Player Matchup

Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
DMoney4002
Fenrir
Bronze III
Level 54
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Janus
Janus
Bronze III
Fite The Goat
Janus
Bronze III
Level 63
God Stats
0W - 2L
1,327 SR
Queue Stats
29W - 46L
1,357 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,502 SR
1,452 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,538 SR
1,458 MMR
Merlin
Merlin
Bronze III
AdanteBloodmoon
Merlin
Bronze III
Level 138
God Stats
1W - 0L
1,240 SR
Queue Stats
3W - 16L
1,437 MMR
Party 2
Khepri
Khepri
Bronze III
HeresYourHealing
Khepri
Bronze III
Level 81
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
Methane_Hugs
Izanami
Bronze III
Level 144
God Stats
2W - 1L
1,676 SR
Queue Stats
3W - 8L
1,437 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 6 / 4
10,647
626
10,893
16,076
5,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
DMoney4002
Fenrir
14
2 / 8 / 10
11,727
690
11,884
20,091
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 6 / 5
12,267
722
17,302
10,883
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SetZeusCupidPoseidonYmir

VS

Bans
ThanatosHeimdallrKumbhakarnaAnhurAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 8
13,193
776
14,295
11,677
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 11
12,864
757
8,537
19,689
22,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Methane_Hugs
Izanami
14
6 / 8 / 8
12,083
711
14,524
14,453
5,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
13
Kills
20
20
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
4
1
W
9
3
8
4.33
L
Fenrir
DMoney4002
Fenrir
2
8
10
0.88
L
7
6
5
1.58
W
5
2
11
5.25
W
Izanami
Methane_Hugs
Izanami
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,079
Damage
37,356
47,050
Taken
45,819
23,833
Mitigated
31,135
8,170
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,893
3,179
0
5,635
16,076
5,529
580
7,984
8,092
0
44,752
W
14,295
727
0
2,822
11,677
4,030
583
4,525
6,930
53,801
0
L
Fenrir
DMoney4002
Fenrir
11,884
3,692
0
1,698
20,091
14,959
0
8,796
11,295
0
34,163
L
17,302
1,565
0
837
10,883
3,345
45
6,141
4,742
53,753
0
W
8,537
510
441
6,467
19,689
22,008
443
7,403
11,914
25,161
0
W
Izanami
Methane_Hugs
Izanami
14,524
7,860
1,286
2,461
14,453
5,097
2,323
4,548
9,649
0
58,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
38,140
180
Minions Killed
176
0
Camps Cleared
0
815,406
Distance Traveled
798,446
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,647
626
57
3
0
259,205
3
W
Merlin
13,193
776
75
4
0
296,123
1
L
Fenrir
11,727
690
41
2
0
287,452
2
L
Janus
12,267
722
82
5
0
268,749
4
W
Khepri
12,864
757
33
2
0
263,894
1
W
Izanami
12,083
711
68
4
0
238,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role