1,291
28,847
11,489
0
12,036
16,686
0
18,558
L
Susano
23,256
5,118
0
2,070
21,822
9,262
0
6,002
15,695
0
41,244
L
Kukulkan
VRxRicch
Kukulkan
22,923
2,294
0
515
19,106
8,257
0
3,768
15,163
46,888
0
L
Danzaburou
VRxWRLD
Danzaburou
25,126
9,257
327
6,711
34,027
14,451
0
12,181
21,646
0
45,424
W
Sun Wukong
gottaharding
Sun Wukong
35,204
7,553
0
7,712
24,594
25,519
0
8,411
15,933
150
53,456
W
12,791
2,848
344
2,391
26,553
23,197
0
9,288
16,865
0
25,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,551
Gold Earned
80,029
249
Minions Killed
278
7
Camps Cleared
7
1,467,286
Distance Traveled
1,528,880
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,613
1,038
63
4
4
339,461
1
W
Yemoja
16,362
1,023
29
2
0
263,008
0
L
Cthulhu
14,792
925
96
6
0
308,269
1
W
Scylla
14,579
911
124
8
2
293,007
0
L
Set
13,429
839
16
1
1
295,585
0
L
Susano
15,070
942
28
2
5
281,697
0
L
Kukulkan
14,438
902
61
4
1
307,448
0
L
Danzaburou
15,822
989
48
3
0
274,287
0
W
Sun Wukong
18,623
1,164
44
3
1
327,577
1
W
Tyr
13,852
866
18
1
0
305,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role