Player Matchup

Discordia
Discordia
ImmortalPhoenix7
Discordia
Level 26
God Stats
33W - 10L
1,657 SR
Queue Stats
333W - 260L
1,698 Elo+
Party 1
Danzaburou
Danzaburou
KingsBishop
Danzaburou
Level 47
God Stats
6W - 3L
1,869 SR
Queue Stats
262W - 235L
1,592 Elo+
Party 1
Artio
Artio
OMEGAMITE
Artio
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
863W - 762L
1,614 Elo+
Party 1
Bellona
Bellona
TiedUp
Bellona
Level 107
God Stats
4W - 1L
1,780 SR
Queue Stats
57W - 46L
1,582 Elo+
Party 1
Achilles
Achilles
darkicyboi
Achilles
Level 60
God Stats
12W - 9L
1,339 SR
Queue Stats
336W - 304L
1,584 Elo+
Party 1
Team Averages
Level 70
1,629 SR
1,614 Elo+

VS

Team Averages
Level 34
1,387 SR
1,326 Elo+
Cthulhu
Cthulhu
Animahan
Cthulhu
Level 37
God Stats
3W - 5L
1,452 SR
Queue Stats
17W - 39L
1,313 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cloaknpokez
Tsukuyomi
Level 26
God Stats
3W - 13L
1,262 SR
Queue Stats
3W - 17L
1,237 Elo+
Party 2
Neith
Neith
Halios
Neith
Level 48
God Stats
6W - 7L
1,449 SR
Queue Stats
22W - 43L
1,350 Elo+
Party 2
Aphrodite
Aphrodite
JTR41N
Aphrodite
Level 15
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 4L
1,436 Elo+
Party 2
Tiamat
Tiamat
vhii
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
8 / 1 / 17
9,302
620
12,520
5,960
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
KingsBishop
Danzaburou
14
6 / 0 / 5
9,305
620
7,794
7,020
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
OMEGAMITE
Artio
13
6 / 3 / 17
8,844
590
6,969
14,200
10,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
TiedUp
Bellona
15
4 / 2 / 5
9,118
608
5,342
9,840
8,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
darkicyboi
Achilles
13
8 / 3 / 9
9,138
609
8,573
8,921
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Animahan
Cthulhu
9
0 / 5 / 3
5,697
380
6,063
9,998
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Cloaknpokez
Tsukuyomi
10
3 / 8 / 4
6,898
460
9,127
12,825
4,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Halios
Neith
11
3 / 3 / 2
6,690
446
7,055
8,111
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
JTR41N
Aphrodite
8
1 / 6 / 2
5,594
373
1,814
7,698
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
vhii
Tiamat
8
2 / 10 / 2
5,790
386
3,123
9,947
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
32
Kills
9
9
Deaths
32
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Animahan
Cthulhu
0
5
3
0.3
L
Tsukuyomi
Cloaknpokez
Tsukuyomi
3
8
4
0.63
L
Neith
Halios
Neith
3
3
2
1.33
W
Discordia
8
1
17
16.5
L
Aphrodite
JTR41N
Aphrodite
1
6
2
0.33
W
Danzaburou
KingsBishop
Danzaburou
6
0
5
8.5
W
Artio
OMEGAMITE
Artio
6
3
17
4.83
W
Bellona
TiedUp
Bellona
4
2
5
3.25
W
Achilles
darkicyboi
Achilles
8
3
9
4.17
L
Tiamat
vhii
Tiamat
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,198
Damage
27,182
45,941
Taken
48,579
26,586
Mitigated
18,525
12,685
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Animahan
Cthulhu
6,063
600
500
1,176
9,998
5,812
0
5,130
4,692
19,367
0
L
Tsukuyomi
Cloaknpokez
Tsukuyomi
9,127
2,860
0
1,880
12,825
4,145
0
4,663
7,955
0
33,962
L
Neith
Halios
Neith
7,055
3,022
0
2,953
8,111
2,059
0
706
7,405
0
29,382
W
Discordia
12,520
872
0
1,270
5,960
2,132
1,035
1,231
4,614
47,399
0
L
Aphrodite
JTR41N
Aphrodite
1,814
756
1,263
1,483
7,698
2,513
0
3,268
4,356
6,679
0
W
Danzaburou
KingsBishop
Danzaburou
7,794
3,494
0
2,581
7,020
2,154
4,527
1,111
5,811
0
49,995
W
Artio
OMEGAMITE
Artio
6,969
1,365
1,199
3,748
14,200
10,251
214
3,667
10,188
16,088
0
W
Bellona
TiedUp
Bellona
5,342
1,633
0
2,946
9,840
8,766
1,854
2,170
7,391
0
55,698
W
Achilles
darkicyboi
Achilles
8,573
2,544
0
941
8,921
3,283
636
1,823
6,937
0
48,313
L
Tiamat
vhii
Tiamat
3,123
741
0
368
9,947
3,996
0
5,000
4,682
15,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
30,669
367
Minions Killed
179
0
Camps Cleared
0
1,403,305
Distance Traveled
1,300,812
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,697
380
39
3
0
281,703
1
L
Tsukuyomi
6,898
460
59
4
0
276,140
2
L
Neith
6,690
446
49
3
0
259,724
7
W
Discordia
9,302
620
79
5
0
277,479
2
L
Aphrodite
5,594
373
10
1
0
260,918
1
W
Danzaburou
9,305
620
88
6
0
266,741
2
W
Artio
8,844
590
13
1
0
287,037
2
W
Bellona
9,118
608
108
7
0
270,331
1
W
Achilles
9,138
609
79
5
0
301,717
0
L
Tiamat
5,790
386
22
1
0
222,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role