Player Matchup

Danzaburou
Danzaburou
Bronze III
AcidicPlayer381
Danzaburou
Bronze III
Level 102
God Stats
0W - 1L
1,491 SR
Queue Stats
8W - 8L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Gold II
Ketsuryugan x
Sylvanus
Gold II
Level 125
God Stats
47W - 39L
1,590 SR
Queue Stats
268W - 272L
1,523 MMR
Solo
Cerberus
Cerberus
Bronze III
QuetzacoatlGG
Cerberus
Bronze III
Level 146
God Stats
1W - 1L
1,722 SR
Queue Stats
9W - 9L
1,535 MMR
Party 3
Serqet
Serqet
Silver II
Tulsacanaan
Serqet
Silver II
Level 128
God Stats
0W - 1L
1,245 SR
Queue Stats
30W - 38L
1,511 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Warbeast83
Nu Wa
Gold IV
Level 158
God Stats
121W - 106L
1,608 SR
Queue Stats
517W - 508L
1,501 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,531 SR
1,514 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,535 SR
1,506 MMR
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
LBz Rojila305
Kuzenbo
Gold V
Level 108
God Stats
2W - 2L
1,365 SR
Queue Stats
21W - 25L
1,487 MMR
Party 2
King Arthur
King Arthur
Bronze III
Neopolitan2858
King Arthur
Bronze III
Level 149
God Stats
2W - 1L
1,799 SR
Queue Stats
5W - 7L
1,516 MMR
Solo
Nemesis
Nemesis
Gold III
SpiritualBoardz
Nemesis
Gold III
Level 101
God Stats
7W - 2L
1,554 SR
Queue Stats
79W - 76L
1,522 MMR
Solo
Agni
Agni
Gold I
YaHateToSeeIt-
Agni
Gold I
Level 66
God Stats
4W - 3L
1,458 SR
Queue Stats
179W - 169L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcidicPlayer381
Danzaburou
13
3 / 5 / 3
8,606
453
9,949
12,905
4,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Ketsuryugan x
Sylvanus
15
4 / 3 / 3
9,481
499
16,372
18,723
25,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
QuetzacoatlGG
Cerberus
9
2 / 3 / 2
6,671
351
5,166
7,784
3,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
15
3 / 2 / 3
9,280
488
3,846
10,448
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
15
2 / 4 / 5
9,371
493
17,408
9,770
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ScyllaTsukuyomiIzanamiPeleBacchus

VS

Bans
SetCu ChulainnZeusBakasuraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
4 / 3 / 4
9,683
510
7,986
15,924
4,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
13
2 / 3 / 6
8,447
445
5,645
13,176
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Neopolitan2858
King Arthur
16
3 / 3 / 1
10,021
527
10,700
20,287
8,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 2 / 4
10,274
541
8,790
11,346
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 3 / 3
9,449
497
9,209
10,933
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
14
Kills
17
17
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
3
4
2
L
Danzaburou
AcidicPlayer381
Danzaburou
3
5
3
0.9
L
Sylvanus
Ketsuryugan x
Sylvanus
4
3
3
1.83
W
Kuzenbo
2
3
6
1.67
W
King Arthur
Neopolitan2858
King Arthur
3
3
1
1.17
L
Cerberus
QuetzacoatlGG
Cerberus
2
3
2
1
W
6
2
4
4
L
Serqet
3
2
3
2.25
L
Nu Wa
2
4
5
1.13
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,741
Damage
42,330
59,630
Taken
71,666
41,833
Mitigated
32,042
17,685
Healing
21,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,986
5,240
140
8,409
15,924
4,543
1,180
5,732
10,024
0
65,722
L
Danzaburou
AcidicPlayer381
Danzaburou
9,949
4,360
0
3,526
12,905
4,478
1,686
2,594
10,209
0
49,319
L
Sylvanus
Ketsuryugan x
Sylvanus
16,372
2,982
254
5,867
18,723
25,693
812
2,253
16,441
58,184
7,288
W
Kuzenbo
5,645
1,673
0
1,628
13,176
9,476
0
8,348
4,828
31,569
0
W
King Arthur
Neopolitan2858
King Arthur
10,700
2,598
0
6,684
20,287
8,762
0
13,025
7,209
0
66,588
L
Cerberus
QuetzacoatlGG
Cerberus
5,166
309
405
1,707
7,784
3,528
0
2,033
5,751
19,033
0
W
8,790
3,436
0
2,010
11,346
6,183
0
4,245
6,847
0
72,375
L
Serqet
3,846
548
0
3,841
10,448
4,843
0
2,608
7,762
0
48,449
L
Nu Wa
17,408
5,802
0
2,085
9,770
3,291
319
4,777
4,613
85,482
0
W
9,209
243
0
2,671
10,933
3,078
0
7,028
3,905
75,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
47,874
469
Minions Killed
564
0
Camps Cleared
0
1,631,444
Distance Traveled
1,789,214
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,683
510
116
6
0
339,912
1
L
Danzaburou
8,606
453
99
5
0
305,605
1
L
Sylvanus
9,481
499
112
6
0
290,354
1
W
Kuzenbo
8,447
445
36
2
0
373,141
8
W
King Arthur
10,021
527
139
7
0
356,215
1
L
Cerberus
6,671
351
30
2
0
262,493
6
W
Nemesis
10,274
541
121
6
0
374,911
3
L
Serqet
9,280
488
103
5
0
434,293
2
L
Nu Wa
9,371
493
125
7
0
338,699
2
W
Agni
9,449
497
152
8
0
345,035
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role