Player Matchup

Cu Chulainn
Cu Chulainn
CashlessMink47
Cu Chulainn
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 26L
1,370 Elo+
Party 1
Terra
Terra
Catbutzz
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hugetrollman
Anubis
Level 24
God Stats
14W - 17L
1,472 SR
Queue Stats
57W - 54L
1,467 Elo+
Party 1
Anhur
Anhur
Imxgine
Anhur
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 54L
1,467 Elo+
Party 1
Nemesis
Nemesis
WrinklyData76
Nemesis
Level 28
God Stats
11W - 3L
1,794 SR
Queue Stats
42W - 30L
1,503 Elo+
Party 1
Team Averages
Level 26
1,553 SR
1,462 Elo+

VS

Team Averages
Level 12
1,388 SR
1,165 Elo+
Thor
Thor
DropALoad4
Thor
Level 11
God Stats
0W - 5L
1,209 SR
Queue Stats
12W - 15L
1,132 Elo+
Party 2
Scylla
Scylla
Load54
Scylla
Level 22
God Stats
0W - 2L
1,458 SR
Queue Stats
10W - 13L
1,199 Elo+
Party 2
Cthulhu
Cthulhu
Omnavor
Cthulhu
Level 7
God Stats
7W - 7L
1,325 SR
Queue Stats
10W - 13L
1,199 Elo+
Party 2
Cupid
Cupid
Omnawife
Cupid
Level 7
God Stats
3W - 8L
1,444 SR
Queue Stats
6W - 12L
1,199 Elo+
Party 2
Thanatos
Thanatos
Rckjamesbch
Thanatos
Level 11
God Stats
1W - 2L
1,504 SR
Queue Stats
18W - 23L
1,096 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CashlessMink47
Cu Chulainn
19
9 / 1 / 5
12,683
634
13,130
14,889
12,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Catbutzz
Terra
16
3 / 2 / 19
10,624
531
6,965
12,000
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
8 / 5 / 4
12,433
622
19,366
11,601
6,074
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Anhur
Imxgine
Anhur
17
13 / 3 / 7
11,435
572
17,698
15,488
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
17
9 / 4 / 6
10,852
543
7,442
13,070
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,197
410
4,552
14,213
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Load54
Scylla
15
4 / 7 / 4
9,337
467
11,645
14,571
3,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Omnavor
Cthulhu
12
3 / 11 / 3
8,414
421
10,225
23,968
16,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Omnawife
Cupid
11
0 / 6 / 2
7,165
358
5,791
13,954
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Rckjamesbch
Thanatos
14
6 / 11 / 6
10,112
506
8,525
18,617
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
42
Kills
15
15
Deaths
42
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CashlessMink47
Cu Chulainn
9
1
5
11.5
W
Terra
Catbutzz
Terra
3
2
19
6.25
L
2
7
0
0.29
W
Anubis
8
5
4
2
W
Anhur
Imxgine
Anhur
13
3
7
5.5
L
Scylla
Load54
Scylla
4
7
4
0.86
L
Cthulhu
Omnavor
Cthulhu
3
11
3
0.41
L
Cupid
Omnawife
Cupid
0
6
2
0.17
L
Thanatos
Rckjamesbch
Thanatos
6
11
6
0.82
W
Nemesis
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,601
Damage
40,738
67,048
Taken
85,323
42,086
Mitigated
34,731
18,286
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CashlessMink47
Cu Chulainn
13,130
1,118
0
3,034
14,889
12,119
2,903
5,098
9,791
7,327
76,534
W
Terra
Catbutzz
Terra
6,965
662
1,996
3,659
12,000
10,557
1,100
4,364
7,636
19,330
0
L
4,552
743
0
298
14,213
5,391
0
3,521
10,614
0
26,208
W
Anubis
19,366
1,611
0
2,478
11,601
6,074
1,534
4,929
6,672
103,791
0
W
Anhur
Imxgine
Anhur
17,698
10,966
0
6,859
15,488
6,151
384
4,615
10,873
0
71,142
L
Scylla
Load54
Scylla
11,645
1,476
0
1,144
14,571
3,904
216
6,370
7,877
45,227
0
L
Cthulhu
Omnavor
Cthulhu
10,225
673
596
809
23,968
16,739
375
5,533
18,306
36,082
0
L
Cupid
Omnawife
Cupid
5,791
1,695
379
3,573
13,954
3,285
744
4,962
8,886
0
24,515
L
Thanatos
Rckjamesbch
Thanatos
8,525
1,693
0
9,574
18,617
5,412
0
6,195
12,278
0
38,110
W
Nemesis
7,442
3,236
0
260
13,070
7,185
664
2,864
10,206
0
69,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,027
Gold Earned
43,225
561
Minions Killed
299
0
Camps Cleared
0
1,883,948
Distance Traveled
1,735,425
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,683
634
148
7
0
386,998
3
W
Terra
10,624
531
28
1
0
428,338
3
L
Thor
8,197
410
52
3
0
338,532
3
W
Anubis
12,433
622
178
9
0
322,673
0
W
Anhur
11,435
572
108
5
0
365,865
0
L
Scylla
9,337
467
91
5
0
344,386
0
L
Cthulhu
8,414
421
34
2
0
353,936
2
L
Cupid
7,165
358
54
3
0
337,109
1
L
Thanatos
10,112
506
68
3
0
361,462
2
W
Nemesis
10,852
543
99
5
0
380,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role