Player Matchup

Thor
Thor
Toledi2
Thor
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ares
Ares
charlesarangu444
Ares
Level 4
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
homel_77
Olorun
Level 5
God Stats
0W - 2L
1,462 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
josesinwapin
Neith
Level 2
God Stats
1W - 2L
1,277 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
lorenzo_sape
Mercury
Level 17
God Stats
0W - 1L
1,304 SR
Queue Stats
3W - 5L
1,329 Elo+
Party 1
Team Averages
Level 7
1,302 SR
1,466 Elo+

VS

Team Averages
Level 27
1,560 SR
1,485 Elo+
Hades
Hades
Bobby x Sav
Hades
Level 28
God Stats
10W - 6L
1,446 SR
Queue Stats
57W - 51L
1,420 Elo+
Solo
Cerberus
Cerberus
ExaminedBoat
Cerberus
Level 23
God Stats
3W - 2L
1,681 SR
Queue Stats
10W - 5L
1,556 Elo+
Solo
Arachne
Arachne
MrTessierzs
Arachne
Level 28
God Stats
4W - 5L
1,394 SR
Queue Stats
28W - 30L
1,388 Elo+
Solo
Neith
Neith
kekailoa
Neith
Level 28
God Stats
55W - 18L
1,689 SR
Queue Stats
183W - 114L
1,702 Elo+
Solo
Fenrir
Fenrir
myjay927224
Fenrir
Level 28
God Stats
51W - 56L
1,588 SR
Queue Stats
82W - 92L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Toledi2
Thor
10
1 / 4 / 2
5,907
394
3,124
9,102
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 8 / 2
5,717
381
3,411
12,377
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
homel_77
Olorun
10
2 / 4 / 4
6,104
407
4,135
7,341
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 3 / 3
6,951
463
4,931
8,943
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
lorenzo_sape
Mercury
9
0 / 4 / 3
5,785
386
2,150
8,823
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 5
8,947
596
12,389
9,687
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
ExaminedBoat
Cerberus
9
0 / 5 / 8
6,380
425
3,250
8,865
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MrTessierzs
Arachne
12
2 / 1 / 1
7,259
484
4,036
8,390
3,115
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
kekailoa
Neith
13
8 / 0 / 4
8,303
554
10,611
5,004
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
3 / 2 / 0
7,438
496
3,123
8,993
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
23
23
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
Cerberus
ExaminedBoat
Cerberus
0
5
8
0.8
W
Arachne
MrTessierzs
Arachne
2
1
1
2.5
L
Thor
Toledi2
Thor
1
4
2
0.5
L
0
8
2
0.13
L
Olorun
homel_77
Olorun
2
4
4
1
L
5
3
3
2.17
W
Neith
kekailoa
Neith
8
0
4
10
L
Mercury
lorenzo_sape
Mercury
0
4
3
0.38
W
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,751
Damage
33,409
46,586
Taken
40,939
15,682
Mitigated
16,914
6,247
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,389
1,045
545
5,675
9,687
4,776
827
2,087
7,600
52,173
0
W
Cerberus
ExaminedBoat
Cerberus
3,250
288
412
1,768
8,865
4,232
0
3,075
5,790
15,676
0
W
Arachne
MrTessierzs
Arachne
4,036
3,437
0
3,869
8,390
3,115
104
1,331
7,059
0
42,533
L
Thor
Toledi2
Thor
3,124
461
0
123
9,102
2,760
0
1,171
7,929
0
20,597
L
3,411
469
0
50
12,377
5,383
61
7,101
4,772
12,647
0
L
Olorun
homel_77
Olorun
4,135
2,095
501
2,197
7,341
2,279
432
2,152
5,117
13,966
0
L
4,931
2,626
0
1,858
8,943
2,758
565
3,067
5,802
0
30,732
W
Neith
kekailoa
Neith
10,611
6,035
0
2,083
5,004
1,696
702
732
4,272
0
39,320
L
Mercury
lorenzo_sape
Mercury
2,150
493
0
1,518
8,823
2,502
487
1,432
7,327
0
24,298
W
Fenrir
3,123
902
64
3,758
8,993
3,095
1,702
321
8,672
0
33,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
38,327
173
Minions Killed
341
0
Camps Cleared
0
1,364,188
Distance Traveled
1,250,805
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,947
596
102
7
0
261,680
2
W
Cerberus
6,380
425
30
2
0
257,995
1
W
Arachne
7,259
484
88
6
0
287,786
1
L
Thor
5,907
394
27
2
0
287,752
3
L
Ares
5,717
381
20
1
0
249,443
0
L
Olorun
6,104
407
22
1
0
257,999
1
L
Neith
6,951
463
58
4
0
243,581
0
W
Neith
8,303
554
68
5
0
226,805
2
L
Mercury
5,785
386
46
3
0
325,413
0
W
Fenrir
7,438
496
53
4
0
216,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role