Player Matchup

Rama
Rama
EgyptianDaVinci
Rama
Level 121
God Stats
4W - 3L
1,308 SR
Queue Stats
316W - 318L
1,524 Elo+
Solo
Ares
Ares
Finchy1226
Ares
Level 128
God Stats
4W - 0L
1,841 SR
Queue Stats
36W - 40L
1,648 Elo+
Solo
Amaterasu
Amaterasu
J_Skittles21
Amaterasu
Level 145
God Stats
13W - 19L
1,444 SR
Queue Stats
440W - 426L
1,563 Elo+
Solo
Set
Set
OfficialCarter--
Set
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 177L
1,577 Elo+
Party 3
Tiamat
Tiamat
gsirianni
Tiamat
Level 121
God Stats
5W - 2L
1,552 SR
Queue Stats
79W - 86L
1,552 Elo+
Party 3
Team Averages
Level 130
1,529 SR
1,573 Elo+

VS

Team Averages
Level 95
1,583 SR
1,533 Elo+
Ao Kuang
Ao Kuang
Darker_037
Ao Kuang
Level 96
God Stats
3W - 5L
1,500 SR
Queue Stats
216W - 199L
1,564 Elo+
Party 1
Apollo
Apollo
GlizzyInMyBuns
Apollo
Level 86
God Stats
1W - 3L
1,412 SR
Queue Stats
90W - 93L
1,484 Elo+
Party 2
Hel
Hel
Itzam99-
Hel
Level 128
God Stats
5W - 5L
1,813 SR
Queue Stats
554W - 521L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
bakedgend101
Amaterasu
Level 87
God Stats
0W - 1L
1,689 SR
Queue Stats
333W - 331L
1,517 Elo+
Solo
Xing Tian
Xing Tian
mlgVENOMm8
Xing Tian
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
9,227
486
10,868
14,322
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 9
9,530
502
13,217
16,393
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
J_Skittles21
Amaterasu
18
5 / 2 / 9
11,424
601
14,910
21,743
15,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 6 / 5
10,536
555
9,662
17,365
7,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
gsirianni
Tiamat
16
7 / 1 / 8
10,696
563
19,099
12,404
11,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darker_037
Ao Kuang
15
4 / 6 / 10
9,597
505
13,821
17,990
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 5
9,383
494
9,643
12,719
4,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 5 / 2
10,499
553
12,457
17,490
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
bakedgend101
Amaterasu
16
2 / 6 / 2
10,059
529
13,111
20,546
11,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
mlgVENOMm8
Xing Tian
14
3 / 4 / 7
8,461
445
9,524
22,037
14,339
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
26
Kills
17
17
Deaths
26
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Darker_037
Ao Kuang
4
6
10
1.5
W
4
5
2
1
W
4
3
9
2.83
L
2
5
5
0.9
L
6
5
2
1.4
W
Amaterasu
J_Skittles21
Amaterasu
5
2
9
4.75
W
6
6
5
1.42
L
Amaterasu
bakedgend101
Amaterasu
2
6
2
0.5
W
Tiamat
gsirianni
Tiamat
7
1
8
11
L
Xing Tian
mlgVENOMm8
Xing Tian
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,756
Damage
58,556
82,227
Taken
90,782
54,826
Mitigated
48,326
31,680
Healing
32,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Darker_037
Ao Kuang
13,821
4,364
0
4,877
17,990
9,786
0
6,424
11,566
40,510
7,107
W
10,868
7,611
429
5,985
14,322
5,336
0
6,509
7,813
0
58,669
W
13,217
577
0
2,923
16,393
15,513
0
7,819
8,574
31,889
0
L
9,643
5,436
0
4,288
12,719
4,883
1,442
4,337
8,382
0
59,196
L
12,457
728
5,927
9,333
17,490
7,636
0
7,102
10,388
77,545
0
W
Amaterasu
J_Skittles21
Amaterasu
14,910
9,861
0
13,638
21,743
15,124
1,672
7,060
14,683
0
67,691
W
9,662
4,763
0
2,654
17,365
7,089
0
8,207
9,158
0
74,007
L
Amaterasu
bakedgend101
Amaterasu
13,111
6,849
0
5,153
20,546
11,682
0
3,385
17,161
0
63,648
W
Tiamat
gsirianni
Tiamat
19,099
3,215
554
5,497
12,404
11,764
2,072
5,376
7,028
68,055
0
L
Xing Tian
mlgVENOMm8
Xing Tian
9,524
1,018
397
2,416
22,037
14,339
0
11,068
10,969
32,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,413
Gold Earned
47,999
477
Minions Killed
473
0
Camps Cleared
0
1,833,007
Distance Traveled
1,779,462
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,597
505
55
3
0
376,443
2
W
Rama
9,227
486
98
5
0
309,951
1
W
Ares
9,530
502
29
2
0
402,986
4
L
Apollo
9,383
494
105
6
0
341,803
1
L
Hel
10,499
553
146
8
0
369,083
3
W
Amaterasu
11,424
601
131
7
0
385,936
2
W
Set
10,536
555
107
6
0
375,908
2
L
Amaterasu
10,059
529
128
7
0
327,361
5
W
Tiamat
10,696
563
112
6
0
358,226
2
L
Xing Tian
8,461
445
39
2
0
364,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role