Player Matchup

Nemesis
Nemesis
Gold-Trip
Nemesis
Level 89
God Stats
1W - 1L
1,382 SR
Queue Stats
4W - 5L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
KingMarshall99
Sun Wukong
Level 80
God Stats
4W - 1L
1,521 SR
Queue Stats
16W - 14L
1,465 Elo+
Party 1
Tiamat
Tiamat
MOSSEZdarkshine3
Tiamat
Level 139
God Stats
7W - 10L
1,551 SR
Queue Stats
117W - 121L
1,465 Elo+
Party 1
Serqet
Serqet
bossy9345
Serqet
Level 123
God Stats
2W - 3L
1,300 SR
Queue Stats
30W - 34L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
jacobpunisher
Danzaburou
Level 43
God Stats
2W - 2L
1,489 SR
Queue Stats
6W - 10L
1,351 Elo+
Party 1
Team Averages
Level 95
1,449 SR
1,436 Elo+

VS

Team Averages
Level 74
1,511 SR
1,460 Elo+
Danzaburou
Danzaburou
KJsinx
Danzaburou
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 233L
1,556 Elo+
Party 2
Fenrir
Fenrir
Quickmepg115
Fenrir
Level 82
God Stats
15W - 17L
1,500 SR
Queue Stats
695W - 645L
1,508 Elo+
Party 2
Ratatoskr
Ratatoskr
Titanium0412
Ratatoskr
Level 68
God Stats
0W - 3L
1,258 SR
Queue Stats
10W - 24L
1,208 Elo+
Solo
Nu Wa
Nu Wa
XImperialBearX
Nu Wa
Level 69
God Stats
4W - 3L
1,784 SR
Queue Stats
669W - 630L
1,523 Elo+
Solo
Mulan
Mulan
oTHEWHITEHAWKo
Mulan
Level 86
God Stats
6W - 4L
1,514 SR
Queue Stats
144W - 131L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gold-Trip
Nemesis
18
11 / 4 / 5
11,965
544
15,621
19,271
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
KingMarshall99
Sun Wukong
19
7 / 0 / 5
11,870
540
17,097
20,673
13,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 2 / 9
10,627
483
13,929
17,774
13,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
bossy9345
Serqet
16
1 / 3 / 10
9,621
437
4,635
13,903
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
jacobpunisher
Danzaburou
16
1 / 3 / 4
10,601
482
7,841
11,944
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KJsinx
Danzaburou
16
3 / 2 / 5
10,655
484
11,180
11,677
4,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
2 / 1 / 6
10,218
464
5,323
14,864
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
Titanium0412
Ratatoskr
18
3 / 6 / 1
10,868
494
11,241
23,490
13,447
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 7 / 4
10,500
477
17,537
12,309
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 6 / 0
11,521
524
13,025
24,980
18,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
22
Kills
12
12
Deaths
22
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gold-Trip
Nemesis
11
4
5
3.38
L
Danzaburou
KJsinx
Danzaburou
3
2
5
2.75
W
Sun Wukong
KingMarshall99
Sun Wukong
7
0
5
9.5
W
2
2
9
3.25
L
Fenrir
2
1
6
5
L
Ratatoskr
Titanium0412
Ratatoskr
3
6
1
0.58
L
2
7
4
0.57
W
Serqet
bossy9345
Serqet
1
3
10
2
W
Danzaburou
jacobpunisher
Danzaburou
1
3
4
1
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,123
Damage
58,306
83,565
Taken
87,320
41,834
Mitigated
52,162
33,112
Healing
29,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gold-Trip
Nemesis
15,621
8,230
0
6,450
19,271
6,292
0
3,484
15,441
0
72,634
L
Danzaburou
KJsinx
Danzaburou
11,180
5,199
585
4,347
11,677
4,392
52
1,757
9,518
0
78,027
W
Sun Wukong
KingMarshall99
Sun Wukong
17,097
4,339
0
8,562
20,673
13,059
848
1,925
18,514
0
73,835
W
13,929
2,242
111
9,705
17,774
13,679
0
5,254
12,164
69,309
0
L
Fenrir
5,323
499
768
5,178
14,864
11,463
15
2,460
12,242
0
34,224
L
Ratatoskr
Titanium0412
Ratatoskr
11,241
3,011
0
10,601
23,490
13,447
75
4,824
18,504
0
82,547
L
17,537
2,439
0
310
12,309
4,204
690
3,487
8,497
76,713
0
W
Serqet
bossy9345
Serqet
4,635
943
0
4,199
13,903
5,015
0
3,617
10,040
0
45,431
W
Danzaburou
jacobpunisher
Danzaburou
7,841
3,925
0
4,085
11,944
3,789
0
2,478
9,282
0
51,897
L
13,025
3,038
0
7,948
24,980
18,656
1,798
1,401
23,291
597
85,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,684
Gold Earned
53,762
497
Minions Killed
604
0
Camps Cleared
0
2,045,972
Distance Traveled
2,019,876
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,965
544
88
4
0
442,181
3
L
Danzaburou
10,655
484
138
6
0
422,613
0
W
Sun Wukong
11,870
540
134
6
0
400,847
3
W
Tiamat
10,627
483
107
5
0
413,625
7
L
Fenrir
10,218
464
51
2
0
487,104
7
L
Ratatoskr
10,868
494
145
7
0
399,172
0
L
Nu Wa
10,500
477
107
5
0
345,441
5
W
Serqet
9,621
437
60
3
0
397,932
5
W
Danzaburou
10,601
482
108
5
0
391,387
4
L
Mulan
11,521
524
163
7
0
365,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role