Player Matchup

Izanami
Izanami
ADM Squishy
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 1
Persephone
Persephone
Gen Squishy4453
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1
Kukulkan
Kukulkan
Hemansquishy
Kukulkan
Level 86
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 1
Nemesis
Nemesis
MajorSquishy256
Nemesis
Level 28
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 1
Erlang Shen
Erlang Shen
Zethriann
Erlang Shen
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,388 Elo+
Party 1
Team Averages
Level 74
1,409 SR
1,232 Elo+

VS

Team Averages
Level 78
1,474 SR
1,400 Elo+
Tiamat
Tiamat
GrungeR2
Tiamat
Level 82
God Stats
10W - 10L
1,595 SR
Queue Stats
363W - 423L
1,396 Elo+
Solo
Serqet
Serqet
JadeBosson
Serqet
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 177L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TX RedHood
Tsukuyomi
Level 100
God Stats
3W - 2L
1,493 SR
Queue Stats
33W - 33L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
anarchy666
Baron Samedi
Level 19
God Stats
18W - 26L
1,281 SR
Queue Stats
26W - 38L
1,293 Elo+
Solo
Xing Tian
Xing Tian
greenknight1963
Xing Tian
Level 59
God Stats
16W - 12L
1,499 SR
Queue Stats
51W - 35L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ADM Squishy
Izanami
16
0 / 10 / 4
10,192
566
6,082
18,541
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Gen Squishy4453
Persephone
17
1 / 9 / 5
11,131
618
12,690
16,127
5,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
Hemansquishy
Kukulkan
19
2 / 6 / 5
12,676
704
11,130
13,434
5,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
2 / 13 / 0
10,938
608
5,722
20,176
7,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Zethriann
Erlang Shen
20
6 / 10 / 1
14,316
795
14,950
25,982
15,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GrungeR2
Tiamat
20
10 / 1 / 25
17,502
972
26,957
14,641
9,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
JadeBosson
Serqet
20
8 / 1 / 15
14,458
803
7,614
11,331
7,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
TX RedHood
Tsukuyomi
20
14 / 5 / 11
15,807
878
31,083
21,420
10,280
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
anarchy666
Baron Samedi
17
5 / 4 / 8
12,268
682
6,511
14,151
6,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
greenknight1963
Xing Tian
20
11 / 0 / 9
15,213
845
10,789
10,995
7,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
116
11
Kills
48
48
Deaths
11
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
ADM Squishy
Izanami
0
10
4
0.2
L
Persephone
Gen Squishy4453
Persephone
1
9
5
0.39
W
Tiamat
GrungeR2
Tiamat
10
1
25
22.5
L
Kukulkan
Hemansquishy
Kukulkan
2
6
5
0.75
W
Serqet
JadeBosson
Serqet
8
1
15
15.5
L
2
13
0
0.15
W
Tsukuyomi
TX RedHood
Tsukuyomi
14
5
11
3.9
L
Erlang Shen
Zethriann
Erlang Shen
6
10
1
0.65
W
Baron Samedi
anarchy666
Baron Samedi
5
4
8
2.25
W
Xing Tian
greenknight1963
Xing Tian
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
82,954
94,260
Taken
72,538
40,295
Mitigated
40,801
9,710
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ADM Squishy
Izanami
6,082
3,832
0
612
18,541
6,270
0
7,575
9,717
0
31,706
L
Persephone
Gen Squishy4453
Persephone
12,690
922
270
1,345
16,127
5,568
0
8,458
6,676
28,491
0
W
Tiamat
GrungeR2
Tiamat
26,957
1,656
102
10,103
14,641
9,359
685
7,820
6,821
93,067
0
L
Kukulkan
Hemansquishy
Kukulkan
11,130
263
313
354
13,434
5,429
0
9,285
3,528
40,988
0
W
Serqet
JadeBosson
Serqet
7,614
827
1,442
1,276
11,331
7,004
2,421
1,500
9,831
0
28,227
L
5,722
2,321
123
1,683
20,176
7,815
42
7,479
12,301
0
26,221
W
Tsukuyomi
TX RedHood
Tsukuyomi
31,083
11,650
0
1,421
21,420
10,280
907
6,480
14,940
0
69,074
L
Erlang Shen
Zethriann
Erlang Shen
14,950
7,448
645
4,365
25,982
15,213
0
10,976
14,336
0
48,688
W
Baron Samedi
anarchy666
Baron Samedi
6,511
685
569
3,618
14,151
6,343
673
4,415
9,736
20,611
0
W
Xing Tian
greenknight1963
Xing Tian
10,789
580
1,334
1,591
10,995
7,815
1,937
3,874
7,121
41,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,253
Gold Earned
75,248
327
Minions Killed
453
6
Camps Cleared
10
1,355,992
Distance Traveled
1,607,124
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,192
566
61
3
1
244,786
1
L
Persephone
11,131
618
48
3
0
248,755
0
W
Tiamat
17,502
972
192
11
4
329,794
2
L
Kukulkan
12,676
704
94
5
1
270,025
1
W
Serqet
14,458
803
47
3
0
366,802
1
L
Nemesis
10,938
608
47
3
0
297,603
3
W
Tsukuyomi
15,807
878
92
5
3
330,004
1
L
Erlang Shen
14,316
795
77
4
4
294,823
0
W
Baron Samedi
12,268
682
39
2
1
206,168
0
W
Xing Tian
15,213
845
83
5
2
374,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role