Player Matchup

Ymir
Ymir
GoryBoss608
Ymir
Level 8
God Stats
1W - 2L
1,848 SR
Queue Stats
9W - 13L
1,545 Elo+
Party 1
Fenrir
Fenrir
JǾKR
Fenrir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 136L
1,722 Elo+
Party 1
Janus
Janus
Vøltzy
Janus
Level 81
God Stats
3W - 3L
1,811 SR
Queue Stats
240W - 190L
1,747 Elo+
Party 1
Tyr
Tyr
draterr
Tyr
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
738W - 692L
1,697 Elo+
Solo
Anhur
Anhur
eepicmann
Anhur
Level 33
God Stats
4W - 5L
1,619 SR
Queue Stats
212W - 109L
1,740 Elo+
Party 1
Team Averages
Level 46
1,656 SR
1,690 Elo+

VS

Team Averages
Level 63
1,609 SR
1,614 Elo+
Cupid
Cupid
DATTYRSKINDOE
Cupid
Level 45
God Stats
3W - 1L
1,703 SR
Queue Stats
39W - 34L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
Ghaleren
Cthulhu
Level 25
God Stats
3W - 2L
1,504 SR
Queue Stats
16W - 16L
1,590 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hypnaa
Tsukuyomi
Level 35
God Stats
39W - 23L
1,862 SR
Queue Stats
495W - 456L
1,617 Elo+
Solo
Scylla
Scylla
NDAY515
Scylla
Level 102
God Stats
6W - 10L
1,477 SR
Queue Stats
39W - 37L
1,625 Elo+
Party 2
Ratatoskr
Ratatoskr
ssericc
Ratatoskr
Level 108
God Stats
3W - 4L
1,498 SR
Queue Stats
74W - 67L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
8,478
404
2,731
12,209
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
JǾKR
Fenrir
18
6 / 8 / 1
11,243
535
11,537
20,349
13,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Vøltzy
Janus
16
3 / 3 / 2
10,355
493
8,606
11,351
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
18
1 / 4 / 0
11,006
524
6,494
15,229
13,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
eepicmann
Anhur
17
0 / 5 / 5
10,490
500
5,104
12,671
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 4
12,588
599
12,627
12,551
5,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Ghaleren
Cthulhu
15
2 / 1 / 5
9,314
444
6,819
10,860
5,290
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Hypnaa
Tsukuyomi
17
7 / 6 / 6
11,325
539
8,901
18,302
7,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
NDAY515
Scylla
19
2 / 2 / 8
12,054
574
14,356
9,948
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
ssericc
Ratatoskr
19
4 / 0 / 2
11,701
557
9,550
9,550
6,563
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
23
23
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Cthulhu
Ghaleren
Cthulhu
2
1
5
4.5
L
0
3
5
0.83
W
Tsukuyomi
Hypnaa
Tsukuyomi
7
6
6
1.67
L
Fenrir
JǾKR
Fenrir
6
8
1
0.81
W
Scylla
NDAY515
Scylla
2
2
8
3
L
Janus
Vøltzy
Janus
3
3
2
1.33
L
Tyr
1
4
0
0.25
L
Anhur
eepicmann
Anhur
0
5
5
0.5
W
Ratatoskr
ssericc
Ratatoskr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
52,253
71,809
Taken
61,211
44,739
Mitigated
28,643
13,484
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,627
8,650
385
6,441
12,551
5,077
0
2,138
10,331
0
95,153
W
Cthulhu
Ghaleren
Cthulhu
6,819
444
586
1,438
10,860
5,290
0
2,814
7,984
30,551
0
L
2,731
568
0
1,276
12,209
9,345
0
5,649
6,395
15,724
0
W
Tsukuyomi
Hypnaa
Tsukuyomi
8,901
1,429
0
5,176
18,302
7,983
36
2,583
15,575
0
77,543
L
Fenrir
JǾKR
Fenrir
11,537
2,469
0
5,392
20,349
13,767
0
5,201
14,992
0
71,369
W
Scylla
NDAY515
Scylla
14,356
1,157
0
2,476
9,948
3,730
504
2,811
7,003
100,870
0
L
Janus
Vøltzy
Janus
8,606
301
0
2,427
11,351
3,573
0
4,866
6,314
78,946
0
L
Tyr
6,494
907
0
3,401
15,229
13,758
1,063
3,682
11,465
20
79,425
L
Anhur
eepicmann
Anhur
5,104
2,253
0
988
12,671
4,296
0
1,203
11,468
0
85,731
W
Ratatoskr
ssericc
Ratatoskr
9,550
1,815
0
3,122
9,550
6,563
241
557
8,961
0
90,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,572
Gold Earned
56,982
611
Minions Killed
704
0
Camps Cleared
0
2,061,622
Distance Traveled
2,164,302
13
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,588
599
175
8
0
415,958
11
W
Cthulhu
9,314
444
56
3
0
448,452
7
L
Ymir
8,478
404
17
1
0
431,525
4
W
Tsukuyomi
11,325
539
112
5
0
427,057
1
L
Fenrir
11,243
535
113
5
0
415,937
0
W
Scylla
12,054
574
186
9
0
392,581
11
L
Janus
10,355
493
164
8
0
432,194
4
L
Tyr
11,006
524
165
8
0
432,782
3
L
Anhur
10,490
500
152
7
0
349,184
2
W
Ratatoskr
11,701
557
175
8
0
480,254
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role