Player Matchup

Ymir
Ymir
AustinMcQuaid
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,688 Elo+
Solo
Apollo
Apollo
DumplingSimp
Apollo
Level 27
God Stats
4W - 5L
1,732 SR
Queue Stats
312W - 198L
1,655 Elo+
Solo
Chiron
Chiron
ReyNihil
Chiron
Level 7
God Stats
4W - 8L
1,741 SR
Queue Stats
14W - 22L
1,652 Elo+
Party 1
Merlin
Merlin
Roygbivatu
Merlin
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,680 Elo+
Solo
Da Ji
Da Ji
cklood14
Da Ji
Level 65
God Stats
11W - 7L
1,650 SR
Queue Stats
413W - 409L
1,522 Elo+
Party 1
Team Averages
Level 21
1,625 SR
1,639 Elo+

VS

Team Averages
Level 20
1,431 SR
1,585 Elo+
Aphrodite
Aphrodite
D3adlyinx
Aphrodite
Level 29
God Stats
4W - 4L
1,229 SR
Queue Stats
202W - 194L
1,602 Elo+
Solo
Hercules
Hercules
GawkGawkKing420
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,591 Elo+
Solo
Danzaburou
Danzaburou
Holyskull
Danzaburou
Level 26
God Stats
21W - 12L
1,606 SR
Queue Stats
57W - 50L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnseenCarp68
Tsukuyomi
Level 29
God Stats
7W - 11L
1,321 SR
Queue Stats
275W - 322L
1,355 Elo+
Solo
Nu Wa
Nu Wa
feedersGetRÆped
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 2 / 1
3,428
686
995
2,640
1,061
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
7
4 / 0 / 0
4,259
852
1,941
2,243
562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
ReyNihil
Chiron
5
1 / 2 / 2
3,304
661
2,604
3,652
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Roygbivatu
Merlin
1
0 / 1 / 0
2,487
497
50
556
143
Da Ji
cklood14
Da Ji
5
0 / 1 / 1
3,219
644
1,612
2,141
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
D3adlyinx
Aphrodite
6
1 / 1 / 1
3,820
764
1,254
2,518
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
5
1 / 2 / 0
3,194
639
1,233
4,054
1,013
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Danzaburou
Holyskull
Danzaburou
5
3 / 3 / 1
3,725
745
2,549
3,348
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
UnseenCarp68
Tsukuyomi
5
0 / 1 / 2
3,309
662
509
2,271
455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
3,829
766
1,335
2,948
642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
6
6
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Aphrodite
D3adlyinx
Aphrodite
1
1
1
1.5
L
Apollo
4
0
0
4
W
Hercules
1
2
0
0.5
W
Danzaburou
Holyskull
Danzaburou
3
3
1
1.17
L
Chiron
ReyNihil
Chiron
1
2
2
1
L
Merlin
Roygbivatu
Merlin
0
1
0
0
W
Tsukuyomi
UnseenCarp68
Tsukuyomi
0
1
2
1
L
Da Ji
cklood14
Da Ji
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,202
Damage
6,880
11,232
Taken
15,139
3,069
Mitigated
3,411
4,221
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
995
495
0
225
2,640
1,061
0
78
2,562
1,344
0
W
Aphrodite
D3adlyinx
Aphrodite
1,254
249
0
1,361
2,518
568
0
93
2,425
12,037
0
L
Apollo
1,941
814
0
1,486
2,243
562
0
553
1,624
0
17,112
W
Hercules
1,233
503
180
1,215
4,054
1,013
0
560
3,494
0
4,481
W
Danzaburou
Holyskull
Danzaburou
2,549
1,355
0
330
3,348
733
19
225
3,123
0
11,849
L
Chiron
ReyNihil
Chiron
2,604
1,799
346
1,756
3,652
679
0
413
3,203
0
9,310
L
Merlin
Roygbivatu
Merlin
50
0
0
0
556
143
0
364
124
668
0
W
Tsukuyomi
UnseenCarp68
Tsukuyomi
509
266
0
896
2,271
455
0
167
2,104
0
8,056
L
Da Ji
cklood14
Da Ji
1,612
353
0
408
2,141
624
0
1,011
1,130
0
9,594
W
1,335
544
0
1,058
2,948
642
0
0
2,948
17,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,697
Gold Earned
17,877
81
Minions Killed
125
0
Camps Cleared
0
362,757
Distance Traveled
450,459
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,428
686
0
0
0
83,527
0
W
Aphrodite
3,820
764
32
6
0
87,729
1
L
Apollo
4,259
852
38
8
0
85,286
1
W
Hercules
3,194
639
10
2
0
96,096
0
W
Danzaburou
3,725
745
18
4
0
83,941
0
L
Chiron
3,304
661
20
4
0
79,518
0
L
Merlin
2,487
497
1
0
0
29,129
0
W
Tsukuyomi
3,309
662
25
5
0
111,857
1
L
Da Ji
3,219
644
22
4
0
85,297
1
W
Nu Wa
3,829
766
40
8
0
70,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role