Player Matchup

Bakasura
Bakasura
ArseneWolf
Bakasura
Level 10
God Stats
4W - 2L
1,504 SR
Queue Stats
21W - 11L
1,542 Elo+
Party 4
Anubis
Anubis
Gabe32101
Anubis
Level 8
God Stats
12W - 6L
1,747 SR
Queue Stats
17W - 16L
1,610 Elo+
Party 4
Sol
Sol
SickJesus
Sol
Level 24
God Stats
1W - 0L
1,697 SR
Queue Stats
58W - 56L
1,434 Elo+
Party 3
Horus
Horus
TrustGang
Horus
Level 117
God Stats
7W - 6L
1,569 SR
Queue Stats
299W - 281L
1,487 Elo+
Party 3
Bellona
Bellona
WarmJalapeno
Bellona
Level 17
God Stats
16W - 7L
1,956 SR
Queue Stats
53W - 45L
1,360 Elo+
Party 3
Team Averages
Level 35
1,694 SR
1,486 Elo+

VS

Team Averages
Level 28
1,536 SR
1,529 Elo+
Kuzenbo
Kuzenbo
ChickenGlobe438
Kuzenbo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,381 Elo+
Party 1
Bellona
Bellona
Nescatino
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,776 Elo+
Party 1
Kukulkan
Kukulkan
NotTheFake
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,536 Elo+
Party 2
Neith
Neith
OptimalNaptime
Neith
Level 18
God Stats
10W - 14L
1,518 SR
Queue Stats
88W - 86L
1,456 Elo+
Solo
Tiamat
Tiamat
Roadpup03
Tiamat
Level 32
God Stats
0W - 1L
1,660 SR
Queue Stats
5W - 4L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArseneWolf
Bakasura
17
12 / 2 / 5
10,969
686
11,380
13,928
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Gabe32101
Anubis
15
6 / 3 / 12
9,278
580
13,494
11,347
5,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 2 / 9
7,771
486
11,413
11,043
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
TrustGang
Horus
12
5 / 1 / 9
8,823
551
6,152
11,307
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
WarmJalapeno
Bellona
14
8 / 2 / 3
8,843
553
10,769
12,520
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
8,493
531
5,203
16,620
14,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Nescatino
Bellona
13
4 / 4 / 3
8,566
535
10,600
14,590
10,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
NotTheFake
Kukulkan
9
0 / 10 / 3
6,242
390
6,268
10,073
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 2
7,496
469
11,159
10,353
3,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Roadpup03
Tiamat
10
1 / 9 / 3
6,740
421
7,429
13,124
5,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
32
Kills
10
10
Deaths
32
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ArseneWolf
Bakasura
12
2
5
7.25
L
2
6
4
0.67
W
Anubis
Gabe32101
Anubis
6
3
12
4
L
Bellona
Nescatino
Bellona
4
4
3
1.38
L
Kukulkan
NotTheFake
Kukulkan
0
10
3
0.15
L
3
3
2
1.33
L
Tiamat
Roadpup03
Tiamat
1
9
3
0.28
W
1
2
9
2.75
W
Horus
TrustGang
Horus
5
1
9
9.5
W
Bellona
WarmJalapeno
Bellona
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,208
Damage
40,659
60,145
Taken
64,760
29,878
Mitigated
36,915
28,577
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ArseneWolf
Bakasura
11,380
8,274
0
6,118
13,928
6,726
2,932
3,345
10,583
0
50,102
L
5,203
1,592
127
2,373
16,620
14,144
8
7,723
8,472
18,726
0
W
Anubis
Gabe32101
Anubis
13,494
840
0
5,886
11,347
5,936
1,034
5,314
6,033
50,219
0
L
Bellona
Nescatino
Bellona
10,600
4,659
0
4,964
14,590
10,566
851
4,011
10,234
0
42,752
L
Kukulkan
NotTheFake
Kukulkan
6,268
1,170
0
0
10,073
3,100
52
3,660
6,073
25,168
0
L
11,159
7,010
0
2,602
10,353
3,227
0
5,439
4,529
0
35,121
L
Tiamat
Roadpup03
Tiamat
7,429
1,218
147
2,551
13,124
5,878
259
4,074
8,177
30,272
0
W
11,413
3,019
0
5,323
11,043
3,053
2,507
2,716
8,327
38,578
0
W
Horus
TrustGang
Horus
6,152
2,848
1,802
4,857
11,307
6,465
209
4,337
6,970
0
19,429
W
Bellona
WarmJalapeno
Bellona
10,769
4,432
0
4,591
12,520
7,698
353
3,188
9,332
0
43,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,684
Gold Earned
37,537
374
Minions Killed
247
0
Camps Cleared
0
1,510,337
Distance Traveled
1,380,242
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,969
686
126
8
0
329,131
0
L
Kuzenbo
8,493
531
25
2
0
280,985
2
W
Anubis
9,278
580
77
5
0
268,940
1
L
Bellona
8,566
535
73
5
0
277,797
0
L
Kukulkan
6,242
390
51
3
0
258,597
2
L
Neith
7,496
469
54
3
0
295,753
2
L
Tiamat
6,740
421
44
3
0
267,110
1
W
Sol
7,771
486
73
5
0
296,816
5
W
Horus
8,823
551
27
2
0
329,830
4
W
Bellona
8,843
553
71
4
0
285,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role