Player Matchup

Cthulhu
Cthulhu
BitcoinBryce
Cthulhu
Level 29
God Stats
42W - 29L
1,592 SR
Queue Stats
104W - 80L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
Bnwy
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Slayer869
Neith
Level 21
God Stats
1W - 1L
1,123 SR
Queue Stats
11W - 5L
1,668 Elo+
Solo
Team Averages
Level 66
1,405 SR
1,587 Elo+

VS

Team Averages
Level 32
1,563 SR
1,619 Elo+
Apollo
Apollo
BigPoppa2247
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 6L
1,624 Elo+
Party 1
Ares
Ares
Delmonica17
Ares
Level 66
God Stats
6W - 5L
1,670 SR
Queue Stats
99W - 86L
1,625 Elo+
Party 1
Poseidon
Poseidon
surab10
Poseidon
Level 17
God Stats
39W - 42L
1,518 SR
Queue Stats
424W - 415L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BitcoinBryce
Cthulhu
14
2 / 5 / 5
9,994
625
11,339
20,170
14,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Bnwy
Aphrodite
15
4 / 2 / 4
10,850
678
15,284
10,480
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Slayer869
Neith
15
2 / 3 / 6
10,537
659
11,292
9,094
3,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 4 / 7
9,999
625
11,285
15,122
8,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 0 / 6
10,925
683
7,648
14,075
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
surab10
Poseidon
15
5 / 4 / 4
10,841
678
13,671
15,406
6,564

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
10
10
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
4
7
1.38
W
Cthulhu
BitcoinBryce
Cthulhu
2
5
5
0.9
W
Aphrodite
Bnwy
Aphrodite
4
2
4
3
L
3
0
6
6
W
Neith
Slayer869
Neith
2
3
6
1.67
L
Poseidon
surab10
Poseidon
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
32,604
39,744
Taken
44,603
22,219
Mitigated
30,982
21,558
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
11,285
6,329
0
3,294
15,122
8,467
208
7,809
6,684
0
53,373
W
Cthulhu
BitcoinBryce
Cthulhu
11,339
1,529
0
4,530
20,170
14,128
93
11,830
8,340
20,180
0
W
Aphrodite
Bnwy
Aphrodite
15,284
791
8,346
7,163
10,480
4,856
92
6,713
3,767
55,458
0
L
7,648
47
0
1,738
14,075
15,951
464
7,379
5,879
26,750
0
W
Neith
Slayer869
Neith
11,292
4,910
0
1,519
9,094
3,235
1,000
3,386
5,708
0
59,580
L
Poseidon
surab10
Poseidon
13,671
1,987
818
6,470
15,406
6,564
275
9,382
5,350
61,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
31,765
182
Minions Killed
206
0
Camps Cleared
0
857,501
Distance Traveled
831,272
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,999
625
75
5
0
269,284
2
W
Cthulhu
9,994
625
11
1
0
313,945
2
W
Aphrodite
10,850
678
85
5
0
276,239
5
L
Ares
10,925
683
22
1
0
302,175
1
W
Neith
10,537
659
86
5
0
267,317
6
L
Poseidon
10,841
678
109
7
0
259,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role