Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Daggerinthehead
Izanami
Level 16
God Stats
9W - 4L
1,592 SR
Queue Stats
26W - 18L
1,551 Elo+
Party 2
Ah Puch
Ah Puch
Godlike_Rico
Ah Puch
Level 137
God Stats
2W - 5L
1,500 SR
Queue Stats
517W - 497L
1,554 Elo+
Party 2
Chaac
Chaac
JReaps
Chaac
Level 68
God Stats
25W - 29L
1,488 SR
Queue Stats
221W - 252L
1,408 Elo+
Party 2
Awilix
Awilix
MadarasCoonai
Awilix
Level 108
God Stats
3W - 1L
1,548 SR
Queue Stats
49W - 53L
1,462 Elo+
Party 2
Team Averages
Level 90
1,526 SR
1,495 Elo+

VS

Team Averages
Level 56
1,467 SR
1,454 Elo+
Khepri
Khepri
AveryNoGood1
Khepri
Level 18
God Stats
1W - 3L
1,530 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 1
Achilles
Achilles
GalaxyGid
Achilles
Level 35
God Stats
1W - 5L
1,254 SR
Queue Stats
55W - 78L
1,463 Elo+
Party 1
Izanami
Izanami
ThicPapaPatient
Izanami
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 143L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
ThicUncleSam
Ne Zha
Level 97
God Stats
11W - 8L
1,391 SR
Queue Stats
243W - 225L
1,576 Elo+
Party 1
Tiamat
Tiamat
ThickAntiVenom3
Tiamat
Level 53
God Stats
6W - 5L
1,662 SR
Queue Stats
69W - 97L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 3 / 10
7,821
521
8,357
10,659
5,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
7 / 2 / 1
9,379
625
7,390
10,563
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Godlike_Rico
Ah Puch
15
4 / 1 / 3
8,610
574
6,550
6,385
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
JReaps
Chaac
14
5 / 3 / 5
8,653
577
8,630
10,555
5,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 2 / 8
8,678
579
5,600
9,929
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 6 / 3
6,983
466
2,666
10,759
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
GalaxyGid
Achilles
13
3 / 3 / 3
7,716
514
5,608
10,036
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 6 / 0
6,361
424
4,114
8,813
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
3 / 7 / 3
7,728
515
6,804
12,242
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 0
7,925
528
6,171
7,567
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
25
Kills
9
11
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
10
3
L
Khepri
1
6
3
0.42
W
7
2
1
3.75
L
Achilles
GalaxyGid
Achilles
3
3
3
1.5
W
Ah Puch
Godlike_Rico
Ah Puch
4
1
3
5.5
W
Chaac
JReaps
Chaac
5
3
5
2.5
W
5
2
8
4.5
L
0
6
0
0
L
Ne Zha
3
7
3
0.64
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,527
Damage
25,363
48,091
Taken
49,417
20,735
Mitigated
23,281
17,045
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,357
399
0
3,854
10,659
5,076
319
3,579
6,793
26,799
0
L
Khepri
2,666
121
246
2,348
10,759
4,379
0
6,507
4,252
9,239
0
W
7,390
4,820
0
4,529
10,563
3,995
3,369
864
9,659
0
70,383
L
Achilles
GalaxyGid
Achilles
5,608
1,538
0
2,987
10,036
9,399
0
460
9,576
0
30,991
W
Ah Puch
Godlike_Rico
Ah Puch
6,550
86
0
2,128
6,385
2,205
352
2,446
3,588
51,312
0
W
Chaac
JReaps
Chaac
8,630
1,962
0
2,964
10,555
5,923
638
859
9,286
0
40,196
W
5,600
1,975
0
3,570
9,929
3,536
1,162
423
9,428
0
44,454
L
4,114
2,575
0
1,047
8,813
2,003
0
1,247
7,566
0
45,994
L
Ne Zha
6,804
1,388
0
2,932
12,242
4,072
0
2,082
10,160
0
37,249
L
6,171
302
0
2,184
7,567
3,428
28
4,611
2,956
41,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
36,713
449
Minions Killed
348
0
Camps Cleared
0
1,346,247
Distance Traveled
1,246,088
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,821
521
56
4
0
255,373
5
L
Khepri
6,983
466
18
1
0
252,454
0
W
Izanami
9,379
625
135
9
0
237,617
5
L
Achilles
7,716
514
69
5
0
262,722
0
W
Ah Puch
8,610
574
104
7
0
263,714
1
W
Chaac
8,653
577
74
5
0
289,198
1
W
Awilix
8,678
579
80
5
0
300,345
0
L
Izanami
6,361
424
92
6
0
250,559
1
L
Ne Zha
7,728
515
68
5
0
258,157
2
L
Tiamat
7,925
528
101
7
0
222,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role