Player Matchup

Xing Tian
Xing Tian
Crnlifzz
Xing Tian
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,424 Elo+
Party 2
Tiamat
Tiamat
NateTuck
Tiamat
Level 127
God Stats
1W - 1L
1,190 SR
Queue Stats
23W - 20L
1,492 Elo+
Party 2
Hades
Hades
PAPi_JU_JU
Hades
Level 99
God Stats
5W - 3L
1,750 SR
Queue Stats
9W - 13L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
PrinceHurts
Danzaburou
Level 126
God Stats
5W - 15L
1,335 SR
Queue Stats
475W - 424L
1,560 Elo+
Party 2
Arachne
Arachne
SupremeAssassini
Arachne
Level 87
God Stats
3W - 1L
1,540 SR
Queue Stats
31W - 23L
1,566 Elo+
Party 2
Team Averages
Level 112
1,463 SR
1,503 Elo+

VS

Team Averages
Level 133
1,606 SR
1,543 Elo+
Khepri
Khepri
CappuccinoJack
Khepri
Level 114
God Stats
0W - 4L
1,721 SR
Queue Stats
57W - 63L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
DavisTheGreat
Danzaburou
Level 102
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
KIWI_Bibbily
Tiamat
Level 156
God Stats
15W - 16L
1,629 SR
Queue Stats
229W - 221L
1,513 Elo+
Party 1
Osiris
Osiris
ThomasEDoanas
Osiris
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,653 Elo+
Party 1
Sol
Sol
firesurfer612
Sol
Level 157
God Stats
20W - 10L
1,788 SR
Queue Stats
58W - 52L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crnlifzz
Xing Tian
11
3 / 4 / 11
7,251
453
6,652
12,701
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
NateTuck
Tiamat
13
2 / 2 / 9
8,040
503
6,231
10,402
6,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
14
7 / 5 / 5
9,191
574
9,389
13,656
8,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
PrinceHurts
Danzaburou
14
5 / 0 / 10
8,550
534
12,019
9,637
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
8 / 3 / 5
8,929
558
7,156
10,843
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
7,154
447
3,327
11,924
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DavisTheGreat
Danzaburou
11
0 / 6 / 5
7,266
454
5,371
11,540
3,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
11
1 / 6 / 7
7,419
464
8,517
10,385
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 7
8,533
533
10,307
14,445
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 4 / 2
9,673
605
12,161
12,148
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
25
Kills
14
14
Deaths
25
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Xing Tian
Crnlifzz
Xing Tian
3
4
11
2.13
L
Danzaburou
DavisTheGreat
Danzaburou
0
6
5
0.42
L
Tiamat
1
6
7
0.75
W
Tiamat
NateTuck
Tiamat
2
2
9
3.25
W
Hades
7
5
5
1.9
W
Danzaburou
PrinceHurts
Danzaburou
5
0
10
10
W
8
3
5
3.5
L
4
4
7
1.88
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,447
Damage
39,683
57,239
Taken
60,442
34,986
Mitigated
29,083
20,014
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,327
456
0
1,652
11,924
8,667
0
4,564
7,360
12,301
0
W
Xing Tian
Crnlifzz
Xing Tian
6,652
394
0
2,117
12,701
9,034
563
4,180
8,521
22,089
726
L
Danzaburou
DavisTheGreat
Danzaburou
5,371
2,355
0
4,277
11,540
3,676
909
5,533
6,007
0
35,450
L
Tiamat
8,517
478
0
1,094
10,385
5,565
0
3,887
6,498
31,557
0
W
Tiamat
NateTuck
Tiamat
6,231
776
0
3,674
10,402
6,466
1,427
3,732
6,670
41,742
0
W
Hades
9,389
337
920
5,242
13,656
8,011
712
6,990
6,666
46,159
0
W
Danzaburou
PrinceHurts
Danzaburou
12,019
4,336
0
4,908
9,637
4,701
0
4,688
4,949
0
52,872
W
7,156
4,936
0
3,153
10,843
6,774
320
4,415
6,428
0
50,452
L
10,307
3,361
0
5,556
14,445
7,340
89
5,072
9,373
0
42,558
L
12,161
2,970
0
2,638
12,148
3,835
1,435
3,164
8,984
70,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
40,045
353
Minions Killed
359
0
Camps Cleared
0
1,464,922
Distance Traveled
1,421,766
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,154
447
15
1
0
279,199
4
W
Xing Tian
7,251
453
30
2
0
300,740
0
L
Danzaburou
7,266
454
62
4
0
274,183
3
L
Tiamat
7,419
464
61
4
0
276,049
2
W
Tiamat
8,040
503
84
5
0
295,448
0
W
Hades
9,191
574
71
4
0
274,551
1
W
Danzaburou
8,550
534
80
5
0
301,040
2
W
Arachne
8,929
558
88
6
0
293,143
1
L
Osiris
8,533
533
89
6
0
308,957
1
L
Sol
9,673
605
132
8
0
283,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role