Player Matchup

Chang'e
Chang'e
AnAverageAlycia
Chang'e
Level 3
God Stats
16W - 9L
1,607 SR
Queue Stats
111W - 84L
1,491 Elo+
Party 1
Tiamat
Tiamat
AnAverageNoah
Tiamat
Level 63
God Stats
32W - 9L
1,882 SR
Queue Stats
138W - 88L
1,587 Elo+
Party 1
Arachne
Arachne
JARUZAM31
Arachne
Level 15
God Stats
5W - 3L
1,615 SR
Queue Stats
51W - 43L
1,494 Elo+
Solo
Izanami
Izanami
NotTolka
Izanami
Level 28
God Stats
4W - 1L
1,516 SR
Queue Stats
47W - 24L
1,491 Elo+
Party 1
Artemis
Artemis
mynameisyeah
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,728 Elo+
Solo
Team Averages
Level 25
1,624 SR
1,558 Elo+

VS

Team Averages
Level 12
1,482 SR
1,494 Elo+
Izanami
Izanami
BiggerBenis
Izanami
Level 24
God Stats
67W - 40L
1,243 SR
Queue Stats
965W - 826L
1,458 Elo+
Solo
Artio
Artio
Marik1
Artio
Level 24
God Stats
2W - 1L
1,729 SR
Queue Stats
41W - 29L
1,528 Elo+
Solo
Fenrir
Fenrir
Sypheur
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
goldkj
Kukulkan
Level 2
God Stats
3W - 2L
1,598 SR
Queue Stats
3W - 2L
1,581 Elo+
Party 2
Tiamat
Tiamat
jerebar
Tiamat
Level 6
God Stats
5W - 5L
1,340 SR
Queue Stats
8W - 7L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 20
13,103
936
12,728
20,558
9,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 6 / 29
14,514
1,037
26,572
22,443
48,614
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
JARUZAM31
Arachne
20
19 / 11 / 16
17,879
1,277
25,260
35,213
15,630
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
NotTolka
Izanami
20
16 / 5 / 17
16,950
1,211
44,180
25,643
10,268
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
mynameisyeah
Artemis
20
2 / 9 / 21
13,265
948
20,983
26,171
11,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiggerBenis
Izanami
20
14 / 7 / 12
16,679
1,191
40,507
27,866
12,670
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Marik1
Artio
20
3 / 10 / 28
14,243
1,017
11,700
37,295
48,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Sypheur
Fenrir
20
10 / 11 / 16
16,218
1,158
23,302
33,960
30,241
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
goldkj
Kukulkan
20
11 / 5 / 16
16,328
1,166
37,855
15,481
7,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
jerebar
Tiamat
20
1 / 9 / 22
13,550
968
8,045
23,602
22,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
133
42
Kills
39
39
Deaths
42
103
Assists
94
Player
Kills
Deaths
Assists
KDA
W
2
8
20
1.5
W
3
6
29
2.92
L
Izanami
BiggerBenis
Izanami
14
7
12
2.86
W
Arachne
JARUZAM31
Arachne
19
11
16
2.45
L
Artio
Marik1
Artio
3
10
28
1.7
W
Izanami
NotTolka
Izanami
16
5
17
4.9
L
Fenrir
Sypheur
Fenrir
10
11
16
1.64
L
Kukulkan
goldkj
Kukulkan
11
5
16
3.8
L
Tiamat
jerebar
Tiamat
1
9
22
1.33
W
Artemis
mynameisyeah
Artemis
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,723
Damage
121,409
130,028
Taken
138,204
94,666
Mitigated
121,618
35,615
Healing
23,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,728
163
3,486
4,131
20,558
9,043
0
8,527
12,031
31,900
0
W
26,572
3,236
197
4,562
22,443
48,614
0
8,401
14,042
49,513
0
L
Izanami
BiggerBenis
Izanami
40,507
31,486
0
3,746
27,866
12,670
0
7,793
19,931
0
71,640
W
Arachne
JARUZAM31
Arachne
25,260
18,533
0
9,151
35,213
15,630
0
15,533
18,368
0
42,150
L
Artio
Marik1
Artio
11,700
1,344
4,355
5,986
37,295
48,701
0
9,387
27,600
21,291
0
W
Izanami
NotTolka
Izanami
44,180
35,167
0
9,599
25,643
10,268
0
11,918
13,725
0
84,022
L
Fenrir
Sypheur
Fenrir
23,302
7,374
0
4,516
33,960
30,241
0
9,324
24,382
0
52,359
L
Kukulkan
goldkj
Kukulkan
37,855
2,395
0
856
15,481
7,434
0
4,811
10,608
94,631
0
L
Tiamat
jerebar
Tiamat
8,045
1,112
0
4,480
23,602
22,572
0
7,053
16,383
24,433
0
W
Artemis
mynameisyeah
Artemis
20,983
11,472
384
4,105
26,171
11,111
0
13,221
12,950
0
41,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,711
Gold Earned
77,018
297
Minions Killed
320
7
Camps Cleared
8
1,260,259
Distance Traveled
1,273,679
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,103
936
56
4
0
278,294
0
W
Tiamat
14,514
1,037
53
4
0
250,337
1
L
Izanami
16,679
1,191
67
5
2
238,051
0
W
Arachne
17,879
1,277
36
3
4
283,657
0
L
Artio
14,243
1,017
15
1
0
267,142
0
W
Izanami
16,950
1,211
109
8
1
227,018
0
L
Fenrir
16,218
1,158
68
5
5
289,166
0
L
Kukulkan
16,328
1,166
142
10
0
261,668
2
L
Tiamat
13,550
968
28
2
1
217,652
1
W
Artemis
13,265
948
43
3
2
220,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role