Player Matchup

Fafnir
Fafnir
Barrena5
Fafnir
Level 109
God Stats
5W - 3L
1,660 SR
Queue Stats
70W - 71L
1,475 Elo+
Party 3
Tiamat
Tiamat
ChakMt
Tiamat
Level 101
God Stats
15W - 10L
1,503 SR
Queue Stats
76W - 78L
1,434 Elo+
Party 3
Medusa
Medusa
GaboTG
Medusa
Level 108
God Stats
12W - 11L
1,526 SR
Queue Stats
107W - 120L
1,447 Elo+
Party 3
Pele
Pele
OtherConfusion
Pele
Level 116
God Stats
12W - 7L
1,589 SR
Queue Stats
93W - 80L
1,534 Elo+
Party 3
Sun Wukong
Sun Wukong
capras2910
Sun Wukong
Level 158
God Stats
24W - 20L
1,562 SR
Queue Stats
128W - 123L
1,651 Elo+
Solo
Team Averages
Level 118
1,568 SR
1,508 Elo+

VS

Team Averages
Level 112
1,610 SR
1,605 Elo+
Medusa
Medusa
ChonPP
Medusa
Level 105
God Stats
0W - 2L
1,493 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Frosty44
Anubis
Level 109
God Stats
0W - 2L
1,515 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 2
Janus
Janus
HGRockensV
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 2
Ares
Ares
Sly_Vendetta
Ares
Level 148
God Stats
6W - 5L
1,761 SR
Queue Stats
57W - 41L
1,500 Elo+
Party 1
Kali
Kali
Trevman1234
Kali
Level 118
God Stats
1W - 1L
1,783 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Barrena5
Fafnir
13
1 / 1 / 9
8,013
801
3,111
7,287
7,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
ChakMt
Tiamat
15
4 / 1 / 8
8,526
853
5,728
4,778
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
GaboTG
Medusa
13
0 / 2 / 6
6,832
683
4,252
7,372
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 0 / 7
9,737
974
11,222
5,124
1,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
capras2910
Sun Wukong
14
2 / 1 / 8
7,821
782
8,655
11,301
6,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChonPP
Medusa
14
1 / 3 / 4
7,169
717
8,284
7,936
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Frosty44
Anubis
13
2 / 4 / 1
7,004
700
5,214
5,516
2,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
12
1 / 3 / 0
6,529
653
4,997
5,844
2,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
6,456
646
6,028
11,092
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 2
7,084
708
3,876
9,296
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
16
Kills
5
5
Deaths
16
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Barrena5
Fafnir
1
1
9
5.5
W
Tiamat
ChakMt
Tiamat
4
1
8
8
L
Medusa
ChonPP
Medusa
1
3
4
1
L
Anubis
Frosty44
Anubis
2
4
1
0.63
W
Medusa
GaboTG
Medusa
0
2
6
1.5
L
Janus
1
3
0
0.33
W
9
0
7
12.5
L
0
4
2
0.25
L
1
2
2
1
W
Sun Wukong
capras2910
Sun Wukong
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,968
Damage
28,399
35,862
Taken
39,684
21,345
Mitigated
19,653
7,085
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Barrena5
Fafnir
3,111
669
0
2,019
7,287
7,218
408
3,522
3,765
5,589
0
W
Tiamat
ChakMt
Tiamat
5,728
77
0
1,350
4,778
3,280
675
1,341
3,437
23,290
0
L
Medusa
ChonPP
Medusa
8,284
2,543
0
738
7,936
4,554
279
1,043
6,846
0
29,350
L
Anubis
Frosty44
Anubis
5,214
345
219
959
5,516
2,395
0
1,191
4,225
14,751
0
W
Medusa
GaboTG
Medusa
4,252
813
0
1,759
7,372
2,776
1,278
3,008
4,364
0
27,336
L
Janus
4,997
199
543
465
5,844
2,021
0
1,591
4,133
22,694
0
W
11,222
2,579
0
0
5,124
1,998
870
2,117
3,007
0
31,899
L
6,028
79
0
1,742
11,092
7,095
0
2,889
8,049
9,883
0
L
3,876
1,316
62
2,911
9,296
3,588
0
2,400
6,804
0
23,694
W
Sun Wukong
capras2910
Sun Wukong
8,655
923
0
1,957
11,301
6,073
57
6,251
5,050
271
27,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,929
Gold Earned
34,242
241
Minions Killed
184
8
Camps Cleared
5
943,865
Distance Traveled
885,517
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,013
801
5
1
0
192,099
0
W
Tiamat
8,526
853
61
6
2
173,809
0
L
Medusa
7,169
717
55
6
1
169,741
0
L
Anubis
7,004
700
22
2
0
151,799
0
W
Medusa
6,832
683
60
6
1
148,744
3
L
Janus
6,529
653
48
5
1
184,890
0
W
Pele
9,737
974
55
6
1
228,296
2
L
Ares
6,456
646
10
1
0
185,197
1
L
Kali
7,084
708
49
5
3
193,890
1
W
Sun Wukong
7,821
782
60
6
4
200,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role