Player Matchup

Ganesha
Ganesha
ProKontain
Ganesha
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 173L
1,705 Elo+
Party 2
Hera
Hera
Siksydal
Hera
Level 68
God Stats
3W - 2L
1,611 SR
Queue Stats
164W - 102L
1,733 Elo+
Party 2
Tsukuyomi
Tsukuyomi
coolxghf
Tsukuyomi
Level 24
God Stats
16W - 4L
1,901 SR
Queue Stats
35W - 13L
1,733 Elo+
Party 2
Team Averages
Level 43
1,671 SR
1,724 Elo+

VS

Team Averages
Level 68
1,496 SR
1,545 Elo+
Kukulkan
Kukulkan
ANGELzzz505zzz
Kukulkan
Level 24
God Stats
2W - 3L
1,506 SR
Queue Stats
9W - 10L
1,492 Elo+
Solo
Chaac
Chaac
SPETRO_158
Chaac
Level 86
God Stats
2W - 4L
1,288 SR
Queue Stats
79W - 66L
1,562 Elo+
Party 1
Arachne
Arachne
XXitachiXX1
Arachne
Level 93
God Stats
103W - 64L
1,694 SR
Queue Stats
206W - 178L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ProKontain
Ganesha
16
1 / 2 / 13
13,180
732
5,012
11,843
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
17
6 / 4 / 9
12,951
720
15,060
11,308
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
coolxghf
Tsukuyomi
16
9 / 5 / 4
13,400
744
13,451
12,289
5,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 6 / 6
9,550
531
4,693
7,137
5,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
15
2 / 3 / 6
11,035
613
11,809
17,219
21,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
XXitachiXX1
Arachne
15
8 / 7 / 3
12,126
674
9,518
16,663
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
10
11
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
6
0.5
W
Ganesha
ProKontain
Ganesha
1
2
13
3.75
L
Chaac
2
3
6
1.67
W
Hera
6
4
9
2.63
L
Arachne
XXitachiXX1
Arachne
8
7
3
1.36
W
Tsukuyomi
coolxghf
Tsukuyomi
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,523
Damage
26,020
35,440
Taken
41,019
25,995
Mitigated
35,697
8,091
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,693
0
0
0
7,137
5,327
0
2,226
4,733
26,099
0
W
Ganesha
ProKontain
Ganesha
5,012
202
426
3,425
11,843
13,231
648
2,817
8,651
35,611
0
L
Chaac
11,809
1,326
506
5,773
17,219
21,420
0
7,877
8,996
0
53,922
W
Hera
15,060
3,054
0
2,950
11,308
6,905
1,124
409
10,774
68,985
0
L
Arachne
XXitachiXX1
Arachne
9,518
6,927
0
2,796
16,663
8,950
1,060
9,259
7,091
0
34,380
W
Tsukuyomi
coolxghf
Tsukuyomi
13,451
4,690
0
1,290
12,289
5,859
1,067
2,216
9,948
0
66,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
32,711
236
Minions Killed
159
0
Camps Cleared
0
989,929
Distance Traveled
837,717
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,550
531
50
3
0
190,795
0
W
Ganesha
13,180
732
6
0
0
344,898
2
L
Chaac
11,035
613
52
3
0
333,622
1
W
Hera
12,951
720
150
8
0
303,710
0
L
Arachne
12,126
674
57
3
0
313,300
0
W
Tsukuyomi
13,400
744
80
4
0
341,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role