Player Matchup

Scylla
Scylla
Cnk Cod3ine
Scylla
Level 83
God Stats
88W - 98L
1,464 SR
Queue Stats
278W - 322L
1,373 Elo+
Solo
Ratatoskr
Ratatoskr
Gambdan
Ratatoskr
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 70L
1,605 Elo+
Solo
Vulcan
Vulcan
MARSKO1987
Vulcan
Level 64
God Stats
1W - 1L
1,339 SR
Queue Stats
28W - 49L
1,353 Elo+
Solo
Hou Yi
Hou Yi
Nightmare66c
Hou Yi
Level 70
God Stats
24W - 20L
1,365 SR
Queue Stats
485W - 484L
1,391 Elo+
Solo
Cerberus
Cerberus
This_IS_Terah
Cerberus
Level 68
God Stats
7W - 1L
1,549 SR
Queue Stats
38W - 32L
1,406 Elo+
Solo
Team Averages
Level 79
1,443 SR
1,426 Elo+

VS

Team Averages
Level 60
1,425 SR
1,336 Elo+
Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DragonDad219
Izanami
Level 68
God Stats
19W - 20L
1,456 SR
Queue Stats
759W - 1,260L
1,248 Elo+
Party 1
Hercules
Hercules
MadBunnyRocket
Hercules
Level 64
God Stats
2W - 3L
1,535 SR
Queue Stats
736W - 693L
1,407 Elo+
Solo
Freya
Freya
MermaidMama219
Freya
Level 73
God Stats
56W - 113L
1,311 SR
Queue Stats
1,053W - 1,682L
1,243 Elo+
Party 1
Danzaburou
Danzaburou
Rebelguy23
Danzaburou
Level 47
God Stats
116W - 206L
1,323 SR
Queue Stats
147W - 295L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
13 / 0 / 4
10,197
600
16,303
7,703
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Gambdan
Ratatoskr
17
8 / 2 / 5
9,916
583
9,899
10,490
4,960
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
MARSKO1987
Vulcan
14
0 / 2 / 3
7,769
457
1,846
7,871
2,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
14
5 / 3 / 5
8,335
490
5,378
12,967
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
This_IS_Terah
Cerberus
14
1 / 3 / 7
8,255
486
9,679
12,629
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 5 / 2
8,787
517
6,253
14,875
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
DragonDad219
Izanami
15
3 / 5 / 2
9,460
556
6,281
14,315
4,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
11
0 / 6 / 1
6,944
408
4,056
15,030
9,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 7 / 3
7,431
437
6,013
14,395
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Rebelguy23
Danzaburou
11
1 / 5 / 5
7,489
441
9,993
10,479
2,613
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
27
Kills
9
10
Deaths
28
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
5
2
1
W
Scylla
13
0
4
15
L
Izanami
DragonDad219
Izanami
3
5
2
0.8
W
Ratatoskr
Gambdan
Ratatoskr
8
2
5
5.25
W
Vulcan
MARSKO1987
Vulcan
0
2
3
0.75
L
Hercules
0
6
1
0.08
L
1
7
3
0.36
W
Hou Yi
5
3
5
2.5
L
Danzaburou
Rebelguy23
Danzaburou
1
5
5
0.7
W
Cerberus
This_IS_Terah
Cerberus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
32,596
51,660
Taken
69,094
23,848
Mitigated
28,145
11,988
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,253
4,386
0
2,807
14,875
4,791
312
3,014
11,861
0
61,278
W
Scylla
16,303
928
0
2,148
7,703
2,642
312
0
7,428
52,420
0
L
Izanami
DragonDad219
Izanami
6,281
3,477
0
4,443
14,315
4,661
340
5,659
8,656
0
70,103
W
Ratatoskr
Gambdan
Ratatoskr
9,899
2,416
0
1,005
10,490
4,960
595
0
10,465
0
57,295
W
Vulcan
MARSKO1987
Vulcan
1,846
344
0
0
7,871
2,798
1,010
0
7,871
46,500
0
L
Hercules
4,056
1,102
0
3,508
15,030
9,851
872
8,085
6,945
0
29,531
L
6,013
1,479
0
4,450
14,395
6,229
18
5,480
8,915
38,744
6,391
W
Hou Yi
5,378
2,222
0
4,682
12,967
4,809
1,764
3,848
9,119
0
50,634
L
Danzaburou
Rebelguy23
Danzaburou
9,993
4,007
659
2,067
10,479
2,613
34
5,590
4,889
0
34,600
W
Cerberus
This_IS_Terah
Cerberus
9,679
580
329
3,824
12,629
8,639
296
1,869
10,735
32,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
40,111
396
Minions Killed
418
0
Camps Cleared
0
1,693,484
Distance Traveled
1,487,823
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,787
517
102
6
0
327,968
7
W
Scylla
10,197
600
87
5
0
365,236
2
L
Izanami
9,460
556
140
8
0
280,259
2
W
Ratatoskr
9,916
583
85
5
0
391,834
4
W
Vulcan
7,769
457
79
5
0
303,860
0
L
Hercules
6,944
408
51
3
0
277,324
4
L
Freya
7,431
437
75
4
0
285,223
3
W
Hou Yi
8,335
490
86
5
0
294,345
0
L
Danzaburou
7,489
441
50
3
0
317,049
0
W
Cerberus
8,255
486
59
3
0
338,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role