Player Matchup

Hades
Hades
ACAMERCY
Hades
Level 20
God Stats
8W - 6L
1,500 SR
Queue Stats
97W - 96L
1,533 Elo+
Solo
Neith
Neith
Brandalf
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,365 Elo+
Solo
Amaterasu
Amaterasu
Flare427
Amaterasu
Level 25
God Stats
5W - 6L
1,541 SR
Queue Stats
251W - 245L
1,619 Elo+
Party 2
Hun Batz
Hun Batz
LaPesteBlack
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,943 Elo+
Solo
Ymir
Ymir
Steeeeeeeeeeeven
Ymir
Level 27
God Stats
15W - 9L
1,742 SR
Queue Stats
334W - 332L
1,659 Elo+
Party 2
Team Averages
Level 22
1,557 SR
1,624 Elo+

VS

Team Averages
Level 15
1,621 SR
1,682 Elo+
Erlang Shen
Erlang Shen
DaTaShoT
Erlang Shen
Level 29
God Stats
11W - 10L
1,663 SR
Queue Stats
170W - 167L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
ItwasIuck
Sylvanus
Level 28
God Stats
65W - 34L
1,754 SR
Queue Stats
102W - 67L
1,766 Elo+
Solo
Ra
Ra
PintoConLizano
Ra
Level 8
God Stats
2W - 8L
1,690 SR
Queue Stats
140W - 133L
1,887 Elo+
Solo
Neith
Neith
Speedkillerr
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 1
Nemesis
Nemesis
lilkidnee
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ACAMERCY
Hades
15
10 / 1 / 7
9,587
599
15,145
12,894
6,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Brandalf
Neith
11
2 / 5 / 4
7,218
451
4,402
9,863
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Flare427
Amaterasu
15
3 / 4 / 3
8,916
557
5,442
10,157
7,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
LaPesteBlack
Hun Batz
16
9 / 2 / 3
9,701
606
10,279
13,423
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 0 / 12
8,160
510
8,347
13,135
10,586
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaTaShoT
Erlang Shen
15
8 / 5 / 1
9,104
569
10,493
11,498
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ItwasIuck
Sylvanus
11
0 / 3 / 3
6,933
433
7,658
11,930
12,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 0
7,084
443
6,767
9,140
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 9 / 0
6,554
410
8,958
13,499
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
lilkidnee
Nemesis
8
1 / 5 / 1
6,083
380
2,630
11,026
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
27
Kills
12
12
Deaths
28
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
ACAMERCY
Hades
10
1
7
13.5
W
Neith
Brandalf
Neith
2
5
4
0.8
L
Erlang Shen
DaTaShoT
Erlang Shen
8
5
1
1.7
W
Amaterasu
Flare427
Amaterasu
3
4
3
1.13
L
Sylvanus
ItwasIuck
Sylvanus
0
3
3
0.5
W
Hun Batz
LaPesteBlack
Hun Batz
9
2
3
5.25
L
1
6
0
0.17
L
2
9
0
0.22
W
3
0
12
9
L
Nemesis
lilkidnee
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,615
Damage
36,506
59,472
Taken
57,093
32,296
Mitigated
31,640
25,522
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ACAMERCY
Hades
15,145
1,380
358
8,694
12,894
6,516
434
6,444
6,090
56,997
0
W
Neith
Brandalf
Neith
4,402
1,456
0
3,557
9,863
2,880
1,560
1,722
8,141
0
27,314
L
Erlang Shen
DaTaShoT
Erlang Shen
10,493
5,815
0
1,697
11,498
8,476
338
2,314
9,184
0
39,583
W
Amaterasu
Flare427
Amaterasu
5,442
2,165
0
2,887
10,157
7,215
480
0
10,157
0
58,239
L
Sylvanus
ItwasIuck
Sylvanus
7,658
2,290
1,678
4,146
11,930
12,060
97
4,612
7,318
28,071
9,154
W
Hun Batz
LaPesteBlack
Hun Batz
10,279
4,510
0
6,414
13,423
5,099
0
1,908
11,385
0
65,726
L
6,767
822
723
1,717
9,140
2,918
0
7,516
1,624
41,606
0
L
8,958
4,319
0
2,159
13,499
5,115
69
5,859
7,640
0
35,279
W
8,347
1,701
264
3,348
13,135
10,586
320
3,194
9,853
37,642
0
L
Nemesis
lilkidnee
Nemesis
2,630
886
0
3,037
11,026
3,071
0
3,191
7,835
0
21,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
35,758
402
Minions Killed
302
0
Camps Cleared
0
1,464,693
Distance Traveled
1,391,261
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,587
599
95
6
0
296,695
2
W
Neith
7,218
451
43
3
0
256,062
0
L
Erlang Shen
9,104
569
75
5
0
282,369
0
W
Amaterasu
8,916
557
96
6
0
293,750
4
L
Sylvanus
6,933
433
59
4
0
261,799
5
W
Hun Batz
9,701
606
111
7
0
304,743
7
L
Ra
7,084
443
73
5
0
295,640
3
L
Neith
6,554
410
50
3
0
257,247
1
W
Ymir
8,160
510
57
4
0
313,443
1
L
Nemesis
6,083
380
45
3
0
294,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role