Player Matchup

Mercury
Mercury
DaGipsyKing
Mercury
Level 142
God Stats
12W - 3L
1,500 SR
Queue Stats
89W - 47L
1,871 Elo+
Party 1
Ymir
Ymir
Kymbe
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,871 Elo+
Party 1
Fenrir
Fenrir
LoIpes
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,871 Elo+
Party 1
Baron Samedi
Baron Samedi
PapaiSmurf1
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,871 Elo+
Party 1
Poseidon
Poseidon
VLiiandro
Poseidon
Level 26
God Stats
51W - 54L
1,524 SR
Queue Stats
146W - 153L
1,495 Elo+
Solo
Team Averages
Level 36
1,505 SR
1,796 Elo+

VS

Team Averages
Level 13
1,555 SR
1,596 Elo+
Ra
Ra
FelipeSL26
Ra
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 21L
1,374 Elo+
Solo
Neith
Neith
Gadernal
Neith
Level 4
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 1L
1,775 Elo+
Solo
Kumbhakarna
Kumbhakarna
esleyver
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,768 Elo+
Party 2
Arachne
Arachne
flintskill
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,374 Elo+
Solo
Ne Zha
Ne Zha
wellinaci325
Ne Zha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaGipsyKing
Mercury
18
25 / 1 / 18
12,312
1,539
21,754
8,824
3,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Kymbe
Ymir
16
1 / 1 / 28
9,484
1,186
6,660
9,171
9,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
LoIpes
Fenrir
17
11 / 2 / 27
11,022
1,378
11,542
12,391
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
PapaiSmurf1
Baron Samedi
17
7 / 0 / 30
10,747
1,343
19,442
6,114
2,758
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
VLiiandro
Poseidon
16
6 / 1 / 24
9,583
1,198
16,498
4,179
1,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

370

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
7,737
967
7,041
12,878
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Gadernal
Neith
13
0 / 8 / 4
7,475
934
8,586
10,810
4,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
esleyver
Kumbhakarna
13
2 / 13 / 1
8,999
1,125
3,744
24,821
19,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
flintskill
Arachne
13
1 / 11 / 1
7,500
938
3,839
15,839
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
14
2 / 10 / 2
8,455
1,057
11,423
16,066
7,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
17
50
Kills
5
5
Deaths
50
127
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
DaGipsyKing
Mercury
25
1
18
34
L
0
8
4
0.25
L
Neith
Gadernal
Neith
0
8
4
0.25
W
Ymir
Kymbe
Ymir
1
1
28
15
W
Fenrir
LoIpes
Fenrir
11
2
27
12.25
W
Baron Samedi
PapaiSmurf1
Baron Samedi
7
0
30
22
W
Poseidon
VLiiandro
Poseidon
6
1
24
18
L
Kumbhakarna
esleyver
Kumbhakarna
2
13
1
0.19
L
Arachne
flintskill
Arachne
1
11
1
0.14
L
Ne Zha
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,896
Damage
34,633
40,679
Taken
80,414
24,240
Mitigated
42,273
12,509
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DaGipsyKing
Mercury
21,754
12,493
0
1,255
8,824
3,918
0
1,499
7,325
0
32,525
L
7,041
450
1,970
537
12,878
5,328
0
7,444
5,434
22,353
0
L
Neith
Gadernal
Neith
8,586
3,485
1
578
10,810
4,506
0
4,817
5,993
0
19,099
W
Ymir
Kymbe
Ymir
6,660
2,174
255
932
9,171
9,024
0
3,482
5,689
15,023
0
W
Fenrir
LoIpes
Fenrir
11,542
5,042
0
1,680
12,391
7,131
0
3,119
9,272
0
14,926
W
Baron Samedi
PapaiSmurf1
Baron Samedi
19,442
2,607
4,857
3,530
6,114
2,758
0
1,537
4,577
33,452
0
W
Poseidon
VLiiandro
Poseidon
16,498
1,613
0
0
4,179
1,409
0
1,148
3,031
32,963
0
L
Kumbhakarna
esleyver
Kumbhakarna
3,744
1,417
0
461
24,821
19,144
0
14,543
10,278
7,694
0
L
Arachne
flintskill
Arachne
3,839
2,867
0
661
15,839
6,238
0
7,563
8,276
0
6,904
L
Ne Zha
11,423
4,238
0
473
16,066
7,057
0
8,233
7,833
0
19,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,148
Gold Earned
40,166
131
Minions Killed
81
4
Camps Cleared
1
771,665
Distance Traveled
627,606
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,312
1,539
22
3
1
179,664
0
L
Ra
7,737
967
45
6
0
141,066
0
L
Neith
7,475
934
10
1
0
92,288
1
W
Ymir
9,484
1,186
17
2
0
124,752
0
W
Fenrir
11,022
1,378
10
1
0
153,968
0
W
Baron Samedi
10,747
1,343
41
5
3
161,350
0
W
Poseidon
9,583
1,198
41
5
0
151,931
0
L
Kumbhakarna
8,999
1,125
5
1
0
132,472
0
L
Arachne
7,500
938
6
1
0
112,351
0
L
Ne Zha
8,455
1,057
15
2
1
149,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role