Player Matchup

Tiamat
Tiamat
ReaperMonarch
Tiamat
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,722 Elo+
Party 2
Anhur
Anhur
demondallas123
Anhur
Level 126
God Stats
1W - 1L
1,470 SR
Queue Stats
3W - 1L
1,722 Elo+
Party 2
Osiris
Osiris
navio1012
Osiris
Level 122
God Stats
0W - 1L
1,624 SR
Queue Stats
7W - 5L
1,663 Elo+
Party 2
Team Averages
Level 128
1,531 SR
1,702 Elo+

VS

Team Averages
Level 105
1,748 SR
1,572 Elo+
Discordia
Discordia
KishonTHeBlack
Discordia
Level 129
God Stats
13W - 8L
1,831 SR
Queue Stats
507W - 462L
1,548 Elo+
Party 1
Bellona
Bellona
SlowestDimond0
Bellona
Level 103
God Stats
3W - 3L
1,543 SR
Queue Stats
157W - 199L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Zaneatopia
Sun Wukong
Level 83
God Stats
12W - 1L
1,869 SR
Queue Stats
375W - 302L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
6,338
634
3,310
8,180
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 1
7,575
758
5,130
9,130
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
navio1012
Osiris
9
0 / 3 / 3
6,760
676
4,225
9,770
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KishonTHeBlack
Discordia
12
4 / 1 / 6
7,818
782
10,611
4,151
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 9
7,864
786
5,853
6,898
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Zaneatopia
Sun Wukong
12
5 / 2 / 7
8,288
829
6,254
8,686
4,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
KishonTHeBlack
Discordia
4
1
6
7
L
0
5
2
0.2
W
3
1
9
7.5
W
Sun Wukong
Zaneatopia
Sun Wukong
5
2
7
4.25
L
3
4
1
0.88
L
Osiris
navio1012
Osiris
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,665
Damage
22,718
27,080
Taken
19,735
14,632
Mitigated
9,914
6,401
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
KishonTHeBlack
Discordia
10,611
861
0
775
4,151
1,115
973
723
3,428
29,460
0
L
3,310
442
2
1,950
8,180
3,659
0
1,890
6,187
22,864
0
W
5,853
1,567
690
2,258
6,898
4,523
19
1,276
5,622
0
27,346
W
Sun Wukong
Zaneatopia
Sun Wukong
6,254
1,003
0
1,395
8,686
4,276
109
1,341
7,345
0
29,764
L
5,130
3,473
0
2,358
9,130
2,877
0
3,601
5,205
0
22,112
L
Osiris
navio1012
Osiris
4,225
275
0
2,091
9,770
8,096
0
4,349
4,968
0
11,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,673
Gold Earned
23,970
93
Minions Killed
134
0
Camps Cleared
0
553,509
Distance Traveled
638,870
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,818
782
47
5
0
190,991
0
L
Tiamat
6,338
634
37
4
0
171,032
0
W
Bellona
7,864
786
44
4
0
218,884
1
W
Sun Wukong
8,288
829
43
4
0
228,995
1
L
Anhur
7,575
758
39
4
0
175,934
1
L
Osiris
6,760
676
17
2
0
206,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role